Foundational Knowledge- The Hard Stuff Flashcards
What is a response?
A single instance of behavior
Measurable units of analysis in the science of behavior
Behavior vs. Response
A behavior is a large set/class of responses that share physical dimensions or functions and a response is just a single instance of behavior
What is a repertoire?
All the behaviors that an individual can do
A collection of knowledge and skills an individual has learned that are relevant to a particular task
Environment
Complex, dynamic universe of events that differs from instance to instance
All behaviors occur within an environmental context
Stimulus
Physical events that affect the behavior of an adult
Can be internal or external
Energy change that affects an organism through its receptor cells
Can occur prior to, during, or after a behavior
Can be described formally, temporally, or functionally
3 types of nervous systems
PIE
Proprioceptive
Introceptive
Exteroceptive
Proprioceptive
Stimulation from joints, tendons, muscles, etc- Balance and Movement
Introceptive
Stimulation from organs- Internal events
Exteroceptive
5 senses- hearing, seeing, touching, tasting, smelling
Stimulus class
A group on ANTECEDENT stimuli that have common effect on an operant class Tend to evoke and or abate the same behavior or response class/ can vary physically
3 types of stimulus classes
FTF- For The Fun
Formal
Temporal
Functional
Formal
Physical features
Temporal
Time
Stimulus changes prior (antecedent) and that follow a behavior (consequence)
Functional
Stimulus changes are understood best through functional
Effect of stimulus on the behavior
Multiple functions of single stimulus
Feature stimulus class
Common topographies
Common relative relations
Infinite number of stimuli
Stimulus generalization
Arbirtary stimulus class
Evoke same response but they do not share a common stimulus feature
Limited number of stimuli
Consequences
Only affect future behavior
Select response classes not individual responses
Automaticity
A person does not know what a consequence means for it to work
Operant conditioning occurs automatically
Automatic reinforcement
Reinforcement that occurs independent of social mediation of others
Naturally produced sensory consequences
AKA’s for automatic reinforcement
Sensory
Self-stimulatory behaviors
Stereotypy
Automatic punishment
Punishment occurring independent of the social mediation of others
Positive Reinforcement
Present or increase intensity of stimulus that will increase frequency of behavior in the future
Negative Reinforcement
Withdraw or decrease intensity of stimulus that will increase frequency of behavior in the future
Positive Punishment
Present or increase intensity of stimulus that will decrease frequency of behavior in the future
Negative Punishment
Withdraw or decrease intensity of stimulus that will decrease frequency of behavior in the future
Reinforcement does not only strengthen rate, can also strengthen
Duration
Latency
Magnitude
Topography
A response becomes more frequency in the future if
A reinforcer or an increase in a reinforcer has followed it within 0-60 seconds in the past.
Immediacy of the reinforcer is
CRITICAL
Delayed consequences are not
technically reinforcement but can influence behavior
What does reinforcement do?
Makes antecedent stimulus conditions relevant
Changes what comes after behavior and before
Creates stimulus control, making responding in the presence of the SD more likely
When SD added- 2 term turns into 3 term of discriminated operant
Reinforcement depends on motivation
Unwanted effects of reinforcement
Can be temporary
Most EO’s for behaviors maintained by negative reinforcement can be viewed aversive events
Relying on contrived reinforcers
Internal motivation may be lost
Other people confusing reinforcement with bribery
5 Types of Positive Reinforcement
EATSS Edible Activity Tangible Social Sensory
2 Types of Negative Reinforcement
Escape
Avoidance
Escape
A behavior allows escape from an ongoing aversive stimulus
Avoidance
A response that prevents or postpones the presentation of a stimulus
2 Types of Avoidance
Discriminated Avoidance
Free-Operant Avoidance
Discriminated Avoidance
A contingency in which responding in the presence of a signal prevents the onset of a stimulus from which escape is the reinforcer
SD is a warning or signal
Ex. Checking traffic to avoid the freeway and taking surface streets
Free-Operant Avoidance
No warning
A contingency in which responses at any time during the interval prior to the scheduled onset of an aversive stimulus delays the presentation of the aversive stimulus
Ex. Just deciding not to take the freeway without checking traffic report
Ethical warning about negative reinforcement
Creating an aversive condition for an individual may be unethical and can bring about other challenging behaviors
Unconditioned reinforcer/reinforcement
A stimulus change that can increase future frequency of behavior without prior pairing
No learning history required
AKA’s for Unconditioned reinforcer/ment
UCR
Primary Reinforcer
Unlearned Reinforcer
Conditioned reinforcer/ment
When a previously neutral stimulus acquires the ability to function as a reinforcer through stimulus-stimulus pairing with one or more unconditioned or conditioned reinforcers
Learning history required
Products of ontogeny
AKA’s for Conditioned reinforcer/ment
CR
Secondary Reinforcer
Learned Reinforcer
Generalized conditioned reinforcer
A type of conditioned reinforcer that has been paired with many unconditioned and conditioned reinforcers
Doesn’t depend on MO
Less susceptible to satiation
AKA’s for Generalized conditioned reinforcer
Generalized Reinforcer
GCSR
Punishment
When a response is followed immediately by a stimulus that decreases future frequency of similar responses
Defined by function
Defined by future effects on behavior
2 term contingency- Bx—-> Consequence
Becomes 3 term when adding antecedent when occurs only in some conditions (Discriminative Effects of Punishment
AKA’s for punishment
SD-
SD p
SP
Punishment based SD
Threats are not
Punishment
Recovery from Punishment
When punishment stops effects are not permanent
Rate of behavior will increase
Unwanted effects of punishment
Society dislikes punishment
Can be temporary
People enacting procedures may be negatively reinforced
Does not address the cause of behavior
Emotional and aggressive reactions may be produced
Escape and avoidance of people implementing or settings
Imitation
Requires lots of supervision, resources, and time
Behavioral contrast may occur
Behavioral Contrast
A phenomenon in which change in one component of a multiple schedule increases or decreases the rate of responding on that component that is accompanied by a change in the response rate in the opposite direction on the other unaltered component of the schedule
Ex. Boss yells at employee- Employee working hard when boss is around and doesn’t when he isn’t
Punisher vs. Aversive Stimulus
A stimulus change that decrease the future frequency of the behavior that immediately precedes it
An unpleasant stimulus