PSYC122 weeks 9-12 Flashcards

1
Q

Salience bias

A

asserting something as more prevalent if it comes to mind very readily/predisposes individuals to focus on or attend to items, information, or stimuli that are more prominent, visible, or emotionally striking.

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2
Q

Confirmation Bias

A

Darley and Gross (1983): showed participants a video of an oral test- child being interviewed about what she learns in schools, participants had to make judgements about how much the child knew about material
Two participant groups- group A were told she was from a middle class background, group B were told she was from a poor background, group a reported more examples of good answers, group b reported more examples of bad answers, difference in judgement according to framing of situation, look for confirmation of what they already believed
This is not just stereotyping- it’s where you focus attention, look to confirm preconceptions, ignore what challenges them
Raters attended more to evidence confirming their expectations

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3
Q

We base most judgement/decisions on heuristics- work most of the time, problems arise when heuristic go wrong

A

Tversky and Kahneman (1972)

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4
Q

The representativeness heuristic

A

strategy we use quick judgements about situations/contexts/individuals based on a small amount of information
To classify something, we assess how closely it matches our ‘prototype’ for that group i.e. Missed signs mean more women die of heart attack

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5
Q

The availability heuristic

A

= tendency to assess outcomes as more probable if they come to mind readily- rule of thumb, doesn’t work in all situations, one situation where it doesn’t work is when an event is highly salient in our minds for a reason other than personal experience, over assess the probability of an event
This is the core principle underlying the salience bias

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6
Q

Tversky and Kahneman (1982)

A

given description of imaginary person, participants were asked to rate the likelihood of Linda being a feminist (high match) or Linda being a bank teller (much lower) or Linda being a feminist and a bank teller (better than just a bank teller)

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7
Q

Some terms

A

Heuristics = rules of thumb about the world/shortcuts to take decisions
Schemas = mental knowledge structures based on experience (e.g. snow textures)
Scripts = common action routines (e.g. going to a restaurant)

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8
Q

Dan Kahneman Thinking Fast and Slow- book- two ways of thinking

A

System 1 (Fast)
Automatic- no way to inhibit it
Draws on concepts, routines and rules of thumb acquired through extensive practice
System 2 (Slow)
- Slow, effortful
- Needed in unfamiliar situations
- Or where creativity is called for
- Or where precision is paramount

‘Fast’ thinking and expertise- developed with practice, solution to our resource limitation
Experience builds richer knowledge structures and rules of thumb:
- Patterns of movement that signal need to break
- The appearance ‘soft’ v ‘hard’ snow- learn to ski, as you get experience you detect patterns in snow, no conscious judgement
- Chess board patterns and sequences of moves- need cognitive resources (slow thinking)

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9
Q

Is there a cost to expertise?

A

richer knowledge sutures so you can download more of the decision making process to automatic processes which frees up mental capacity to focus on most challenging aspect of the problem, the rapid way in which we make decisions can confer great confidence
Heuristics are rapid, they may confer overconfidence
Berners & Graber (2008)
Doctors were given case descriptions- rich descriptions, included characteristics
Some led to high disagreement between doctors
However, each individual doctor was confident they were correct- asked doctors to rate their confidence in own diagnosis, large percentage of doctors rated their confidence so high that they would not see it necessary to seek a second opinion

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10
Q

Thinking

A

Often experienced as inner speech- imagine them as verbalised, thinking is more than an internal monologue
- Can also involve images, music, action sequences or even complex scenarios
- Makes up only a tiny fraction of mental activity- unconscious processes
- A working definition: thinking is the conscious experience of generating mental representations and operating on them in some way

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11
Q

So conscious thought is

A

Resource intensive- reserve thinking capacity to the most important task on hand
Requires effort, filtering out distractions

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12
Q

The default mode network

A

resting, pretty difficult to shut down if you’re not involved in another activity
- Mind wandering
- Integrating past and present
- Imagination, creative thinking
- Creating scenarios for future actions, ‘episodic future thinking’
- In major depressive disorder the default mode networks shows some hyperconnectivity- tool for understanding what is going wrong in psychological disorders, render a person more rigid, less flexible at switching between different modes of thinking

When people are at rest in an fMRi scanner, a network of ‘structures’ talk to each other, areas located on the midline of brain, communicating with one another, actively influencing each other, hippocampus (memory), postural stimulate (mental imagery), network of structures that talk to each other (default mode network)

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13
Q

Modes of thinking

A

Open-ended (reflection)
Goal-oriented- oriented towards external world, performing problem solving/computation on what we see/feel, engage different mode of structure
In fact, these two ‘modes’ of thinking involve two different brain networks
Open-ended reflection: the default mode network
Goal directed thinking: the ‘executive control’ network- effortful problems requiring conscious thought, lateral parts, switching between both networks, thought is limited, can’t do both at the same time, shift between different networks of activity from moment to moment

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14
Q

Goal-oriented thinking

A

More complex problem solving tasks
The tower of Hanoi problem:
Move the discs to the right peg in as few moves as possible
You can only move one disk at a time
You cannot put a larger disk on top of a smaller one

