Confidence Flashcards
1
Q
Confidence:
A
A belief in the ability to master a task
2
Q
Characteristics of sports performers with high self-confidence:
A
- try harder
- approach behaviour
- take more risks
- more likely to win
3
Q
Confidence can be affected by:
A
- vary in intensity
- dependent on the situation
4
Q
Trait confidence:
A
- Consistent level of confidence shown in the most situations
- Player is happy to take part and anxiety is low
- Athlete rates their ability to perform across a range of sports
5
Q
State confidence:
A
- specific situation
- temporary and can vary depending on the interaction of the influence of experience and personality
- Concerned with how the performer rates their ability to perform at a particular moment
6
Q
4 parts of vealeys model:
A
- Competitive orientation
- Objective sport situation
- Result outcome
- State confidence
7
Q
Vealeys model: Competitive orientation
A
- Degree to which a performers is drawn to challenging situations
8
Q
Vealeys model: Objective sport situation
A
- The performer takes into account the situation in which the task is being undertaken
- Combination of skill and situation
- Skill = success, state and trait confidence increase
- Conditions the skill was performed in are taken into account
9
Q
Vealey’s model: Result outcome
A
- Player evaluates how well the skill performed
- May lead to improvement in confidence
- Directly affect of state/trait confidence
10
Q
Vealey’s model: State confidence
A
A belief in the ability to master a specific sporting situation
11
Q
Bandura’s self-efficacy theory:
A
- Confidence may vary with situation and from moment to moment
- Self-efficacy is the belief in the ability to master a specific sporting situation
- Self-esteem occurs as a result of increased confidence
- The willingness to compete and persist with the activity increases
12
Q
4 parts of Banduras self-efficacy theory:
A
- Performance accomplishments
- Vicarious experience
- verbal persuasion
- emotional arousal
13
Q
Banduras self-efficacy: Performance accomplishments:
A
- influenced by what you have done in the past
- can be enhanced if the players not only achieve, but win and enjoy
14
Q
Banduras self-efficacy: Vicarious experience
A
- watching others doing the same task and being successful
- the effect of seeing others do well is enhanced if the ‘model’ are perceived to have a similar ability to the performer
15
Q
Banduras self-efficacy: verbal peruasion
A
- reinforcement and encouragement
- praise from others (coach, fellow players and spectators)
- Even more significant if received from those held in high esteem