MODULE 1.04 Train-Optimize 1.4 HOW DO WE TRAIN? Flashcards
What aspects of the game or the players must
necessarily be maintained in any constraint?
Constraints mean that to a certain degree, we have to restrict
the opponent’s options or the conditions of the player making
the move in order to attain what the coach wants or the learning process requires.
Repetition in variation generated by the PSS’s makes up the constraints.
The constrained situation that appears when performing such action is enriching , in terms of human motor skills and interactions, as well as the environment of the person performing the action. We should respect the players initiative and creativity during the trainings. Even if we were constrained if situations occur where there is a differentiation in the segments of implementation, we must not use this negatively; in such a way that we’re forcing or constraining the player to carry out that specific exercise in those conditions because in a real game the constraint is established by the opponent
In a real game, the constraint is established by the opponent, space, and time.
In some situations, the opponent places constraints on space and time,
and if we limit some of these situations that may arise it seems
that theoretically, we are enabling a specific learning experience for the athlete.
When we tell the player to do something a certain way to identify
an action that seems a little dangerous, because for the athlete
who will have to endure this constraint there are many restrictions
in the freedom of movement and playing situations.
The player must have all possible degrees of freedom.
The player should not be limited by constraints
The coach has to allow the player to face a situation of interaction with
his /her teammates, to have all possible degrees of freedom so that the
choice is truly a choice and not a forced obligation.
The constrained practice situation can be more valuable in the initial
moments of practice, so that the athletes can identify elements
that constitute an exercise.
If a kid wants to play soccer and we tell him/her that we’ve constrained
the exercise, so that he/she can only play with the inside of his/her
dominant foot we’re making it easier for that player, so that he/she
recognizes his/her own skills with that part of the foot that touches the ball.
We must immediately constrain the opposite, so that the individuals next task is to do the same exercise in a similar way by playing with the outer part of his/her dominant foot. That way, the individual discovers that he/she can do both in the early stages, if we constrain the exercise under those conditions.
Constraints are especially valid during initial and discovery practices
Constraints are very relevant to this type of introductory practice
of discovery but in the stages of optimization and high performance
the process should be understood in the same way as Preferential
Simulating Situations but allowing for degrees of freedom,
so that the individual is sufficiently flexible to adapt to the space,
rather than adapting by accepting the rival or opponent.
Instead, he/she is establishing and creating desired situations rather
than the ones restricted or constrained by the opponent.