These tasks engage a wide network of brain structures
E.g. mental rotation- very different parts activated, two different modes of thinking (at least)
Neuroscience perspective
- A ‘thought’ is a pattern of activity across a widely dispersed range of brain areas
- At any one time, one pattern dominates
For many tasks, we need to switch between states

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15
Q

Hot Cognition

A

The mental processes involved in making judgements and decisions in situations involving strong emotion- high stakes, emotion-led judgement, used everyday
* Making choices based on preference (e.g., where to go for dinner)
* Responding appropriate in socially sensitive situations
* Understanding how other people might be feeling in a situation
Hot cognition can facilitate rapid decisions in these situations

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16
Q

Michael

A
  • shrapnel injury, combat
  • damaged frontal lobes
  • still intelligent, could solve complex problems.- cold cognitive context
  • but poor judgement (financial decisions, impulsive marriages)- poor decisions when emotions involved, when emotions are important to guide decision making
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17
Q

Hot Cognition and Decision Making

A

Lower wins, small losses = BEST STRATEGY
High wins, VERY high losses = HIGH RISK
skin conductance Response (SCR):
Mostly measures fear and anxiety, can’t tell the difference but reliable measure of emotional response- card task- measuring emotional response and card picks, involves hot cognition because respond emotionally when they lose, emotional response even when they think about picking from one the high risk decks after they learn the task
Healthy people learn to avoid high risk decks
They show an SCR when they approach these decks
People with frontal damage – to orbital region – don’t- don’t learn to anticipate emotionally what is going to happen if you pick from specific deck, don’t exhibit emotion when they hover over the cards, don’t use emotion to guide future decisions

  • People learn what decks to avoid even when not “aware” of the rule.
  • They learn to associate losses with a “bad feeling”
  • This guides them towards the safer card decks
  • Those who can’t do this perform badly on the task
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18
Q

Damasio’s Somatic Marker Hypothesis

A
  • This brain region binds memories together with their emotional (and physiological) associations- just above eye orbits on frontal lobe
  • When faced with a decision, we recall emotions from previous similar actions/situations- brings up associated memory from previous event
  • Bad associations deter us from that action, good associations encourage us
  • Damasio says we use these emotional “markers” in many everyday situations
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19
Q

Hot Cognition and Making Choices

A
  • When there is no one obvious right answer, semantic markers help us make decisions faster
    EVR: “Deciding where to dine might take hours, as he discussed each restaurant’s seating plan, particulars of menu, atmosphere, and management… but even then he could not finally decide which to choose.” (Eslinger & Damasio, 1985, p. 1732).
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20
Q

Hot Cognition and Social Inference-Making

A

Patients with frontal damage can fail the Faux Pas task.- complex task, people like Michael really struggle to pick up social cues

Mike, a 9-year-old boy, just started at a new school. He was in one of the cubicles in the toilets at school. Joe and Peter, two other boys at school, came in and were standing at the sinks talking. Joe said, “You know that new guy in the class? His name’s Mike. Doesn’t he look weird? And he’s so short!” Mike came out of the cubicle, and Joe and Peter saw him. Peter said, “Oh, hi, Mike! Are you going out to play football now?”

Patients may also have trouble interpreting subtle social cues:
“Emotion, tears, that’s all gone out of the window. If I saw someone cry I’d just laugh–people look silly getting upset.” Hornak et al (1996)- area is helpful for evaluating social situations and context as well as making judgements

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21
Q

Definition of learning

A

’…an experiential process resulting in a relatively permanent behaviour change that cannot be explained by temporary states, maturation or innate tendencies. ‘
(Klein, 1996)

According to this definition:
a) There must be a change in behaviour.
Could be:
- development of new behaviours,
- modification of old ones, or
- a reduction in behaviour.

b) The change is relatively permanent. e.g. sneezing only when in presence of pollen is NOT learning.

c) Learning is the result of experience.
Therefore, many instances of behaviour change ARE NOT examples of learning:
* genetically predetermined behaviours (reflexes)
* changes brought about by maturation (e.g., growing or hormonal influence on sexual development).
* temporary states (e.g. fatigue, drug effects).

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22
Q

Example of Classical Conditioning (Ikemi & Nagakawa, 1962)

A

A person with hypersensitivity to the Japanese wax tree is told:
“ I’m going to touch your arm with leaves
from a wax tree “
A harmless leaf is applied to the person’s exposed forearm.
Outcomes …
a. person jerks their arm away
b. person reports that their arm itches
c. redness develops on their arm
d. subject develops blisters on their arm
Before conditioning (i.e. before being told leaf is from wax tree…)
poison = unconditioned stimulus (UCS)
–> allergic reaction = unconditioned response (UCR)
leaf = neutral stimulus –> no reaction

During conditioning … Poison and leaf effectively paired together by telling
person that leaf is one they are allergic to …

After conditioning …
conditioned stimulus (CS) (leaf) –> conditioned response (CR) (allergic reaction)
… in an nutshell classical conditioning is all about learning to associate stimuli (an UCS with a CS) such that we now react to the CS in a way we never did before, i.e. our behaviour in the presence of the CS has changed.

