CS401A's Prelims: Comp. Sys. Architect. Module 02 Flashcards

For preliminary exams.

1
Q

is a fact, figure, or information that is represented in a set of bits - ones and zeros.

A

Data,

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2
Q

It is a name given to a specific kind of file.

A

File Type

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3
Q

It is a unique file identifier and may be named by a human or a computer.

A

File Name

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4
Q

It is a 1- to 4-letter character identifier for the specific file type.

A

File Extension

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5
Q

It is a common identifier for file extension.

A

File Extension Icon

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6
Q

It is a program associated with the file extension.

A

File Association

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7
Q

It is a structure or layout of a computer file in terms of how data is contained and organized.

A

File Format

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8
Q

It provides additional information about a certain item’s content.

A

Metadata

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9
Q

These are setting associated with computer files that grant or deny certain right to how a user or the operating system can access that file.

A

File Attributes

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10
Q

It allows a file to be read, but nothing can be written to the file or changed.

A

Read-only

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11
Q

It tells Windows Backup to back up the file.

A

Archive

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12
Q

It is a system file.

A

System

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13
Q

It is a file that cannot be seen when doing a regular directory.

A

Hidden

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14
Q

was originally developed as a standard by the ANSI.

A

American Standard Code for Information Interchange (ASCII)

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15
Q

has also defined 8-bit extensions to the original ASCII codes that provide various symbols, line shapes, and accented foreign letters for the additional 128 entries.

A

American National Standards Institute (ANSI)

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16
Q

Its use is restricted mostly to IBM and IBM-compatible mainframe computers and terminals.

A

Extended Binary Coded Decimal Interchange Code

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17
Q

supports approximately a million characters, using a combination of 8-bit, 16-bit, and 32-bit words.

18
Q

16-bit code pages,
which allows space for about a million characters.

A

called planes,

19
Q

are images that are characterized using an image scanner, digital camera or mobile device, or video camera frame grabber.

images (e.g., photographs and paintings)

A

Bitmap objects

20
Q

are images made up of graphical shapes that can be defined geometrically.

graphical shapes (e.g., lines and curves)

A

Graphical objects

21
Q

was first developed by CompuServe in 1987 as a proprietary format that would allow users to store and exchange online bitmap images in 256 colors on different computing platforms.

A

Graphics Interchange Format (GIF)

22
Q

Now, it is extensively used on the Web due to its animated frame-by-frame images.

A

Graphics Interchange Format (GIF)

23
Q

Is the best known compressed alternative to GIF.

A

Portable Network Graphics (PNG)

24
Q

can store up to 48 bits of color per pixel and can store a transparency percentage value and a correction factor for the color in a monitor or printer.

A

PNG (Portable Network Graphics)

25
Q

employs a compression algorithm to reduce the amount of data stored and transmitted.

A

Joint Photographers Expert Group (JPEG)

26
Q

This algorithm reduces the image resolution under certain circumstances, particularly for sharp edges and lines.

A

Joint Photographers Expert Group (JPEG)

27
Q

are a result of a sequence of bitmap image frames.

A

Video images

28
Q

is determined by a codec or encoder/decoder algorithm referred to as a “container”.

A

The video format

29
Q

serves as a superstructure to
encode, decode, hold, and stream video.

A

The container

30
Q

that converts the analog value to a digital (binary) equivalent (consists of sampling, quantization, and encoding).

A

ADC (Analog-to-Digital Converter)

31
Q

lays out of the analog signal in a graph.

32
Q

layers the discrete signal in the analog signal with less margin of error.

A

Quantization

33
Q

converts discrete signals into highs (1) and lows (0), hence the binary equivalent of a time-bound discrete signal.

34
Q

These are data types represented as interpretation from programming languages.

A

Internal Computer Data

35
Q

constant values (true/false)

36
Q

alphanumeric character code

37
Q

user-defined data type

A

Enumerated

38
Q

whole numbers (+ / -)

39
Q

numbers with a decimal portion

A

Real / Float

40
Q

compresses the data in such a way that the application of a matching inverse algorithm restores the compressed data exactly to its original form.

A

Lossless algorithm

41
Q

operates on the assumption that the user can accept a certain amount of data degradation as a trade-off for the savings in a critical resource.

A

Lossy algorithm