KERALA TEACHER ELIGIBILITY TEST (K-TET ) Flashcards
C. Learning and Pedagogy: Process of teaching and learning -
Creating effective learning situations involves designing ________ activities.
engaging
Learning situations should be ________ to the learners’ needs and interests.
relevant
Teachers should create a learning environment that is ________ and supportive.
safe
Hands-on activities help create ________ learning situations.
experiential
Learning situations should encourage ________ and exploration.
curiosity
In a well-designed learning situation, students are ________ participants in their learning.
active
Effective learning situations include clear ________ and objectives.
goals
Learning situations should be designed to promote ________ thinking and problem-solving.
critical
Teachers can create effective learning situations by using ________ tools and resources.
diverse
Learning situations should provide opportunities for ________ and reflection.
feedback
Learning experiences should be ________ to the learner’s prior knowledge.
connected
Effective learning experiences are ________ and purposeful.
meaningful
Learning experiences should promote ________ engagement.
active
The criteria for good learning experiences include ________ and variety.
relevance
Learning experiences should be designed to meet ________ learning styles.
diverse
Well-designed learning experiences encourage ________ learning.
deep
Learning experiences should be ________ to ensure all students can participate.
inclusive
Effective learning experiences incorporate ________ and feedback.
assessment
Learning experiences should be ________ and challenging.
stimulating
Good learning experiences are ________ and build on students’ strengths.
scaffolded
Different modes of learning include visual, auditory, and ________ learning
kinesthetic
Online learning is an example of a ________ mode of learning.
digital
Experiential learning involves ________ through direct experience.
learning
Project-based learning is a mode of learning that emphasizes ________ tasks.
real-world