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23
Q

Basic Features of Classical Conditioning (i.e. what factors influence how much learning takes place)

A

a) ACQUISITION .. some examples…
Although conditioning can be established in a single trial, typically a number of pairings of a CS with a UCS are required before a CR emerges as a response to the CS alone.

b) STIMULUS GENERALISATION & DISCRIMINATION
Once a CS has been established, other similar stimuli will also elicit the CR (e.g. ‘white rabbit’ in Little Albert case) = generalisation.
However…
Not all stimuli elicit the CR (e.g. ‘people’ did not produce fear in Albert) = discrimination.
Generalisation allows learning to carry over to new situations / stimuli without requiring further learning. Whereas discrimination restricts new learning from being inappropriately applied to ALL situations.

c) EXTINCTION
If the CS continues to be presented without the UCS occurring then the CR is eventually eliminated. This extinction of the CR only happens if the CS occurs but the UCS does not.
Thus, a learned CR can persist a very long time if CS only happens very rarely (common with phobias).

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24
Q

Operant Conditioning

A

Many behaviours are influenced by the
CONSEQUENCES that follow behaviour
(e.g. studying behaviour maintained by grades achieved)
OC is learning about the relations between
environmental stimuli and our own behaviour.
The basic principle underlying OC is that ‘we tend to repeat behaviours that lead to desirable outcomes and we tend to stop performing behaviours that lead to undesirable outcomes’.

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25
Q

Pavlov’s classical conditioning

A

Pavlovian/classical conditioning- hardest things is labels, original experience- his dog, before conditioning, meat (unconditioned stimulus)→salivation (natural response/unconditioned), played the dog a sound/tone (neutral stimulus, no response) → orienting response but no salivation, during conditioning process, presents meat + tone together → salivation, tone is still neutral, does not cause reaction on it’s own, after conditioning, tone (conditioned stimulus) presented alone → salivation (conditioned response, not naturally caused)

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26
Q

Edward Thorndike

A

Place hungry cats within a box that required a simple action to open, in order to access food outside of the box. The puzzle box itself had a door which was shut by weighted string, and that string was attached to a lever or switch; by operating these, the door would open.- overtime the cat got faster at escaping the box

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27
Q

Thorndike’s Law of Effect

A

Thorndike (1898, 1911) said that if a response in the presence of a stimulus leads to satisfying effects (reinforcement), the association between that stimulus and response is strengthened.

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28
Q

B.F. Skinner

A

A Skinner box, also known as an operant conditioning chamber, is a device used to objectively record an animal’s behavior in a compressed time frame. An animal can be rewarded or punished for engaging in certain behaviors, such as lever pressing (for rats) or key pecking (for pigeons).

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29
Q

The 3-Term Contingency

A

… describes the relationship between environmental events and behaviour.
A → B → C
where …
A = antecedent stimulus or discriminative stim.
B = the behaviour
C = the stimuli that occur as a consequence of the behaviour (normally just called ‘consequences’)
e.g…
phone rings → answer → a friend starts to talk to you

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30
Q

Stimulus Control

A

the relationship between A & B
A = antecedent stimulus or discriminative stim.
B = the behaviour
Antecedent / discriminative stimuli set the occasion for responding, i.e. signal what behaviour is now appropriate.
e.g. ringing signals that picking up phone is now appropriate behaviour.

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31
Q

Schedule Control

A

the relationship between B & C.
B = the behaviour
C = the stimuli that occur as a consequence of the behaviour (normally just called ‘consequences’)
Skinner said the reason you continue to perform particular behaviours in the presence of particular antecedent stimuli was because you had gained desirable consequences when performing those behaviours in the past.
We call such desirable consequences REINFORCERS.
However, aversive consequences that reduce the occurrence of a learned behaviour are called PUNISHERS.

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32
Q

POSITIVE REINFORCER (OC)

A

A consequence that causes an increase in the rate of responding
e.g. rat pressing lever for food
e.g. turning up to work to earn pay
- addition of a positive stimulus

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33
Q

NEGATIVE REINFORCEMENT (OC)

A

is where responding is maintained or increases as the result
of the termination of an aversive stimulus
e.g. taking aspirin to remove aversive feeling of headache.
e.g. parent stops child complaining by giving food
- the removal of an aversive stimulus

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34
Q

Positive Punishment (also simply called ‘punishment’, or ‘aversive punishment’) (OC)

A

… when responding decreases as a result of the delivery of an aversive stimulus.
e.g. trying to drink beer thru’ your nose
–> nasty sensation –> don’t do it again!
- the addition of an aversive stimulus

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35
Q

Problems with positive punishment

A

Skinner pointed out several problems with use of punishment to decrease behaviour:
i) most effective forms cause pain or
discomfort,
ii) induces fear and hostility,
iii) learn to escape/avoid punishing situation,
iv) only learning what response ‘not to make’.

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36
Q

Response Cost
(also called negative punishment, omission training) (OC)

A

a decrease in the frequency of a response that is followed by the termination of, or lack of access to, positive stimuli or events.
e.g. ‘Supernanny‘ & the ‘naughty step’!
- the removal of a positive stimulus

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37
Q

What makes an event a reinforcer or
punisher?

