3.2.3.1 Psychological factors that can influence an individual in physical activities. 3.2.3.1.5 Aggression Flashcards

1
Q

aggression

A
  • harms another human being,
  • intentional
  • outside the laws or rules of the game
  • reactive, out of control, deliberate and hostile
    e. g punch in football
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2
Q

types of aggression

A
  1. hostile aggression : emotional response to another performer/situation, sole purpose= cause hurt/injury
    e. g. punch in football
  2. instrumental aggression : means to another goal e.g. tackle in rugby with huge force= intention to make them fear you or to be winded and out of game , primary motivation - take them out of the game (within the rules)
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3
Q

aggressive feelings lead to… (types)

A

don’t always = negative behaviour

  • assertive behaviour: physical force within rules or ethics of a sport = legitimate
  • channelled aggression:diverted -> positive & useful actions e.g working harder/ focusing more
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4
Q

assertion

A
  • plays hard
  • controlled & well motivated behaviour
  • within the rules
  • goal directed
    e. g. going in hard for a tackle
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5
Q

theories of aggression

A
  1. instinct theory
  2. frustration aggression hypothesis
  3. aggressive cue hypothesis
  4. social learning theory of aggression
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6
Q

instinct theory

A

FREUD

  • born aggressive instinct
  • surfaces = enough provocation (ritualistic control) & injury threat
  • calms down = catharsis (recover performance)
  • nature vs nuture
  • arousal = catastrophe theory = decrease performance
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7
Q

adv/dis of instinct theory

A

adv:
- aggression calms = channel aggression
- experience catharsis = outlet

dis:
aggression can be learnt/pre intended
increase aggression whilst playing rather than catharsis
not all ancestors aggressive (contradicts it being innate)

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8
Q

catharsis

A

controlled approach

  • cleansing emotions = sport = outlet for aggression
  • aggressive intent = outlet = reduce aggressive drive

experienced frustrated player = rid of aggressive inclination = experience catharsis not occur = more aggression

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9
Q

frustration aggression hypothesis

A

DOLLARD
inevitable aggression occurs= goals are blocked = frustrated, performer innate aggression tendencies
= aggressive act initiated = reduce aggressive drive = catharsis
unable to release aggressive drive = form of self punishment = increase frustration = increase aggressive drive

link between aggression and frustration

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10
Q

limitations of the frustration aggression hypothesis

A
  • who experience frustration and aggression even when not blocked
  • goals blocked = frustration but no aggression (control)
  • aggressive without being frustrated, aggression isn’t always cathartic= could make them angrier
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11
Q

reasons why react aggressively due to frustration in sport:

A
  • loosing
  • poor play by you or team
  • disagree with ref, being fouled
  • pressure of success, high pressure games
  • hostile crowd
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12
Q

aggressive cue hypothesis

A

BERKOWITZ
learn trigger =stimulus =frustrate =arousal = aggression
cue- coaches/ opponents/ equipment
learnt from significant other (nature approach)

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13
Q

adv and dis of aggressive cue hypothesis

A

adv:
frustration = increase arousal = good for elite
-aggressvie cues = channel = benefit = focus increase
-account environment

dis:
- different people react different to same cue (dont?)
- control- dont become aggressive as response

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14
Q

social learning theory of aggression

A

BANDURA (Bobo doll)

  • learnt observing social norms(operant conditioning),
  • association with others/copying behaviour reinforced from env

observe-identify-reinforce-copy
significant other/high esteem/role model/ team mate/ coach
-live behaviour = likely copied than recorded if consistent, powerful and bright

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15
Q

Bandura’s 5 main cognitive factors mediate control of aggressive behaviour

A
  1. attention (to aggressor)
  2. retention (model, put in LTM, remember to retrieve it)
  3. production (physically capable)
  4. motivation (positive reinforcement, rewards)
  5. self efficacy( confidence in ability/self belief give positive outcome)
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16
Q

adv and dis of social learning theory of aggression

A

adv:
analysis person impacted by those around
rewards = reoffending
unpunished = continue to bend rules

dis:
assume people learn the same
no copying, may alter behaviour (own opinion)
doesnt consider nature vs nature
aggression instinctive & reactive not learnt
react aggressively even not in situation observe& copy

17
Q

6 strategies to control aggression

A
  1. mental calming techniques/mental rehearsal
  2. coaches talk to players - aggression strikes
  3. punish aggression (replace)
  4. reinforce ethics and values of sport
  5. goals = dont involve aggression
  6. promote walking away
18
Q

Instinct theory AOs:

A

AO1: innate, tendency to act aggressive(natural response), sport = opportunity to act aggressively to release tension build up in controlled environment-peaceful in general life

AO2; rugby tackled hard therefore injury threat = aggression surface under threat

AO3: many aggressive sports people are aggressive outside of sport too, hunters & gatherers and close relatives aren’t aggressive
-not all people appear aggressive some people in a premeditated manner not instinctive

19
Q

Aggressive cue hypothesis AOs:

A

AO1: certain cues for aggressive behaviour athlete highly aroused = presence of cues = aggressive behaviour

AO2: e.g. footballer triggered having to play specific opponent/team at their stadium

AO3: aggression sometimes occurs at an opponent as a genuine threat to athlete, some people display premeditated aggression which is not always in response to a cue

20
Q

frustration aggression hypothesis AOs:

A

AO1: aggression only occurs when frustration is experienced, frustration occurs when athlete is prevented from reaching a goal they want to achieve

AO2: tennis player misses shot on match point = goal blocked = frustrated = aggressive

AO3: often see people acting aggressive even when not frustrated, other emotions occur along with frustration which may occur rather than aggression some performers give up when frustrated

21
Q

social learning AOs

A

Ao1: aggression is learnt behaviour, individuals pick up from watching other act aggressive, aggressive behaviour more likely replicated if observer sees a significant other acting in an aggressive way

AO2: grass root player sees professional punch opponent in football when badly fouled and they do it too

AO3: doesnt account for persons biological makeup, isn’t clear whether observing aggressive behaviour willl have long term effect on actions of observer

22
Q

causes of aggression

A
  1. bad play
  2. team mates (not trying)
  3. official decisions
  4. crowd/opponent
  5. importance
  6. religion/culture
  7. contact sport
  8. personality
  9. social learning
  10. over arousal