5.1-5.3 Learning and early development Flashcards

1
Q

nonassociative learning

A

habituation, sensitization

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2
Q

habit

A

action repeated until it becomes automatic

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3
Q

habituation/dishabituation

A

“tuning out” a stimulus (trains at night)

“going away for vacation”

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4
Q

sensitization

A

increase in responsiveness due to repeated application of stimulus (the opposite of habituation)

does not result in long-term behavior change

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5
Q

desensitization

A

no longer sensitized (loud noises no longer bother somebody who was at a rock concert)

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6
Q

associative learning

A

classical conditioning and operant conditioning

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7
Q

classical conditioning

A

Pavlov’s dog (“Pavlov the russian classical composer”)

This whole thing is called CONDITIONING

Neutral stimulus - does not mean anything on its own

Unconditioned stimulus - reflex (sight of food)

Unconditioned response - salivation

Conditioned stimulus - “the bell”, paired with neutral stimulus (originally neutral stimulus)

Conditioned response - same as unconditioned response, a learned response

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8
Q

AES of CC

A

Acquisition (learning the conditioned response) - when neutral stimulus and unconditioned stimulus are PAIRED

Extinction - unpairing

Spontaneous recovery - extinct conditioned response occurs again

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9
Q

Generalization and Discrimination of CC

A

generalization is when similar stimuli evoke the conditioned response; discrimination is when similar stimuli do not evoke a CR

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10
Q

TA (conditioning)

A

TASTE AVERSION

short acquisition phase, long extinction

averse to smell, taste, or even sight of a specific food

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11
Q

operant

A

“operations: the one who punishes (+) and rewards (-)”

Skinner was kinky =

Skinner’s box

Principle of REINFORCEMENT

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12
Q

Reinforcement/Punishment

A

Negative = REMOVAL

Reinforcement - doing something to INCREASE a behavior

  • Positive: a reward - food (hippocampus)
  • Negative: removal a punishment - removal of electric shocks (amygdala)

Punishment - doing something to DECREASE a behavior

  • Positive: twenty push-ups for saying something bad
  • Negative: removal of free-time for children that misbehave

Positive: an addition
Negative: removal/subtraction

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13
Q

primary reinforcers

A

innately satisfying or undesirable

primary negative reinforcer - avoiding pain

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14
Q

secondary reinforcers

A

paired with primary reinforcer

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15
Q

reinforcement schedule

A

continuous - every good behavior is reinforced

intermittent - some good behaviors are reinforced

Continuous - rapid acquisition of behavior, but also rapid extinction

Intermittent - slower acquisition, but greater persistence

Ideally, you continuously reinforce at first, then change to intermittent

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16
Q

types of reinforcement schedules

A
  1. fixed ratio (10 clicks per food) - high rate of response
  2. variable-ration (variable clicks per food) - high rate of response
  3. fixed-interval (set period of time) - clicks INCREASE as time ends - think about workers and boss who comes by every 1 hours
  4. variable interval - low but steady rate of response
17
Q

Reinforcement schedule table (DRAW)

A

p. 144

18
Q

Escape and avoidance (operant)

A

escape - avoiding an aversive stimulus by engaging in a particular behavior (temper tantrum to avoid eating vegetables)

avoidance - avoiding confronting an aversive stimulus (faking an illness)

19
Q

modeling

A

copying somebody else because you see how successful that behavior is

sometimes people still model without seeing the consequences

BBBBandura-BBBBobBBBo Doll - imitation is very influential

20
Q

peripheral versus central

A

persuasion

peripheral - the “HAIR” dictates the argument
central - CONTENT

21
Q

three characteristics of persuasion

A
  1. message - logic, number of key points, superficial things
  2. Source - expertise, knowledge, venue (NEJM)
  3. Target - self-esteem, intelligence, mood
22
Q

Elaboration likelihood model: Central versus Peripheral (DRAW DIAGRAM)

A

p. 151

23
Q

social cognitive theory

A

cognition, learning, social influence -> affect attitude changes

24
Q

reciprocal determinism

A

behavior personal factors environment (Sally joins the soccer team) The INTERTWINED nature (Bandura – OBBBBservational learning)

25
Q

adoption profiles

A

hereditary: agreeableness, extraversion, introversion

adopted traits: attitudes, values, manners, faith, politics

26
Q

separated MZ twins

A

remarkably similar in terms of tastes, physical abilities, personality, interests, attitudes, and fears

27
Q

reflexes - DRAW (p. 157)

MRSBTPW

A

MRSBTPW

Moro
Rooting
Sucking
Babinski
Tonic neck
Palmar
Walking/stepping
28
Q

Motor development - DRAW (p. 158)

A

p. 158

Reflexive
Rudimentary - first voluntary movement
Fundamental - running, jumping, throwing, catching - highly influenced by environment - physical activities and games
Specialized - specific tasks (TRANSITIONAL -> APPLICATION)

29
Q

Last area of brain to develop

A

association areas - thinking/memory/language

30
Q

Harlow experiments

A

the monkeys did not develop correctly, females would kill their offspring

31
Q

Three parenting styles

A

Authoritarian, permissive, authoritative (last is best)