A

2 main factors:
a) Primary Reinforcers / Punishers
Events that satisfy an inherent survival need (e.g., food) & punishers that are inherently aversive (e.g., painful stimuli).
b) Conditioned Reinforcers / Punishers
e.g. money, kind words, etc.
e.g. flashing lights on police car, fines,
unkind words etc. Are established by our past learning history via classical conditioning (e.g. primary reinforcers have
been paired with previously neutral stimuli such as money in past).

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38
Q

Experimental Evidence: Premark (1959)

A

Behaviours that result in a preferred response are strengthened..
* Kids were given the choice between eating candy or playing pinball.
* Kids who preferred candy over pinball would play more pinball if it
meant they gained access to candy
* Kids who preferred pinball over candy would eat more candy if it
meant they would gain access to pinball.

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39
Q

Experimental Evidence: Premark (1971)

A

Behaviours that result in a less preferred response are weakened…
Water deprived rats (rats who preferred water) were put in a motorised
running wheel.
- When they drank water, the wheel would start to move. Drinking
(preferred behaviour) led to running (less preferred behaviour)
- Rats stopped drinking even though they were thirsty.

40
Q

INSIGHT

A

= sudden appearance of an appropriate behaviour without any obvious shaping

41
Q

SHAPING

A

describes the process by which new behaviours emerge.
* Relies on a couple of things:
* differential reinforcement of appropriate behaviours and/or punishment of
wrong behaviours
* natural tendency for behaviour to vary from instance to instance

42
Q

Basic Steps of Shaping

A

i) Identify pre-shaped behaviour
ii) Identify potential reinf’s / punish’s
iii) Apply differential reinf. / punish.
iv) Reinforce successive approximations to
desired behaviour (i.e. as behaviour starts to
alter change the criterion before reinf. given
again).

43
Q

Shaping also underlies the
emergence of SUPERSTITIOUS
BEHAVIOURS

A

= behaviours we continue to perform even tho’ they are not really the cause of positive outcomes.
* WHY?
* Behaviour naturally varies - so purely by chance sometimes a behaviour is accidentally followed by reinforcement.

44
Q

GENERALISATION

A

the process by which our behaviours transfer to new situations or stimuli that we did not directly learn about
Extent of generalisation depends upon:
* physical similarity of stimuli,
* how salient (obvious) the stimuli are,
* presence of other stimuli,
* our past learning history.

45
Q

Biological Constraints on Learning

A

What we learn about is not just determined by the environment - genetic factors also influence what is learned.
* Seligman’s (1970) concept of PREPAREDNESS suggests that through evolution all animals are biologically ‘prewired’ to easily learn behaviours related to their survival as a species.

Example A: TASTE AVERSION Garcia & Koelling (1966)- ?- two conditions, flavoured and ‘bright-noisy’ water, conditioning rats to associate being ill with novel taste is easier than doing it for new stimulus- easier to teach rats to make certain associations, new stimulus more associated with pain, associated to our survival- food is more easily associated to being sick
This research showed:
a) Classical conditioning underlies many taste aversions.
b) Organisms are biologically predisposed to associate certain events with others. E.g. (in the case of rats) taste with being sick or visual / auditory appearance with painful events… useful in terms of survival.

Example B: Biological constraints on operant trained behaviour: Marian & Keller Breland- trained animals for shows/television, show off animals, used positive reinforcement techniques

Breland & Breland (1961): ‘The Misbehaviour of Organisms’- based on their time training animals
* Observed a number of instances of instinctive behaviours interfering with conditioned responses - “instinctive drift”.
* E.g. pig trained to drop coin in ‘piggy bank’ would drop coin on ground and root at it with trotter.- instinctive feeding behaviour of pig interfering with trained behaviour, treating coin like food, similar example with racoon

Main overall points from last 2 examples …
a) Sometimes genetic predispositions conflict with environmental control over behaviour (e.g. the types of stimuli being paired or nature of behaviour being paired with a reinforcer).
b) This does NOT mean organisms can only learn to associate things we are genetically prepared for… only that it is easier to learn about some things than others.
c) Both genetics and environment work interactively to shape our behaviour.- some associations are easier to make

46
Q

What is an Emotion?

A

SUBJECTIVE EXPERIENCE
- Feelings
PHYSIOLOGY
- Heart Rate
- Sweating
- Blushing
- Blood Pressure
- Goosebumps
- Nausea
BEHAVIOUR
- Facial Expressions
- Vocal Characteristics
- Posture/Gait
- Muscle Tension
- Action Tendencies

47
Q

Classifying Emotions- DISCREET MODELS

A

Basic Categories
- Happiness, Anger, Sadness, Fear, Surprise, Disgust
Blended Categories
- Jealousy, Awe, Contempt, Pity, Delight
Social Emotions
- Embarrassment, Shame, Empathy, Love
Intellectual Emotions
- Curiosity, Boredom, Insight, Confusion, Aha!
Homeostatic Emotions
- Hunger, Pain, Thirst, Itch

