Test 2 weeks 6 & 7 PSYC122 Flashcards

1
Q

Walsh, A.T., Carmel, D., Harper, D.N., Bolitho, P., & Grimshaw, G.M. (2021)- attention

A

low perceptual load task, room for distractions, three kinds: negative (injury), neutral and positive (erotic couple), people tend to prioritise things with emotional value. Monetary rewards- get points for being fast, motivation to find the letters- with increased motivation distraction is almost completely overridden

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2
Q

The Biassed Competition Model of Attention

A

at any moment in time what is winning out competition for attention, bottom up mechanism (look at me, look at me), suggests change or novelty, attracts interest/attention, sensitive to environment, top down, bias things towards what is relevant to our goals

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3
Q

Sana et al. (2013)- dual-tasking in class

A

Experiment 1- all participants used laptops to take notes, half were told to complete tasks on laptop at some point during the class, at the end of the lecture students were given a test about their comprehension of lecture material, independent variable was multitasking or not, 50 v 70%
Experiment 2- view of someone multitasking, view of someone not multitasking, seeing someone on a laptop is distracting

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4
Q

The Costs of Multitasking

A

What you miss
1. Attention is limited!
2. Dividing your attention results in poor attention for everything.
The Switch Cost
1. When we switch tasks, we have to activate a whole new set of cognitive processes.
2. Switching takes time (seconds to minutes)

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5
Q

Fitz et al. (2019)- notifications (distractions)

A

notifications, 4 experimental conditions, notifications like usual, once an hour, three times a day, no notifications at all, at end of day a couple of quick surveys, measure well-being, attention, anxiety, phone use, fomo, control and one hour don’t really differ from each other, three times a day- less stress, more perceived productivity, fewer negative feelings, no notifications look like the control group- a lot of fomo

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6
Q

an immediate, brief memory of a visual image that lasts no more than half a second

A

iconic memory

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7
Q

ultra-short-term memory of auditory stimuli you’ve just heard

A

echoic memory

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8
Q

Short-term/Working Memory

A

when we pay attention to something we bring it into our awareness, limited amount of things at once

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9
Q

Long-term Memory- Declarative (explicit) memory

A

Autobiographical Memory- Semantic memory (knowledge) and Episodic memory (events)

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10
Q

Long-term Memory- Nondeclarative (implicit) memory

A

Procedural memory
(skills, motor sequences, priming)

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11
Q

Sperling (1960)- capacity and duration of sensory memory and short-term/working memory

A

Full Report- People can report 1-2 items
Partial Report (report 3 letters instead of 9)- People can report 2-3 items no matter which row is cued!- means they must have been able to see the whole thing, could report any of the rows cued
Delayed Partial Report (present arrows late, gradually increases the delay)- People lose ability to report in 1-4 seconds- if the delay is 1-4 seconds, short lived memory system

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12
Q

Capacity of short-term memory

A

Our capacity is 7 plus or minus 2, 30 seconds

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13
Q

Capacity of sensory memory

A

5-10 items, <1-4 seconds

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14
Q

Chase & Ericsson (1981)- Increasing the capacity of short term memory

A
  • Practised digit span 4 days/week for 2 years
  • Digit span increased from 7 to 79
  • How?- runner, familiar with running times over certain distances and dates, take sequences of numbers and make it a distance, a time and a date, random numbers became a chunk of information, number story
  • Transfer?- if you give him letters/words he goes back to 7, only ability to chunk not short term memory, expertise in something create different types of chunk
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15
Q

simplifies memorization by breaking down large information sets into smaller, interconnected units

A

chunking memory method

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16
Q

Chase & Simon (1973)- Perception in chess

A

Chess masters have an ordinary limited span of working memory, but that they perceive chess boards with larger “chunk” sizes. memory for chess boards with expert chess players (more than 10,000 hours playing time), played a game and stopped it, showed a picture of the board, look at it for 5 seconds and then they have to fill in the pieces on empty board, novices were terrible at it, experts were really good at it, second experiment randomly put the pieces on the board (would not happen in a game), experts and novices are equally bad, when experts look at a game it looks like a pattern

