Systems (10) Flashcards
What is a system?
= where object A and Object B apply flows of equal magnitude towards each other, resulting in a bidirectional flow of inputs & outputs.
Eg of a system?
Water cycle.
What is a flux?
= the movement of “material” between stocks.
What are stocks?
=
Eg of fluxes from the Water cycle?
The blue arrows that represent the flow/movement of water.
Stocks AKA?
Pools.
In the Water cycle, what are the stocks? (3)
• Atmosphere
= Rainfall.
• Terrestrial environment
= Plants & Soil.
• Aquatic systems
= Fresh water & Marine.
What are the processes associated with the Water cycle? (5)
• Percolation.
• Precipitation.
• Transpiration.
• Evaporation.
• Condensation.
What differences do make? (4)
● Causality becomes a problem.
● Add a bit of complexity.
● Cause/portray indeterminism.
● Emergent properties.
How do systems add a bit of complexity?
Through wicked problems.
Wicked problem?
= no apparent solution that everybody can benefit from.
What do we mean by systems having emergent properties?
We mean that it is impossible to predict how the system behaves just from the patlrts of the systems instead, the parts need to work together & not individually.
Negative feedback features? (2)
• Stabilizing/ Stable relationship.
• Good thing (unless you’re stuck in a bad place).
Why is the negative feedback called “negative”?
Because (+) + (-) = (-).
Positive feedback features? (3)
• Destabilizing (vicious cycles).
• Not automatically “runaway”.
• Bad thing.