48
Q

Classifying Emotions- DIMENSIONAL MODELS

A

emotions constructed according to a couple of different dimensions, two main ones are valence and arousal, use combinations to map out emotions, two is not enough so people have proposed other dimensions
Valence
- Positive/Negative; Pleasant/Unpleasant
Arousal
- High/Low; activation/deactivation
Motivation
- Approach/Withdraw

49
Q

Three Kinds of Emotion Theories

A

A. Basic Emotion Theories

B. Psychological Constructionist Theories

C. Appraisal Theories

50
Q

Basic Emotion Theories

A
  • emotions at their core are distinct evolutionary determined processes that protect us and promote our survival
51
Q

Psychological Constructionist Theories

A
  • based on the idea that our emotions respond in some way to these situations but we build these emotions out of how we interpret and understand those feelings within the context in which we are
52
Q

Appraisal Theories

A
  • emotions are determined by how we understand and interpret the world, emotion is generated from within not without, our understanding is going to determine the emotion that we feel, which is then going to happen in the body and drive our action
53
Q

Basic Emotion Theories- Darwin

A
  • if one looks at facial expressions and behaviour, many animal species have things that resemble emotions, not the whole range, but there’s a set of emotions that seem to be critical for survival that are adaptive and are therefore evolutionary preserved, same emotions as basic emotion theory, darwin argued they had a survival value
    basic emotions appear very early in life to promote our survival
54
Q

Basic Emotion Theories- Ekman

A

Ekman- one of the consultants in the movie, idea that we have distinct states- Inside out emotions

55
Q

Psychological Constructionist Theories- James

A

James-Lange Theory
The more rational statement is that we feel sorry because we cry, angry because we strike, afraid because we tremble, and not that we cry, strike, or tremble, because we are sorry, angry, or fearful, as the case may be. Without the bodily states following on the perception, the latter would be purely cognitive in form, pale, colourless, destitute of emotional warmth.
William James (1884) What is an emotion?- james- emotions are survival states, what we feel as the emotion is not what makes our body react, but rather our body reacts in a particular way and our mind interprets it as an emotion
E.g. attacking bear (stimulus situation) → pounding heart (response) → fear (subjective emotion)- we’re not running away because we feel afraid, we run away because it is an instinctive automatic activation of fight and flight mechanism, as a result your heart is pounding, your brain feels signals and interprets it as fear, the body is going to do it’s thing and then the mind interpret its state

56
Q

Psychological Constructionist Theories- Schacter & Singer

A

Attribution of Arousal- update of James-Lange Theory, because your heart can pound for a bunch of reasons, apply cognition to interpret state, feeling is not just caused by our body, it’s caused by our body and an attribution
Situation triggers physiological response
Context determines how we interpret the physiological response
Emotion = physiology + interpretation
Attacking bear OR competitor in race catching up → pounding heart → cognitive evaluation → fear (of bear) OR excitement (of racing)

Experiment where they injected people with adrenaline, increases heart rate, causes agitation and nervousness, told people it was a vitamin, people were sent in the waiting room for the next step, while in waiting room there was either an angry person who showed up and yelled at the receptionist, or a happy confederate that came in with balloons + present (joyful situation), according to the theory people will attribute feelings to context, one group were told about side effects and attributed their physiological reactions to injection, people who weren’t told and saw angry person interpreted feeling as being mad, people who weren’t told and saw happy person interpreted feeling as being happy

57
Q

Psychological Constructionist Theories- Feldman Barrett

A

Psychological Constructionist Approaches- building on Darwin and Schacter & Singer
Emotions emerge from the combined actions of core psychological processes:
Core affect (in the body: positive or negative?)- feeling in body
Conceptualisation (what is it?)- context/situation
Executive attention (what is important about it?)- pay attention to certain aspects of physiological response
Language (what do I call it?)- label it is when it becomes the emotion, through these processes our mind create the emotion out of that physiological experience

58
Q

Appraisal Theories- Cannon-Bard

A

Cannon-Bard Theory of Emotion
Eliciting stimulus (bear) → subcortical activity in thalamus (activates some parts of the brain) → autonomic arousal (heart starts beating fast) AND conscious emotion (appraisal of situation, where conscious experience of fear comes from)
Believed james was wrong, argued that the body does not cause the experience of fear (James) but instead they’re two independent things happening

59
Q

Appraisal Theories- Arnold

A

Arnold’s Appraisal Theory of Emotions- focuses on interpretive process
Situation (life event) → Appraisal (good or bad) → Emotions (liking or disliking) → Action (approach vs. withdrawal)

Appraisal Theories
A stimulus initiates appraisal in terms of its components
Is it good or bad?
Does it further or hinder my goal?
Is it novel or familiar?
Is it controllable?
Will I succeed or fail to manage?
Outcome gives rise to emotional response

60
Q

The thinking high road

A

fear stimulus –> thalamus (sensory relay station) –> sensory cortex (depending on sense) –> pre frontal cortex (assign value/how to react based on memory) –> amygdala –> fear response (in body)