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17
Q

Peterson & Peterson (1969)- The Duration of Short-term Memory

A
  1. Remember: J V L
  2. Count backwards from 97 by 3’s
  3. Report letters
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18
Q

Anatomy of a Memory Experiment

A

Encoding Phase- Read/Listen/Watch, Instructions, Incidental/Intentional
——> delay (immediate/minutes/days) interference ——–>
Test/Retrieval Phase- Free Recall, Cued Recall, Recognition (list of words, half you’ve seen, half you haven’t, have to point out the ones you’ve seen, multi-option quiz)

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19
Q

Levels of Processing Theory

A

The strength of encoding depends on the level of elaborative rehearsal- 1. Amount of attention paid
2. Amount of meaning information extracted
3. Connection to pre-existing knowledge

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20
Q

Availability

A

item is in memory

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21
Q

Accessibility

A

item can be retrieved from memory

22
Q

Jacoby (1978)- Generation

A

had to match words/generate second word themselves, immediate recognition or delayed recognition, memory better for generated words

23
Q

Bower, Clark, Lesgold, & Wincenz (1969)- Organisation

A

Structured vs Random: 112 words- studied them once, twice, or three times
First trial: 73% vs 20%
Third trial: 100% vs 52%

24
Q

Method of Loci

A
  1. Imagine to-be-remembered items in familiar locations.
  2. Retrace your steps
25
Q

State-Dependent Memory- Godden & Baddeley (1975)

A
  1. Study words either on land or underwater
  2. Recall words either on land or underwater- retrieving on land, memory much better for things learnt on land and vice versa
    State-dependent Memory also holds for
    * Classroom
    * Mood- when you’re happy better memory for what you encoded when you’re happy etc…
    * Drugs (alcohol, Ritalin)
26
Q

Cue Dependency Principle

A

The strength of a memory depends on the number and informativeness of its cues.

27
Q

Encoding Specificity Principle

A

Cues are most effective if they are encoded along with the to-be-remembered information.

28
Q

Forgetting- Hermann Ebbinghaus (1885)

A

Studied lists until he had them memorised.
Then retested himself after different intervals.- 3, 5, 20 days- Each time Ebbinghaus relearned a list, it took less time.

29
Q

Bahrick et al (1975)- How long do memories last

A

Tested memory using yearbook photos- Participants aged 18 to 70
1. Free recall
2. Recognition (choose the right name)
3. Recognition (choose the right face)
Picture recognition quite good throughout, name recognition worsens with age

30
Q

Five causes of memory failure

A
  1. Failure to encode/consolidate- sleep/dreams, explaining, talking consolidates memory, making it stronger
  2. Decay?- through lack of use memory pathways start to disintegrate
  3. Retrieval failure
  4. Interference- memories get in the way of each other
  5. Intentional forgetting?- not good to have everything that has ever happened to you in memory, lose a sense of some things being more important than others, some memories are difficult
31
Q

Retroactive interference

A

Recent memories interfere with the ability to retrieve older memories

32
Q

Proactive interference

A

Old memories interfere with the ability to retrieve newer memories

33
Q

Intentional Forgetting- Nando & Anderson (2024), Same probe test (SP)

A

Think-no-think Task
Learn pairs of words
Cued recall
If the cue word is green, recall the target and think about the word
If the cue is red DON’T recall the target word, try to keep your mind blank
* Facilitation (FE)
Words that have been recalled during testing are better recalled than baseline words.
* Suppression-Induced Forgetting (SIF)
Word that have been suppressed during testing are more poorly recalled than baseline words

34
Q

Suppression

A

Consciously keeping memory out of awareness, Adaptive , Supported by experimental evidence

35
Q

Repression

A

Unconsciously blocking memory from awareness, Maladaptive, Not supported by experimental evidence

36
Q

Anterograde Amnesia

A

type of memory loss that occurs when you can’t form new memories from the moment you damage the brain

37
Q

Retrograde Amnesia

A

form of memory loss that causes an inability to remember events from the past

38
Q

Mirror tracing task, Milner (1965)

A

sit down in front of the mirror, draw shape, without looking at hand, looking at it in the mirror, trace the shape, make a lot of mistakes at first but improve quickly, H.M. knows how to do mirror drawing in 3 days, past experiences have influenced his future experiences, type of memory that we all have but not conscious

39
Q

Milner (1970)- Image recognition

A

series of pictures, slowly get closer to being interpreted, used to test neurological patients

40
Q

The Hippocampus (H.M.)

