muscular power Flashcards
1
Q
muscular power
A
- force x distance / time
- or force x velocity
- uses anaerobic alactic system as a source for brief bursts of strength
- the ability of a muscle or muscle group to generate force as quickly as possible
- strength and power influence eachother
2
Q
contraction type and power
A
- max force output occurs during an isometric contraction
- peak power occurs at an “optimum” high velocity
- is in between force and velocity
- varies between people
3
Q
assessing muscular power
A
- use of force plates, load transducers, electronic goniometers, isokinetic dynamometry, and kinetic analysis
- force can be accurately measured as can the rate at which it is generated
4
Q
vertical jump
A
- performed at a max velocity (explosive) and requires moving body mass (kg) against gravity (9.81)
- body mass might not be enough of a load for maximum power
5
Q
various protocols for vertical jump test
A
- countermovement (one smooth motion vs strict form (1-2 sec pause before jump)
- 1 leg jump vs 2 legged for figure skater
- block jump
6
Q
how to measure vertical jump
A
- wall for jump and reach
- vertec
- jump mats
- optojump
7
Q
lewis equation for VJ
A
- uses vertical height and weight and can be plotted using a monogram
- leg power = 2.21 x body mass x square root of vertical jump (m)
- widely used but largely replaced by updated calculations
8
Q
sayers formula
A
- peak power = [60.7 x VJ] + [45.3 x BM] - 2055
- provides much higher VJ power scores than lewis
- more accurate description of peak power
- current formula endorsed by CSEP
9
Q
johnson and bahamonde formula
A
- takes into account height, and is used for counter movement umping
- power peak = 78.6 x vj =60.3 x mass -15.3 x height - 1,308
10
Q
reactive strength index
A
- a means to access “explosiveness” and account for the stretch shortening cycle during a performance or explosive power task
- measures explosiveness
- equipment of polymetric box of 30sm and a ground contact mat
- RSI = jump height / contact time
- contact time is how long you are on the ground = how quickly you generate power
- can compare to countermovement jump height to a static jump height
11
Q
horizontal long jump tests
A
- does not easily convert to power units as it has both vertical and horizontal components to test
- represented as absolute distance and compared to normative values instead of getting a power output
- popular in younger children or elite populations
- also impractical because you have to know an angle of takeoff
12
Q
seated med ball throw
A
- used in many athletic populations
- NHL uses a 4kg ball thrown as far as you can from a seated position
- other weights can be 6kg or 9kg
- ## get absolute distance instead of power output
13
Q
considerations of a seated med ball throw
A
- muscle isolation
- angle of throw (45 degrees ), optimizes distance
- brace the back because if you do not you lose power
- absolute distance is measured because you have a horizontal and vertical component
14
Q
isokinetic dynamometry
A
- accurate way to assess muscular power due to the isolation of certain muscles and joints
- accurately controls and measures velocity
- will actually get peak power
- very expensive and time consuming