61
Q

The speedy low road

A

fear stimulus –> thalamus –> amygdala –> fear response (in body)

62
Q

Amygdala

A

amygdala most interconnected part of your brain, sends and receives a lot of signals, regulates the body, mostly sends signals to automatic nervous system
* Emotional Arousal
* Emotional Response
* Classical Conditioning

63
Q

Physiological response to threat/stress:

A
  • Glucose
  • Adrenalin/Norepinephrine
  • Cortisol
  • Activation of Amygdala-Hippocampus interaction
64
Q

Weapon focus

A

in a stressful situations we focus attention on key details

65
Q

CAHILL & MCGAUGH (1995)

A
  • Participants viewed the same story slides with either a neutral or emotional plot.
  • Asked to rate the emotionality of the story
  • Return 2 weeks later
  • Free recall of the story
  • Recognition memory for story slides
    = better recall for events and slides for emotional story
66
Q

Kensinger et al. (2007)

A

people fear snakes not monkeys, emotionally neutral stimuli (monkey), emotionally negative (snake), different backgrounds, neg remembered more than neu, neu memory better for background than neg, more resources available for background

67
Q

Kensinger & Schacter (2006)

A

red sox won championship- positive for some, negative for some, game questions, personal details, emotional importance, rehearsal (how much did you talk about it), 6 days post game & 26 weeks post game, negative experince= greater preservation of event details, positive memories more confident

68
Q

FLASHBULB MEMORIES

A

very vivid/strong, highly detailed memory

69
Q

Brown & Kulik (1977)

A
  • coined the term flashbulb memory, defined some characteristics:
    Dramatic events imprinted in memory
  • Often (but not always) negative
  • Personal and social significance
    Highly detailed
  • Where you were
  • Who you were with
  • Detailed features
    they investigated memories of the JFK assassination. They found that people had very vivid memories of when they received the news including exactly what they were doing, the weather, and the smells in the air.
70
Q

How accurate are they?- Talarico & Rubin (2003)

A

Collected on September 12, 2001
- Duke University students
- Detailed memory for hearing about the terrorist attacks
- Detailed memory for a personal life event in the last 2 days- to compare
Second recall 7, 42, or 224 days later
- Tested accurately about details and beliefs that memories were real

71
Q

Why are flashbulb memories so vivid?

A
  • Emotion aids encoding, consolidation, and retrieval processes
  • Repeated recall amongst others will further consolidate (i.e., strengthen) the memory
  • BUT “flashbulb” memories are not special. They are still subject to forgetting and they are ultimately reconstructions (and are therefore faulty)
72
Q

The Dark Side of Emotional Memory

A

Mood congruent memory: When we are sad, sad memories are more accessible than happy memories. This cognitive bias can maintain a cycle of depression.

Traumatic memory: Traumatic events are likely to be vividly remembered, and difficult to forget. Persistent intrusive memory can contribute to PTSD.

73
Q

Post-Traumatic Stress Disorder (PTSD): pathology includes emotion dysregulation

A

two subtypes, both some form of emotional dysregulation
* Undermodulation of affect → “re-experiencing” can cause panic attacks- not controlling it, play havoc in physiological condition, makes us extremely aroused
* Overmodulation of affect → dissociation & numbness- way too regulatory

74
Q

Assimilation

A

– process by which new experiences are labelled/recognized/understood by applying an existing scheme.
- Toddler encounters new item (say ‘plane’) and from existing schema of ‘bird’, labels new object as ‘bird’ → example of assimilation- using scheme to interpret new experience

75
Q

Accommodation

A

– process by which an existing scheme is modified because a new experience does not fit into the current scheme
- Toddler may discover that planes have different physical attributes from the bird category and have a different label and this could lead to modifying of existing knowledge and creating a new scheme of flying objects → example of accommodation- current scheme is not able to label what is in front of you, driven by emotional feeling, informs you to engage in cognitive process by which you update/modify scheme

76
Q

Piaget’s Stage Model of Cognitive Development- Sensorimotor stage

A

(0-2 years)- Infant’s awareness only expressed through their sensory and motor abilities
- Have little knowledge of the world around them; for infants 8 months and younger, information from different senses are not well coordinated
- 8 months and younger lack even basic understanding of object permanence (out of sight is out of mind)
- 8 to 12 months pass basic version of object-permanence task but understanding remains rudimentary and will fail more complex search tasks involving two hiding locations to make what is known as the AB error (or A-not-B error)- infant has to make particular choice, box a and b, object is shown in location a and then a piece of cloth covers both locations, infant reaches for location a, after 1-10 seconds cloth is removes, does the infant know the object is in location because it continues to exist even when they can’t see it, now object is put in location b and cloths go back on, does the infant reaches for the object (location b) or location a (basic association), if they reach for location a again a-not-b error
- Piagetian theory: mental representation only from 18-months to 2 years onwards (e.g., pretend play)

