Confidence Flashcards

1
Q

Confidence:

A

A belief in the ability to master a task

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Characteristics of sports performers with high self-confidence:

A
  • try harder
  • approach behaviour
  • take more risks
  • more likely to win
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Confidence can be affected by:

A
  • vary in intensity
  • dependent on the situation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Trait confidence:

A
  • Consistent level of confidence shown in the most situations
  • Player is happy to take part and anxiety is low
  • Athlete rates their ability to perform across a range of sports
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

State confidence:

A
  • specific situation
  • temporary and can vary depending on the interaction of the influence of experience and personality
  • Concerned with how the performer rates their ability to perform at a particular moment
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

4 parts of vealeys model:

A
  • Competitive orientation
  • Objective sport situation
  • Result outcome
  • State confidence
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Vealeys model: Competitive orientation

A
  • Degree to which a performers is drawn to challenging situations
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Vealeys model: Objective sport situation

A
  • The performer takes into account the situation in which the task is being undertaken
  • Combination of skill and situation
  • Skill = success, state and trait confidence increase
  • Conditions the skill was performed in are taken into account
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Vealey’s model: Result outcome

A
  • Player evaluates how well the skill performed
  • May lead to improvement in confidence
  • Directly affect of state/trait confidence
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Vealey’s model: State confidence

A

A belief in the ability to master a specific sporting situation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Bandura’s self-efficacy theory:

A
  • Confidence may vary with situation and from moment to moment
  • Self-efficacy is the belief in the ability to master a specific sporting situation
  • Self-esteem occurs as a result of increased confidence
  • The willingness to compete and persist with the activity increases
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

4 parts of Banduras self-efficacy theory:

A
  • Performance accomplishments
  • Vicarious experience
  • verbal persuasion
  • emotional arousal
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Banduras self-efficacy: Performance accomplishments:

A
  • influenced by what you have done in the past
  • can be enhanced if the players not only achieve, but win and enjoy
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Banduras self-efficacy: Vicarious experience

A
  • watching others doing the same task and being successful
  • the effect of seeing others do well is enhanced if the ‘model’ are perceived to have a similar ability to the performer
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Banduras self-efficacy: verbal peruasion

A
  • reinforcement and encouragement
  • praise from others (coach, fellow players and spectators)
  • Even more significant if received from those held in high esteem
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Bandura self-efficacy: Emotional arousal

A
  • Perception of the effects of anxiety on performance
  • keeping calm and maintaining control is essential to a good performance
17
Q

How to improve confidence:

A
  • control arousal with relaxation techniques
  • identify past successful performances
  • support and encouragement
  • set achievable goals
  • mental rehearsal
18
Q

Home-field advantage:

A
  • Balance between confidence and anxiety
  • Home audience increases players motivation
  • familiar home setting means player play fluently
  • Home = ‘functional assertive behaviour’ = home team have more drive
  • home audience have a negative effect on the away team due to hostile chanting
  • the bigger and more supportive the crowd, the better the effect