4.4 - Learning Theories Flashcards

1
Q

associationist definition

A

group of theories related to S-R theories. An individual is conditioned by stimuli which are connected or bonded to appropriate responses

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2
Q

reinforcement definition

A

process that increases the probability of a behaviour occurring. reinforcement strengthens the S-R bond.

can be positive or negative

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3
Q

positive reinforcement definition

A

the stimulus is given when desired response occurs

Eg, a form of praise or a reward

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4
Q

negative reinforcement definition

A

stimulus is withdrawn when desired response occur

Eg, when coach stops shouting at performer

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5
Q

punishment definition

A

giving a stimulus to prevent a response from occurring

Eg, a forfeit such as yellow card in football

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6
Q

operant conditioning explained

A

associationist view of learning
- trial and error form of learning
- learning is faster with reward given on each occasion - complete reinforcement as it strengthens the SR bond
however performers can lose intrinsic motivation and only do skills for the reward

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7
Q

what is thorndikes law of exercise

A

repeating or rehearsing the SR connections is more likely to strengthen them, if the desired response occurs, reinforcement is necessary

eg, gymnast floor routine

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8
Q

what is thorndikes law of effect

A

if response is followed by a satisfier then SR bond is strengthened.
if response followed by an annoyer, then SR bond is weakened.
this means that pleasant outcomes are likely to motivate performer to repeat

eg, beginner rugby do successful spin pass = retry successfully

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9
Q

what is thorndikes law of readiness

A

performer must be physically and mentally able to complete the task effectively

eg, trained hockey penalty flick may become predictable = saved = demotivated = new strategies discussed and performed

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10
Q

intervening variables definition

A

mental processes occurring between the stimulus being received and the respires.

eg, taking into account the independent variable if opponents movement during Badminton game

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11
Q

insight learning definition

A

problem solving involving memory. previous experiences are used to help solve new problems

  1. Perception
  2. Previous experiences
  3. Intervening variables
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12
Q

cognitive theorists believe that

A

we are continually receiving information from our surroundings and we work out what is happening using our memories and our previous knowledge and general perception = GESTALTIST THEORY

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13
Q

who are the gestaltists?

A

group of German scientists who established many principles or laws of perception
they extended theses laws to provide accounts of learning and problem solving

SUPPORT WHOLE PRACTICE

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14
Q

practice of cognitive learning

A

cricketer learns how to swing ball when bowling by understanding basic mechanics of this movement is using cognitive theory, although she may not know it

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15
Q

social learning

A

perspective that our personalities are created through a process of observing and imitating others’ behaviour , especially if social reinforcement is present

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16
Q

significant others

A

people who are highly significant to us, often role models

17
Q

cueing

A

identifying important cues or stimuli

eg, watching arm of opponent when receiving a serve in tennis

18
Q

process of observational learning

A
  1. attention - pay attention to cues, eg watching trailing leg in hurdling
  2. retention - remember, mental rehearsal can helped coach in tennis repeating follow through action when serving
  3. motor reproduction - must be physically capable of imitating skill eg, beginner repeatedly practising run up of javelin throw
  4. motivation - external reinforcement will increase motivation, eg coach praising when vault done correctly
19
Q

When and how much reinforcement to make sure it is effective?

A
  • Reinforcement and punishment should occur as soon as possible after the behaviour to make it effective
  • too much reinforcement may be damaging, although it may be valuable in early stages to a learner, this should be reduced so it is only intermittent
  • learning is faster if reward given on each occasion (complete)
  • learning takes longer but lasts longer if reward goes after a number of correct responses (partial)
20
Q

Law of exercise definition

A

Repetition strengthens SR bond, so practice is important, if desired response occurs, reinforcement

21
Q

Law of effect definition

A

Positive outcome or satisfaction from practice strengthens SR bond snd makes you want to repeat it
- negative outcome weakens it

22
Q

Law of readiness definition

A

You need to be physically and mentally able enough to complete the task effectively

23
Q

What other methods of practice do gestaltists believe in?

A

Whole practice + put them in a gam situation
Eg, swimming stroke - appreciate the coordination involved in the whole movement as opposed to teaching leg and arm actions separately

24
Q

Advantages of cognitive theory

A
  • performer can become more independent and self correct during a game
  • they can adapt better to different situations
  • they could make quick progress
  • develop kinaesthesis
25
Q

Disadvantages of cognitive theory

A
  • using whole practice on beginner is a problem if skill is too complex or dangerous
  • learner could be slower if performer doesn’t understand what to do and therefore lose motivation
  • they might not have any past experiences to draw on
26
Q

How to make observational learning more effective?

A
  1. Similarity to us (age, gender, attitude same sport)
  2. Powerful - look up to them
  3. Caring/ friendly
  4. rewarded for their behaviour
  5. Demonstration