77
Q

Piaget’s Stage Model of Cognitive Development- Preoperational stage

A

(2-6 years)- Use symbols to to represent objects but do not yet reason logically
- Thinking starts to become representational (children have mental images in their minds), but Piaget emphasises limits- children’s thinking tends to be illogical and still very much perception bound
- Fail conservation task: unable to grasp that properties of objects do not change when it’s appearance is altered superficially. Highlights problems with centration (centering on single property e.g. taller glass= more water, overrides over information) and reversibility (take what happened and rewind it).- 2 glasses of water, same amount of liquid, ask the child if they are equal, then pours water into a taller and thinner glass
- Fail class inclusion: unable to compare a class of objects with its subclasses without confusing the two for problems like: “Are there more cats or animals?”- knowing different things are part of the same category, kids will say there’s more cats

Fail Piaget’s Three Mountains Task: unable to confront that another’s visual perspective may be different. Children are instead egocentric in reporting their own visual perspective.- child looks at three mountains and depending on which perspective you look at them from, you see them differently, kids sit in position a and describe what they saw, what would you see if you were in location c, visualise other perspective, tend to answer what they see right now

78
Q

Piaget’s Stage Model of Cognitive Development- Concrete operational stage

A

(7-12 years)- Can think logically about real objects and situations
- Thinking becomes less perception influenced. Start to pass Piaget’s conservation problems, class-inclusion problems, and three-mountains problem. But children can only apply their concepts to concrete situations (e.g., can seriate/order by height)

79
Q

Piaget’s Stage Model of Cognitive Development- Formal operational stage

A

(12> years)- Can think and reason abstractly in hypothetical terms
- Able to engage in hypothetical-deductive reasoning: start with hypothesis and deduce logical inferences (e.g. pass Piaget’s pendulum problem)- have a frame and different lengths of strings and different weights, which combinations of string and weight will go the furthest, engage with an idea, testing it and adapting what you do
- Able to deal with propositional ideas (“either the chip in my hand is green or it is not green”; “The chip in my hand is green and it is not green”)- logical inconsistencies

80
Q

Piegethian theory

A

emphasises that development is discontinuous (i.e. involves qualitative changes). New ways of understanding appear at different stages of life. Further, stages are invariant, apply across domains and are universal.- quite different phases of development, rapid development between stages, staircase like, these stages are invariant (have to go in this order), applies to all aspects of development (moral/social…)

Alternative view is that development is continuous (i.e. involves quantitative changes). Fundamental skills already present early in life and development involves gradual changes throughout lifespan (e.g., changes in information processing abilities).- tree like, has all the things the big tree has, do not see knowledge as non-existent and at some point they start to know something, children have some basic version of knowledge, curve like

81
Q

Do infants really lead purely sensorimotor lives? Fantz’(1961)

A

Looking Chamber- has yet to coordinate own actions to senses, uncoordinated experience of sensation, curious about any agency/interpretation of the infant about what surrounds them, do infants prefer to look at some things rather than others, some perception between looking at something and how it feels, created looking chamber, experimenter checking to see where infant looks, there’s no clear developmental pattern, not the same bar for each stimuli, black and white contrast, easier to identify, struggle to see difference between similar colours
Preferential Looking Technique: Show two patterns simultaneously side-by-side. If infants consistently look longer at one pattern over another, it means that the infant visually prefers that pattern.

82
Q

If infants lead totally sensorimotor lives and are uncoordinated, then how do you explain this?

A

Evidence showcasing intermodal understanding: the association of different sensations of an object from different senses
Deferred imitation task with 6-week-olds (Meltzoff & Moore,1994)
Method: make specific face at an infant. Followed by a still face. Then take pacifier out of mouth and observe.
Results: Infant (even neonates) imitates the face
Interpretation: infants have already linked sight and proprioceptive feedback- imitation is hard-wired, opposite of sensory motor theory, have some understanding that what they saw can be recreated through motor representation/command

83
Q

If infants cannot think about the past, then how do you explain this?

A

Carolyn Rovee-Collier’s Mobile Task- tie a ribbon from infant leg to mobile, when they kick the mobile move, piaget suggests that infants are very focused on present- if that was the case they couldn’t adapt behaviour/remember later, uncoupled for 5 minutes, coupled for 15, uncoupled for 7, babies come back every week, do they kick more than baseline, how many weeks/months did they come back and kicked more than baseline (remembered to kick), did another experience where older infants had to push a lever and a train would start moving above their head, do they keep pressing the lever
3-4-month-olds can remember the relationship between kicking and making the mobile move for up to 20 minutes!

84
Q

If infants lead sensorimotor lives and aren’t engaging in representational thinking, then how do you explain this?

A

2 frogs- Lucy and Lucy’s friend and a pig, first experimenter introduces the frogs and then leaves with them
A second Experimenter comes in and says:
“I was washing the table, and I spilled water all over Lucy. Lucy is wet now! She’s covered with water.”
Main experimenter then says:
“Let’s go see Lucy.”
Wet pig (wet distractor) and frog (wet target), dry frog (dry non-target), are they integrating information given
Symbolic representation/transfer is challenging! 19-month-olds find it difficult to appreciate words can signal mental images of things not physically present- pick the two frogs almost equally, at 22 months they overwhelmingly chose the wet target

85
Q

If infants don’t understand object permanence, then how do you explain this?
The Violation-of-Expectation Paradigm

A

difference between the events is that one event seems to show something physically impossible/magical occurring, while the other event looks similar, but appears to be entirely
possible/non-magical.- as similar as possible
Result: Infants fixate on impossible/magical events longer than the a possible/non-magical
event.
Interpretation: Looking longer at the impossible event suggests that infants understand the physical rule or concept that is being tested.

