5.4-5.12: Operant Conditioning Flashcards

1
Q

Operant Conditioning

A

the learning of Voluntary Behavior through the effects of pleasant and unpleasant consequences of a Response

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2
Q

Law of Effect (founder and def)

A

Thorndike, if an act is followed by a pleasurable consequence, it will be repeated. If an act is followed by an unpleasurable consequence, it will be avoided.

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3
Q

Skinner

A

a Behaviorist coined the term Operant Conditioning to explain why organisms choose to make certain decisions

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4
Q

Reinforcement (founder and def)

A

Skinner, any event or stimulus after a Response that increases the chance of that Response happening again

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5
Q

Reinforcers

A

items or events following a response that increase the chance of that same response

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6
Q

Primary Reinforcers

A

fulfills a basic, biological need such as hunger, thirst, or touch

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7
Q

Secondary Reinforcers

A

reinforces through its past association with Primary Reinforcer such as praise, tokens, or money

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8
Q

Positive Reinforcement

A

Reinforcement of a Response by the addition of a pleasurable consequence

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9
Q

Secondary Reinforcement

A

Reinforcement of a Response by the removal or avoidance of an unpleasurable consequence

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10
Q

Partial Reinforcement Effect

A

the tendency for a Response that is reinforced by some, but not all, correct Responses to be resistant to extinction

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11
Q

Continuous Reinforcement

A

the Reinforcement of each and every correct Response

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12
Q

Fixed Interval Schedule of Reinforcement

A

interval of time passed before Reinforcement is always the same

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13
Q

Variable Interval Schedule of Reinforcement

A

interval of time before Reinforcement is different for each trial

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14
Q

Fixed Ratio Schedule of Reinforcement

A

the number of responses in order to receive Reinforcement is the same each trial

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15
Q

Variable Ratio Schedule of Reinforcement

A

number of responses required for Reinforcement changes each time

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16
Q

Punishment

A

an event or object following a Response that makes the Response less likely to happen again

17
Q

Punishment by Application

A

an unpleasant stimulus is applied after the Response

18
Q

Punishment by Removal

A

behavior is punished by the removal of something pleasurable

19
Q

Discriminative Stimulus

A

stimulus that provides an organism with a cue for making a Response in order to obtain Reinforcement

20
Q

Shaping

A

Reinforcement of simple steps in a Behavior through successive approximations that lead to a desired, more complex behavior

21
Q

Successive Approximations (founder and def)

A

Skinner, small steps one after another that get closer to the goal

22
Q

Instinctive Drift

A

The Brelands, tendency for animal’s behavior to revert to its genetically controlled patterns

23
Q

Behavior Modification

A

use of learning and Operant Conditioning techniques to change behavior

24
Q

Token Economy

A

use of Secondary Reinforcers that can be accumulated and traded in to Reinforce Behavior

25
Q

Applied Behavior Analysis

A

use Behavioral Modification techniques to mold a desired Behavior or Response

26
Q

Biofeedback

A

using Biological conditions to bring involuntary Responses under voluntary control

27
Q

Neurofeedback

A

form of Biofeedback with brain-scanning devices to modify behavior

28
Q

Latent Learning (founder and def)

A

Tolman, learning that remains hidden until applicable

29
Q

Insight (Founder and def)

A

Kohler, the sudden perception of relationships among various parts of the problem that allows the solution to come quickly

30
Q

Learned Helplessness

A

Seligman, the tendency to fail a task due to a history of repeated failures