Unit 3 Terms Flashcards
the schedule dictates they have to make the same number of responses every time to receive a reinforcer
Fixed Ratio
FR-#
the number of responses needed to make a reinforcer changes
Variable Ratio
VR-#
fastest
a schedule in which the reinforcer is delivered following the first response emitted after a fixed amount of time has passed
Fixed Interval
FI-#
a schedule in which the reinforcer is delivered following the first response emitted after a variable amount of time has passed
Variable Interval
VI-#
gambling
vigilance
every response reports a reinforcer
continuous reinforcement
CRF
Which performance based schedule often produces a scallop pattern?
Fixed Interval
FI
Which performance based schedule often produces rates that are moderate and uniform?
Variable Interval
VI
When behavior occurs in the presence of a novel stimulus (that resemble an SD)
generalization
An antecedent that produces a behavior typically used as a result of a different antecedent
Novel stimulus
What are the three techniques for encouraging generalization?
train and hope, generalization training, and similar stimuli
Teach the organism the desired behavior in one stimuli
Train and hope
Most used
Teach the organism the desired behavior in one stimuli, reteach it intended stimuli???
Generalization
Best one
Teach the organism the desired behavior in a controlled stimuli, making the stimuli present in testing situation
Similar stimuli
The procedure in which a stimulus is delivered contingent upon a behavior and the rate of that behavior decreases
positive punishment
The procedure in which a stimulus is withdrawn contingent upon a behavior and the rate of that behavior decreases
negative punishment
if the consequence decreases the future probability of the behavior
punisher
if the consequence decreases the future probability of the behavior by added something to the environment
positive punisher
if the consequence decreases the future probability of the behavior by withdrawing a stimulus
negative punisher
A procedure for determining why inappropriate behavior occurs
Functional Analysis
FA
Contingent removal of an organism from a reinforcing environment or activity for some period of time
time out
form of negative punishment
aversive stimuli do not punish behavior unless delivered same time upon behavior
contingency
Delay aversive don’t deter much behavior
immediacy
larger magnitude punishers are more effective (time out from something really awesome)
size
The more motivated one is for the reinforcer, the less effective punishment will be
establishing operation
Overt, voluntary behavior emitted where more than one action could have been taken
Choice
you have not made a choice until you take action
overt
you choose what happens
voluntary
To predict and influence complex human choices we use
The Matching Law
B1/(B1+B2) = R1/(R1+R2)
Who invented the matching law?
Herrnstein
Picking the sooner-smaller over the larger-later
Delay Discounting