86
Q

Emergence

A

“If children express an incorrect response, then we can conclude that the knowledge has yet to emerge”- Jean Piaget

87
Q

Expression

A

“Not necessarily! Expression itself is challenging! Perhapsnthe knowledge has emerged, but they are struggling to express it!”- Renee Baillargeon- ability to report what you are experiencing develops at a later date

88
Q

Do preoperational children really fail to grasp class inclusion?

A

How Piaget asked the question:
“Are there more cats or are there more animals?”
“OR” often considered as indicating that the choices presented are mutually exclusive- one of these is right and the other is wrong

Are there more red steps to go to the chair or more steps to go to the table?
Vs.
Are there more steps to go to the chair or more steps to go to the table?

Class-inclusion task that is linguistically child-friendly?- preserve essential difference but remain kid-friendly
Findings: Removing mention of colour reduces emphasis on comparing sub-classes

89
Q

Do preoperational children really fail to grasp conservation?
Inability to conserve – could this be a false negative?

A
  • Pragmatics of asking the question twice (if first question is omitted, performance improves amongst 6-year-olds).- ask twice to compare responses, maybe the child feels compelled to give the ‘right’ answer the second time
  • Setting the second question in an accidental context (glass container has a crack and so water poured into a different sized container- greater narrative justification, improved performance
  • “Naughty teddy-bear spoils game procedure”- naughty teddy bear moves the checkers, are they the same- yes- what does that mean, changed it- added another checker, look the same/are different vs. look different/are the same

Apparent conservation – but beware of false positive
* Can we be sure children are answering in a serious and reflective way?
* “naughty teddy-bear spoils game scenario” – when teddy adds a counter, children say they’re the same!!)

90
Q

speech-gesture mismatch

A

Children can show understanding in their gestures before showing that understanding in speech

91
Q

Is the pre-operational child really egocentric?
Policeman Task

A

Method: Child is told that they need to hide the doll in one of the four quadrants
(A, B, C, or D) so that the police officers will not find it.
Results: 90% of 3-5-year-olds chose quadrant C
Interpretation: Children do think about other people’s visual perspectives! They know that the police officers will see the doll if it is in Quadrants A, B, or D, but they will not be able to see it from their vantage point if the doll is hidden in quadrant C.

92
Q

Theory of Mind

A

We all possess a theory (that we created), about other people. The theory is that other people have a mind, and things that have minds will behave differently to things without a mind.- controls your behaviour, hallmark transition

93
Q

Sally-Anne False Belief Task:

A

Method: Children are told this story about Sally and Anne. In the story, Sally develops a false belief. Children know the truth, but Sally does not. They are asked where Sally will
look for her ball.
Results: 3-year-olds answer that Sally will look where the ball actually is (incorrect) 4-year-olds answer that Sally will look where she last saw the ball! (correct)- right around 4th birthday, will explain why
Interpretation:
3-year-olds are egocentric! They think everyone knows what they know. But 4-year-olds
are different. They know that Sally has a false belief!

94
Q

Theory of Mind: is it really a pre-operational developmental milestone?
Onishi & Baillargeon (2005)

A

Do 15-month-old infants understand false belief?, Science
Method: The person develops a false belief about the location of the watermelon toy.
Then the infant sees them either act on their false belief, or act based on what the infant knows to be true. They then measure how long the infants continue looking.
Result: Infants look longer when the person with a false belief looks for the watermelon in the correct location, instead of looking in the location they last saw it!
Interpretation: The infants expected the person to go to the wrong location, based on her false belief, and they were surprised that she went to the correct location!- and yet still give the wrong answer when asked verbally

95
Q

EVALUATING PIAGET’S THEORY COGNITIVE DEVELOPMENT

A
  • Piaget was partly wrong and partly right (some tasks show superior reasoning whereas children perform poorly on other tasks, especially symbolic reasoning tasks)
  • Children may pass through several phases of gradual understanding (rely on increasingly mental problem-solving approaches, as Piaget generally observed) but the developmental change doesn’t occur in a rigid manner.
  • Piaget’s theory is vague about mechanisms of cognitive change (aside from assimilation and accommodation)
  • Piaget’s theory failed to distinguish between emergence and expression.
  • But Piaget’s theory is a deep legacy; e.g., before Piaget no one wondered about the mental lives of infants. Grand questions can be answered by paying attention to small details in children’s lives.
96
Q

Are Emotions Universal?

A

Basic emotion theorists would believe that a small set of basic emotions that are evolutionarily adaptive, give rise to distinct emotional states and expressions, and that are displayed universally (so yes), psychological constructionist theorists would not say that emotions are universal, we create our emotions in our experiences, the reason it seems they may be universal is because there are lots of commonalities in human experiences