learning (6) Flashcards

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1
Q

classical conditioning

A

ivan pavlov
a process by which we learn to associate one stimulus with another
-unconscious

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2
Q

responses to classical conditioning (2)

A

1.) unconditioned (unlearned) responses
2.) conditioned (learned) responses

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3
Q

the office: dwight and jim conditioning response

A

UCS: mint
UCR: reaching for the mint
NS: computer sound
CS: computer sound
CR: Reaching for the mint

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4
Q

unconditioned stimulus (UCS)

A

reflexive response (mint)

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5
Q

unconditioned response (UCR)

A

natural unlearned reaction to a stimulus (reaching for the mint)

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6
Q

neutral stimulus (NS)

A

does not naturally elicit a response (computer sound)

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7
Q

conditioned stimulus (CS)

A

elicits a response after repeatedly paired with and unconditioned stimulus (computer sound)
-ALWAYS PAIRED WITH NS

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8
Q

conditioned response (CR)

A

the behavior caused by the conditioned stimulus (reaching for the mint)
-ALWYAS PAIRED WITH UCR

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9
Q

Acquisition

A

the initial period of learning when an organism learns to connect a neutral stimulus and an unconditioned stimulus
-short interval between NS and UCS
-pairing of NS and UCS repeated multiple times

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10
Q

extinction

A

decrease in the conditioned response when the UCS is no longer presented with the CS
-CS weakens and disappears

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11
Q

spontaneous recovery

A

the return of a previously extinguished (taken away) conditioned response following a rest period

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12
Q

stimulus discrimination

A

learn to respond differently to similar stimuli

cats can tell the difference between the sound of opening chips and open

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13
Q

stimulus generalization

A

conditioned response to stimuli that are similar to the conditioned stimulus

dog drools when it hears a clicking noise, will drool with tapping or be

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14
Q

Miranda notices that her cat scurries into the kitchen as soon as Miranda opens a can of cat food with an electric can opener.

A

Can Opener (NS) + Cat Food (UCS) →Running to the Kitchen (UCR) Can Opener (CS) → Running to the Kitchen (CR)

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15
Q

operant conditioning

A

B.F. Skinner
-organisms learn to associate a behavior and its consequences

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16
Q

pleasant consequence

A

behavior is more likely to occur again

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17
Q

unpleasant consequence

A

behavior is less likely to occur again

18
Q

Positive

A

to add something that is NOT pleasant (spray dog with water)

19
Q

negative

A

to take something away that’s not bad (take attention away from dog)

20
Q

reinforcement

A

increasing the future likelihood a behavior (attendance- giving extra credit)

21
Q

punishment

A

decreasing the future likelihood a behavior (attendance counts as a grade)

22
Q

Positive Reinforcement

A

behavior is followed by presentation of something pleasant (something is added) that increases future likelihood of behavior (giving something good)

23
Q

negative reinforcement

A

Behavior is followed by removal of something aversive (something is subtracted) that increases future likelihood of behavior. (removing something bad)

The beeping noise when you buckle seatbelt

24
Q

continuous reinforcement

A

receive reinforcement each time target behavior is displayed
-quickest way
-behavior might go away if reinforcer goes away (milo and his old owner)

25
Q

partial/intermediate reinforcement

A

does not get reinforced every time they display the desired behavior

26
Q

variable ratio

A

rewarding a behavior after an unpredictable number of responses
unpredictable
-yields high and steady response rates
-most resistant to extinction

gambiling

27
Q

shaping

A

instead of rewarding only the target behavior, reinforce successive approximations of a target behavior
-reinforce responses similar to desired behavior
-useful when teaching a complex chain of events

28
Q

positive punishment

A

a technique that adds something negative to decrease an unwanted behavior

driver who speeds receives a speeding ticket

29
Q

negative punishment

A

Negative punishment is a technique that reduces a behavior by removing something favorable.

A teenager’s phone is taken away for staying out past curfew.

30
Q

problems with punishment

A

-teaches fear (anxiety, avoidance of punisher)
-cause increases aggression, antisocial behavior, and delinquency (strong emotion response, abuse)
-person may learn what NOT to do, but does not learn what to do instead (stops behavior but isn’t lasting)

31
Q

effective punishment

A

-immediate
-consistent
-negative is preferable
-accompanied with explanation
-combined with positive reinforcement of appropriate behavior

32
Q

latent learning

A

learning that occurs but is not observable in behavior until there is a reason to demonstrate it
-learning is hidden until it becomes useful
-children learn behaviors from parents that don’t shine unit they become older

33
Q

observational learning

A

learning by watching others perform a behavior and then imitating that behavior

34
Q

model

A

person who performs behavior that will be imitated

35
Q

social learning theory

A

how learning occurred
without an external resource
-observational learning involves more than just imitation
-internal mental states must be involved

36
Q

attention

A

focus on behavior

37
Q

retention

A

remember what you observed

38
Q

reproduction

A

be able to perform the behavior

39
Q

motivation

A

must want to copy the behavior

40
Q

bobo doll study

A

adults acted aggressively to bobo dolls, they were either punished or praised. based on the response the adults got the kids would imitate the adults or not