ETECH|LESSON 1 Flashcards
It is to give power to something or someone to promote self-actualization or in this case, is to enhance your knowledge about a certain topic
empowerment
deals with the use of different communication technologies such as mobile phones, telephones, internet, etc. to locate, save, send and edit information.
ICT
what is Philippines called in terms of ICT?
- “ICT Hub of Asia
- “The selfiest Cities around the World”
Measuring the Information Society by the Internationl Telecommunication Union, 2013 edition - There are _______ cellphones per ___ Filipinos in the year 2012
There are 106.8 cellphones per 100 Filipinos in the year 2012
It is also known as WWW or W3 introduced by Tim Berners-Lee. It consists of different pages that are formatted in a markup language called HTML (Hypertext Markup Language) and linked to each other that contain text, graphics, multimedia files, hyperlinks, etc.
World Wide Web
who introduced the world wide web?
Tim Berners-Lee
what does HTML mean?
Hypertext Markup Language
without interactivity
WEB 1.0
- The first development of the World Wide Web where web pages are static.
WEB 1.0
It is also known as a flat or stationary page and it cannot be manipulated by users.
WEB 1.0
- era (1990–2000) where the role of a user is limited to reading information provided by the content producers.
WEB 1.0
- There is no option given for user or consumer to communicate back the information to the content producers.
WEB 1.0
- Example are static web sites and personal sites.
WEB 1.0
who coined the term WEB 2.0?
Darcy DiNucci (January 1999)
example of WEB 2.0
Social networking sites
blogs
wikis
video sharing sites
hosted service
web applications
It is a dynamic web page where users can interact with the page like creating a user account, posting comments, uploading files and images, and others.
WEB 2.0
Key Features of WEB 2.0 (6)
Folksonomy
Rich User Experience
Mass Participation
User Participation
Software as a Service
Long Tail
the era (2000–2010 and continues even now) which facilitates interaction between web users and sites which intern allows users to communicate with other users.
WEB 2.0
1990–2000
WEB 1.0
2000–2010 and continues even now
WEB 2.0
users can classify and arrange information by adding tags or labels. The pound sign (#) is used in Facebook, Twitter, Instagram, and other social networking sites.
Folksonomy
users can have high interaction with the content of the page and can achieve the level of expertise.
Rich User Experience
users can put content on their own on the web page like comment, evaluations, etc.
User Participation
– A site that offers services and brings individuals and businesses into selling different goods and commodities such as shopping sites like Lazada, Shopee, Zalora, and others.
Long Tail
– users can subscribe to software when needed instead of purchasing it.
Software as a service
sharing of diverse information through universal web access.
Mass Participation
2010 - above
WEB 3.0
“The web we know now, which loads into a browser window in essentially static screenfuls, is only an embryo of the Web to come. The first glimmering of the Web 2.0 are beginning to appear, and we are jsut starting to see how that embryo might develop.” Fragmented Future
WEB 2.0
The semantic web provides a common framework that allows data to be shared and reused across application, enterprise, and community boundaries.
WEB 3.0 and the SEMANTIC WEB
read-write-execute
WEB 3.0 and the SEMANTIC WEB
The aim of ____ is to have machines (or servers) understand the user’s preferences to be able to deliver web content specifically targeting the user
WEB 3.0 and the SEMANTIC WEB
Problems with WEB 3.0 (5)
Compatibility
Security
Vastness
Vagueness
Logic
In this era computers can interpret information like humans via Artificial Intelligence and Machine Learning.
Which help to intelligently generate and distribute useful content tailored to a particular need of a user.
WEB 3.0 ad the semantic web
HTML files and current web browsers could not support Web 3.0
Compatibility
The user’s security is also questioned since the machine is saving his or her preferences.
Security
Certain words are imprecise. The words “old” and “small” would depend on the user.
Vagueness
The World Wide Web already contains billions of web pages.
Vastness
Since machines use logic, there are certain limitations for a computer to be able to predict what the user is referring to at a given time.
Logic
The 4 Properties of Web 3.0
Semantic Web
Artificial Intelligence
3D Graphics
Ubiquitous
along with artificial intelligence are the two cornerstones of web 3.0. The __________ will help teach the computer what the data means and that will evolve artificial intelligence that can utilize that information.
SEMANTIC WEB
In the field of computer science, artificial intelligence, and sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals. As such, artificial intelligence will help machines become more intelligent to satisfy the needs of users.
ARTIFICIAL INTELLIGENCE
The three-dimensional design is being used extensively in websites and services in Web 3.0 such as online games, e-commerce, real-estate industry etc.
3D GRAPHICS
the founder of Second Life
Philip Rosedale
Philip Rosedale, the founder of Second Life, believes that virtual identities will become as popular as email addresses and mobile phones. This may seem far-fetched but remember that just 20 years ago in 1997, only a handful of people owned their email addresses. There is every chance that the amount of people with 3D identities is going to be on the rise.
3D GRAPHICS
means the idea of existing or being everywhere, especially at the same time i.e., omnipresent. We have already got this feature in Web 2.0. Think of social media websites like Instagram, users capture images on the camera and they can upload and distribute it online where they become their intellectual property. The image thus becomes accessible everywhere.
Ubiquitous
Trends in ICT (10)
Convergence
Social Media
Social Network
Social News
Bookmarking Sites
Media Sharing
Microblogging
Blogs and Forums
Mobile Technologies
Assistive Media
6 TYPES OF SOCIAL MEDIA
Social Network
Social News
Bookmarking Sites
Media Sharing
Microblogging
Blogs and Forums
it refers to the fusing of technological advancement to work on a
similar task.
Example: Using a smartphone as a camera in taking pictures instead of DSLR camera.
CONVERGENCE
an application and website where user can communicate,
create and share content and participate in online communities.
SOCIAL MEDIA
A website where people with the same come together to share information. Examples: Twitter, Instagram, Facebook
SOCIAL NETWORK
A website where users can post stories and are ranked based on popularity through voting. Examples: Digg, Reddit, Propeller, Slashdot, Fark
SOCIAL NEWS
A website that allows you to share and store internet bookmarks, articles, posts, blogs, images, and others. Examples: Pinterest, StumbleUpon, Dribble
BOOKMARKING SITES
– A website that allows you to share and store multimedia files such as video, photos, and music. Examples: Instagram, YouTube, Flickr
MEDIA SHARING
a website that allows you to broadcast short messages. Examples: Twitter, Tumblr, Meetme
MICROBLOGGING
a discussion website that allows users to ask questions and comment on a journal posted by an individual or group. Examples: WordPress, Blogger
BLOGS AND FORUMS
a technology used in cellular and other devices such netbook, laptop, tablet, smartphones, etc.
MOBILE TECHNOLOGIES
A platform that assists people with disabilities. It will guide an individual like a blind person by using an audio recording.
ASSISTIVE MEDIA
Examples: Twitter, Instagram, Facebook
Social Network
Examples: Digg, Reddit, Propeller, Slashdot, Fark
Social News
Examples: Pinterest, StumbleUpon, Dribble
Bookmarking Sites
Examples: Instagram, YouTube, Flickr
Media Sharing
Examples: Twitter, Tumblr, Meetme
Microblogging
Examples: WordPress, Blogger
Blogs and Forums