History & Culture of Gambling Flashcards

1
Q

is gambling a part of human nature that has existed since time immemorial?

A
  • no
  • If true:
    • Then it would be unwise to impose gambling restrictions
    • Problem gambling could also be an inevitable/unavoidable side-effect that’s existed since time immemorial
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2
Q

Areas without ancient gambling

A
  • South America: restricted to Peru & Ecuador only in post-colonial times
  • Muslim world: Minimal gambling in Middle East & Iran (gambling forbidden in Koran) but flourished in West Africa (regardless of the fact that it’s also an Islamic area)
  • No gambling in Melanesia, Australia, New Zealand (very different now –> Australia is one of the world’s top gambling countries
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3
Q

2 main elements related to commercialization of gambling (“mercantilism”)

A
  • Expected value: mathematical rate of return on a decision or activity (+ EV = long-term profit; - EV = long-term loss)
  • House edge: how the gambling game is designed to ensure a positive EV (profit) for the gambling operator, which entails a negative EV (loss) for the gambler
    • On slot machines, EV is hard-coded as the Return to Player
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4
Q

Ancient forms of gambling

A
  • Astragaloi: carved knucklebones of sheep used by ancient Greeks (and Romans) to play dice games dating back to the Trojan war
  • Aztecs: rubber ball game similar to raquetball; Patolli (strategy game) –> audience bets on both games
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5
Q

cultural predictors of gambling

A
  • money

- religion/belief systems

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6
Q

cultural predictors of gambling: money

A
  • not necessarily based on money –> people in Tanzania play yukuchuko: bet valuable resources (ie. Arrowheads, pots) to spread these resources around the society (ie. Someone with the best resources will be pressured to bet so those resources have a chance of going to someone else for a while)
    • Implications: gambling doesn’t require money; prosocial effects rely on pure chance and lack of house edge
    • Social levelling effect of gambling: can redistribute valuable items amongst members of a community
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7
Q

cultural predictors of gambling: religion/belief systems

A
  • games of chance occur more frequently in societies where gods are believed to be benevolent and easy to coerce, and less so where gods are perceived as aggressive
    • Many historical and non-Western societies have no concept of probability in the mathematical sense –> may rely more on spiritual beliefs
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