Stages Of Motor Learning Flashcards

1
Q

What are the 3 stages of the Fitts and Posner 3-stage model of motor learning

A
  1. Cognitive stage
  2. Associative stage
  3. Autonomous stage
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2
Q

Cognitive stage

A

Development of basic movement pattern
- beginner focuses on solving cognitively-oriented problems
- cognitive effort required to focus of movement, feedback, & intentions
- high amount of error and variance
- might not even know they are making errors

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3
Q

Associative stage

A
  • works to refine performance
  • less thought
  • associations between environment and movements made
  • fewer errors, more consistency
  • refining stage: more consistent from one attempt to another
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4
Q

Autonomous stage

A
  • skill is almost automatic
  • low variance and/or errors
  • performers can detect and correct their own errors
  • perform the skill without conscious thought
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5
Q

What are the stages of learning from the Fitts and Posner 3 stage model

A

On a continuum
- gradual transition between stages

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6
Q

What does progression through stages of the 3 stage model depend on

A
  1. Skill being learned
  2. Practice conditions
  3. Personal characteristics of learner
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7
Q

What are the characteristics of the skill being learned that can affect progression

A

Gross vs fine, open vs closed

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8
Q

What are the practice conditions that progression depends on during 3 stage model

A

Feedback
Massed vs distributed
Blocked vs random

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9
Q

What personal characteristics could progression of 3 stage model depend on

A

Age, type of learner, health, motivation

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10
Q

What are the 2 models of motor learning

A

Fitts and Posner 3-stage model
Gentile’s 2-stage model

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11
Q

What if the gentile’s 2 stage model

A

Motor learning progresses through two stages
- is presented from the perspective of the goal of the learner in each stage

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12
Q

Closed skills

A
  • stable/stationary
  • nothing in environment changes
  • involves a stationary supporting surface, object and/or other people
  • performer initiates the movements
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13
Q

Open skills

A
  • unstable/dynamic
  • environment in which supporting surfaces, objects and/or people are in motion when skill performed
  • performer must time the initiation of their movements
  • environment features determine when to begin
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14
Q

2 conditions in open/closed skills

A

Regulatory and non-regulatory conditions

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15
Q

Regulatory conditions

A

Things that directly impact your ability to complete the motor skill
Ex) size/shape of opponent, weight of object, speed/direction of object

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16
Q

Non-regulatory conditions

A

Things that do not influence movement itself but may be present
Ex) colour of object, sounds in environment

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17
Q

What are the 2-stages of the Gentile model

A
  1. Initial stage
  2. Later stage
18
Q

2 goals of the initial stage of Gentile’s model

A
  1. Acquire movement coordination pattern to match regulatory conditions
  2. Discriminate between regulatory and non-regulatory conditions
19
Q

3 goals of later stage of Gentile’s model

A
  1. Develop capability of adapting movement pattern
  2. Increase consistency
  3. Improve efficiency of movement
20
Q

What does the later stage’s goals depend on

A

Depend on the type of skill being learned (open vs closed)

21
Q

What is required for later stages when it is closed skills

A
  • fixation of movement patterns
  • refine the movement pattern to consistently repeat the optimal action
  • work toward performing the movement pattern with little to no conscious effort, and minimum physical energy
22
Q

What is required for later stages when it is an open skill

A
  • diversification of movement patterns
  • refine movement pattern to enable application to changing environmental context (temporal or spatial)
  • become attuned to regulatory conditions modify movements to meet their constantly changing demands
23
Q

Example of early stage

A
  • focus on achieving the action goal
  • developing basic movement coordination pattern
  • provide situations that give opportunities to discriminate between regulatory and non-regulatory
24
Q

Later stage example for closed skill

A
  • practice situations similar to everyday/environment
    Ex) writing with same pen on same surface, free throws in same environment as game
25
Q

Later stage example of open skill

A
  • practice vary the regulatory conditions but let others occur normally
    Ex) walk down hallway- control number of people but walk whatever speed/direction
26
Q

4 measurable performer and performance changes across stages of learning

A
  1. Rate of improvement
  2. Developing coordination patterns
  3. Attention demands
  4. Brain activity
27
Q

What type of rate of learning is typical for moor learning

A

Negatively accelerated pattern after a large improvements during early practice

28
Q

What are the changes in rate of improvement between early and late practice due to

A

The amount of possible improvement

29
Q

What is the degrees of freedom problem when developing coordination patterns

A
  • learners decreases the DoF at beginning stages
30
Q

What is freezing

A
  • reduces complexity of movement in order to achieve goal
  • as learning progresses, joints become unfrozen and muscles operate in functional synergy
31
Q

Example of freezing in soccer

A

Initial movement showed limited knee flexion
- with practice players developed knee-hip functional synergy (resulting in increased kicking velocity)

32
Q

Changes in attention demands between cognitive stage and autonomous of Fitts and Posner

A

Early learner thinks about almost every part of performance
Skilled learners may be able to perform skill automatically

33
Q

What brain activity supports motor learning

A

Neuroplasticity
- primary motor cortex and somatosensory cortex

34
Q

As learning progresses what are changes in brain activity

A

Cortical activity reduces with automaticity

35
Q

what neural structure changes happen with learning

A

Grey matter density increases
White matter organization changes

36
Q

An expert

A

A person who is located at the extreme right end of learning stages continuum

37
Q

What characteristics do experts in all skill performance areas have in common

A
  1. Amount and type of practice that resulted in expertise
  2. Knowledge structure (organize concepts)
  3. Use of vision
38
Q

Characteristics of amount and type of practice leading to expertise

A

Deliberate practice designed to improve specific aspect through repetition and refinement
- expertise is domain specific
- 10,000 hours of practice

39
Q

Knowledge structure similar between all experts

A
  • more knowledge about movement
  • different organization of knowledge (better memory of discrete events)
  • faster, more accurate decisions
40
Q

Use of vision for experts

A

Search of environment faster
Select more meaningful info in a shorter amount of time (relevance, total things to consider)