A

implicit v explicit memory, research done on animals on what happens after damage to hippocampus, the way they learn is mostly implicit, human type of memory= bringing something/a memory to consciousness, hippocampus seems to play a key role, very active during learning, binding together all the different perceptions that lead to this very moment, places/events/objects/sound, memory is all this tied together, having a memory is like perceiving-re-perceiving in the same way you experienced the original, memories are us reconstructing/recreating the original event/experience, having a memory and having an imagined feature is almost exactly the same system in your brain
- NOT where memories are stored.
- Creates memory traces by binding ideas together.
- Consolidates those memories.
- Transfers memories to cortex.

41
Q

Bartlett’s War of the Ghost study (1932)

A

aimed to measure the accuracy of reconstructive memory and identify how schemas may influence them
Read story x2 → recall 1, 15 mins →repeated reproduction ) 1 day to over a year later
With repeated reproduction:
* Narrative gist remained the same as first report- same mistakes
* Omissions
- Stories got shorter
- Culturally unfamiliar details omitted
* Normalisations
- Details changed to match participant culture;
- canoes and paddles → boats and oars
- seal hunting → fishing

42
Q

Schema

A

understanding of situation, patterns of thinking and behaviour that people use to interpret the world, what you know about something, if someone tells you about something it will activate your whole schema of the situation, used to tell you about the world some things don’t need to be said, use schema to remember

43
Q

Schema Theory

A
  • Memories are not reproduced, they are reconstructed.
  • We use schemas to understand the world.
  • Later, we use schemas to remember the world.
44
Q

Bransford & Johnson (1972)- schema

A

read paragraph out loud and asked participants to rate how comprehensible it is, ask them to write down what they remember, they do terrible, second group is shown same paragraph with different title, activated laundry schema, shapes your understanding, guides, second group good at remembering it, recall it with schema in mind

45
Q

Brewer & Treyens (1981)- schema

A

Spend 35 seconds in an office while “waiting” for an experimenter.
Office contains
* Schema consistent items (chairs, typewriter, posters)
* Schema inconsistent items (skull, frisbee, wine bottle)- not part of a participant’s schema of an office
Shift to new room
Verbal Recall- wrote out what they could remember, 15 mins
or
Drawing Recall- draw, given a floor plan, 15 mins
or
Recognition- did you see these things
How many of these items do you remember?- mostly things that were part of a schema, much fewer people remembered skull, frisbee, wine bottle, remembered things that weren’t there, part of schema

46
Q

Bower et al. (1979)- The Dentist (script)

A

Bower et al. (1979)- gave people events
1. Group 1 generates components of the script
* High agreement across people (of the same culture)
2. Group 2 read stories using scripts
* Recall/Recognition
Script-consistent events in the story
Script-consistent events not in the story
Salient non-consistent events

47
Q

Scripts

A

Script are about sequences of events that we all culturally share, e.g. what to do in a fast food, what to do in a fancy restaurant, used to communicate and share our experiences

48
Q

Encoding

A
  • We encode items/events
  • We encode our inferences/assumptions (drawn from our scripts and schemas)
  • New information is incorporated into our existing memory
49
Q

Retrieval

A
  • We reactivate components of the memory
  • We reactivate the script/schema- retrieve a slightly different memory, memory is not designed to get details right, just the just
  • Every time we retrieve a memory, we revise it based on our current script/schema
50
Q

Vlach & Sandhofer (2012)- spacing

A

taught kids 4 science concepts, either 4 lessons Monday, 2 on Monday and 2 on Tuesday or one each day, pre-test to post-test improvement is seen in spaced practice

51
Q

Roediger & Karpicke (2006)- testing v study

A

testing yourself v more studying, achieved better results in final test when you test yourself