Weapons Flashcards
Range Cards
Basis for the Fire Plan at a sector Level
4 weapon rules
- Treat - every weapon as if loaded
- Never- point at anything you don’t intend to shoot
- Keep- finger off trigger until ready to fire
- Keep- weapon on safe until ready to fire
4 weapon conditions
- chambered
- N/A
- Loaded
- Empty
Weapons used by NCF
- M9
- M4
- M500
- M203
- MK19
- 240B
- M2
- M136
Malfunction
Mechanical Failure
Misfire
Failure to fire
Cyclic rate of fire-
Theoretical number of rounds a weapon can fire in one minute
Sustained rate of fire
Actual rate of fire a weapon can deliver for an indefinite period of time without overheating
Cycle of operation
- Feeding
- Chambering
- Locking
- Firing
- Unlocking
- Extracting
- Ejecting
- cocking
Trajectory
Flight path of bullet
Breech
Rear of the Barrel
Bore
Hole in the Barrel
Chamber
largest part of the barrel where the round sits
Muzzle
Front of the Barrel
Muzzle velocity
Speed bullet travels out of the Muzzle
Max Range
Greatest distance round will travel
Max Effective Range
Greatest distance expected to fire accurately
Orange/ Red Ammunition
Tracer
Violet Ammunition
Blanks
Black Ammunition
Armor Piercing
Aluminum Ammunition
Armor piercing; Incendiary
Green/ Brass
Standard
7 Types of Grenades
- Frag
- Illumination
- Smoke
- Incendiary
- Chemical
- Training
- Concussion
6 Characteristics of a Claymore
- Directional fixed mine
- Aim 8ft high at 50 meters
- 50-60 meters kill
- 100 meters effective
- 250 meters dangerous
- Danger area 100 meters behind mine