Social Interaction Flashcards
Status
position in society that is used to classify people
Ascribed status
given involuntarily, due to factors like race, ethnicity, gender and family background
achieved status
status gained through one’s efforts or choices. like being a doctor
master status
states by which person is most identified. like being the president
role performance
carrying out of the behaviours associated with a given role. can change depending on social context
role conflict
is difficulty in satisfying the requirements or expectations of multiple roles. like working and being a single parent
role strain
difficulty in satisfying multiple requirements of one role
role exit
is dropping of one identity for another
groups
made up of two or more people with similar characteristics that have a sense of unity
peer group
self selected group formed around similar interests, ages and statuses
family group
is the group into which an individual is born, adopted or married
in group
is the one with which a person identifies
out group
is the one that a person competes with
reference group
is a group to which an individual compares oneself
primary groups
are those that contain strong emotional bonds like friends
secondary groups
are often temporary and contain fewer emotional bonds and weaker bonds overall
Gemeinschaft (community)
is a group unified by feelings of togetherness due to shared beliefs or geography or ancestry
Gesellschaft (society)
is a group unified by feelings of mutual self interests in achieving a goal
groupthink
occurs when members begin to conform to one another’s views and ignore outside perspectives
network
insurable pattern of social relationships between individuals or groups
organization
are bodies of people with a structure and culture designed to achieve specific goals. exist even without one person’s membership
McDonaldization
used to refer to a shift in focused towards efficiency, predictability, calculability and control in societies
basic model of emotional expression
there are universal emotions along with corresponding expressions that can be understood across cultures
social construction model
states that emotions are solely based on the situational context of social interactions. NO BIOLOGICAL FACTORS
display rules
are unspoken rules that govern the expression of emotion
cultural syndrome
is a set of rules, beliefs, norms, values and behaviours organized around a central theme.
determines what emotion should be expressed and when
impression management
refers to the maintenance of public image which is accomplished through various strategies
impression management strategies
- self disclosure: sharing factual info
- managing appearance: using props, approach and emotional expression to create positive image
- ingratiation: using flattery or conformity to win someone else
- aligning actions: using excuses to account for questionable behaviour
- alter casting: imposing an identity on another person
dramaturgical approach
individuals create images of themselves in the same way that actors perform a role infront of an audience
- front stage self: where the individual is seen by audience and is strives to preserve desired image
- back stage self: is where individual is not in front of an audience and is free to act outside of his desired image
George Mead’s three stages
prep stage: imitations play with pots and pans when parents are cooking. As they grow older, focus more on communication with others instead of simple imitation, and get practice using symbols (gestures/words)
Play stage: more aware of social relationships, reflected in children’s tendency to pretend role play as others like firefighters, doctors, etc.
Game stage: Start to understand attitudes/beliefs/behavior of “generalized other” (society as a whole). people can take on multiple roles
I and Me
developed during game stage
Me = society’s view (that’s me!), the part of self-formed in interaction with others and social environment
I = individual identity stepping in and our personal responses to what society thinks.
The “I” is the spontaneous and autonomous part of our unified self.
Looking glass self
theory coined by Charles Cooley that argues people’s identities are shaped by others’ perceptions of them. More specifically, it states that our identities are shaped by our beliefs about what others think of us, whether or not those significant others really hold those beliefs.
verbal communication
is the conveyance of information though spoken, written or signed words
nonverbal communication
is the conveyance of information by means other than using words such as body language
animal communication
takes place between non human animals but also between humans and animals.
SYMLOG
three fundamental dimensions of interaction:
1. dominance vs submission
2. friendliness vs unfriendliness
3. instrumentally controlled vs emotionally expressive