The Consumer and Sports Product Flashcards

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1
Q

Define what a sports consumer is

A

A person who may play, officiate, watch, listen to sports, read, use, purchase, predict (gambling), and/or collect items related to sports

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2
Q

List the 2 categories that affect the sports consumers’ decision to spend money on or participate in sports

A
  1. Environmental factors
  2. Individual factors
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3
Q

Examples of Environmental factors

A
  1. Family, friends
  2. Cultural differences
  3. Climate and region
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4
Q

Examples of Individual factors

A
  1. Self-concept or self-image
  2. Physical characteristics
  3. Motivation and attitude
  4. Financial status
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5
Q

Define market segmentation

A

A way of analyzing a market by specific characteristics to create a target market

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6
Q

List the 4 major market segmentations

A
  1. Geographics
  2. Demographics
  3. Psychographics
  4. Product benefits
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7
Q

Explain psychographics is

A

How a consumer thinks

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8
Q

Explain product benefits

A

The 4 major segments are constantly changing/shifting and they come up with the target market

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9
Q

Explain what a sports product is and give an example

A

The goods, services, ideas, or a combination of those things related to sports that provide satisfaction to a consumer
Ex. Basketball, shoes, jersey, video game

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10
Q

Describe the difference between an intangible and tangible good

A

Tangible:
Physical goods that offer benefits to the consumer
Intangible:
Non-physical services such as tennis lessons, personal training and sports camps

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11
Q

Explain and give an example of product mix

A

The total assortment of products that a company makes and/or sells
Ex. Apple - phones, computers, earbuds, watches, etc.

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12
Q

Explain and give an example of product line

A

A group of closely related products manufactured and/or sold by a company
Ex. Iphones

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13
Q

Explain and give an example of product item

A

Specific model or size of a product
Ex. Iphone 15

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14
Q

Explain product extension and give an example of it

A

Sports products have the ability to generate a greater variety of products extensions (ancillary products)

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