Midterm- Week 1- PPT 1 Part 2 Flashcards
What are activity limitations?
Qualitative and quantitative assessments
Pattern recognition: how do activity limitations effect performance in other activities?
Contextual- performance in one context may differ in another
Can be measured by duration, quality of performance, degree of assistance required, safety and development level
What is interactive reasoning?
Discover the interests and motivations of the child
Qualitative social or sensory responses to the environments or contexts
Temperament, personality, nonverbal cues
What are performance components and impairments?
ICIDH-2
Impairments as a loss of an abnormality of the body structure or a loss or an abnormality of a physiological or psychological function
Evaluation- identifying delays, deficiencies, absences in skills limiting participation
Motor, sensory, psychosocial, perceptual, cognitive, social and emotional
Performance components are always defined in specific context
What are 2 parts the evaluation consists of?
Hypothesis testing
Standardized testing
- beyond hypothesis testing to cue interpretation and hypothesis testing
- confirm or invalidate the initial hypothesis
What is intervention planning: purposes and strategies?
Play as an occupation is fundamental
A child who is playing is:
- active
- goal directed
- intrinsically motivated
- can establish an internal sense of control
- engage with others
What are the 4 through playful interventions?
1) establishes higher level of functional performance
2) compensate for activity limitations by adapting tasks or providing assistive tech
3) modifying environments
4) changing the system
How is a higher level of functional performance established?
Occupations as a means
- activities that are purposeful and meaningful
Graded activities: the “just right” challenge
Improving performance components
Augmented and individualized sensory curing and feedback
Therapeutic use of self
Caregiver and teacher education and consultation
How does CIMT provide support and reinforcement that encourages practice?
Intensive dog therapy
Shaping intervention with protocols that can range from 3-6 hours a day
Studies support intense practice can facilitate skill acquisition
Repeated practice in skill attainment
Progression to practice variability to increase generalization and near to far transfer
How do Behavioral model provide support and reinforcement that encourages practice?
Training with incentives and rewards increases performance
Rewards systems that induce productive behaviors are often more successful when a variable schedule given. Starting with high frequency to intermittent rewards
What are supports they transfer newly learned skills across environments?
Home programs
Partnership with therapists, parents and children
Establishing parent and child goals
Supporting the parents and children with education, home visited and program updates
Evaluating outcomes
What is the function of assistive tech?
To compensate for missing or delayed function
Used to promote development of performance areas
Why are environmental modifications important?
Engagement and participation
Safety
Reducing barriers and hindrances
What are considerations for assistive tech?
Intrinsic and extrinsic variables
Adaptability and flexibility of use
Future goals and vision for the future
Collaborative team decision making
What are indirect services?
Consultation
Coaching
Education parents
What is the process of demystification if the child’s disabilities?
Educating
Reframing the issue or concerns