Management- Chapter 16 Flashcards

1
Q

Motivation

A

The arousal of enthusiasm and persistence to pursue a certain course of action.

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2
Q

Intrinsic Rewards

A

The satisfactions a person receives in the process of performing a particular action.

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3
Q

Extrinsic Rewards

A

Given by another person, such as a manager, and include pay increases, promotions, and praise.

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4
Q

Content Theories

A

Emphasize the needs that motivate people.

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5
Q

Hierarchy of Needs Theory

A

The most well-known content theory is Maslow’s, which proposes that people are motivated by five categories of needs- physiological, safety, belongingness, esteem, and self-actualization- that exist in a hierarchical order.

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6
Q

ERG Theory

A

A modification of the needs hierarchy and proposes three categories of needs: existence and relatedness, and growth.

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7
Q

Frustration-Regression Principle

A

The idea that failure to meet a nigh-order need may cause a regression to an already satisfied lower-order need; thus, people may move down as well as up the need hierarchy.

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8
Q

Hygiene Factors

A

One element of Herzberg’s two-factor theory, hygiene actors, focuses on lower-level needs and involves the presence or absence of job dissatisfiers, including working conditions, pay and company policies.

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9
Q

Motivators

A

Herzberg’s second factor influences job satisfaction based on fulfilling higher-level needs such as achievement, recognition, responsibility, and opportunities for personal growth.

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10
Q

Process Theories

A

Including goal-setting theory, equity theory, and expectancy theory, explain how people select bahviors with which to meet their needs and determine whether their choices were successful.

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11
Q

Goal-setting Theory

A

Proposes that specific, challenging goals increase motivation and performance when the goals are accepted by subordinates and these subordinates receive feedback to indicate their progress toward goal achievement.

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12
Q

Equity Theory

A

Focuses on individuals’ perceptions of how fairly they are treated relative to others.

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13
Q

Equity

A

A situation of equity exists when the ratio of one person’s outcomes to inputs equal that of another’s.

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14
Q

Expectancy Theory

A

Proposes that motivation depends on individual’s expectations about their ability to perform tasks and receive desired rewards.

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15
Q

E->P Expectancy

A

A person’s E-P expectancy is the expectancy that you putting effort into a given task will lead to high performance.

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16
Q

P->O Expectancy

A

The expectancy that high performance of a task will lead to the desired outcome.

17
Q

Valence

A

The value of outcomes (rewards) to the individual.

18
Q

Reinforcement Theory

A

Based on the relationship between a given behavior and its consequences.

19
Q

Behavior Modification

A

Refers to the set of techniques by which reinforcement theory is used to modify human behavior.

20
Q

Law of Effect

A

Asserts the positively reinforced behavior tends to be repeated, and unreinforced or negatively reinforced behavior tends to be inhibited.

21
Q

Reinforcement

A

Anything that causes a certain behavior to be repeated or inhibited.

22
Q

Positive Reinforcement

A

The administration of a pleasant and rewarding consequences following a desired behavior.

23
Q

Avoidance Learning

A

Managers apply avoidance learning, called negative reinforcement, when they remove an unpleasant consequence once a behavior is improved.

24
Q

Punishment

A

Refers to the imposition of an unpleasant outcome following an undesirable behavior.

25
Q

Extinction

A

Refers to withholding positive rewards and essentially ignoring undesirable behavior.

26
Q

Social Learning Theory

A

Proposes that an individual’s motivation can result not just from direct experience of rewards and punishments but also from thoughts, beliefs and observations of other people’s behavior.

27
Q

Vicarious Learning

A

Occurs when an individual sees others perform certain behaviors and get rewarded for them.

28
Q

Self-reinforcement

A

Refers to an individual motivation herself by setting goals and ways of reaching them and then providing positive reinforcement to herself when goals are achieved.

29
Q

Self-Efficacy

A

An individual’s belief about his or her ability to successfully accomplish a specific task or outcome.

30
Q

Job Design

A

Refers to applying motivational theories to the structure of work to improve motivation, productivity an satisfaction.

31
Q

Job Enrichment

A

Refers to incorporating high-level motivators such as achievement, recognition, and opportunity for growth into the work.

32
Q

Work Redesign

A

Altering jobs to increase both the quality of employees’ work experience and their productivity.

33
Q

Job Characteristics Model

A

A model of job design that considers core job dimensions, individuals’ critical psychological states, and employee growth-need strength.

34
Q

Empowerment

A

The delegation of power and authority to subordinates in an organization.

35
Q

Engagement

A

An emotional and mental state in which employees enjoy their work, contribute enthusiastically to meeting goals, and feel a sense of belonging and commitment to the organization.