Skill Acquisition Flashcards
Skill
This is a specific and defined task that can be learned and practiced
Closed skills
A skill performed in a predictable enviroment
Open skill
A skill performed in an unpredictable environment, where the performer has to react and adjust to the changing nature of the situation
Characteristics of a skill
LACE FACE
Learned,
aesthetically pleasing
Consistent
Efficient
Fluent
Accurate
Controlled
Economical
Gross skill
A skill performed using large muscle groups
Fine skill
A skill that uses smaller more intricate muscle groups
Self paced/externally paced
When the performer controls/has no control the start and speed of the skill
What’s a discrete skill
One where it has a clear start and end
Continuous skill
Brings together discrete skills in a repetitive movement
Serial skill
Contains several discrete skills in order to make a more integrated movement
Simple/ complex skill
A skill that requires few decisions to be made when being performed
A skill that requires many decisions to be made when performed
Transfer learning definition
The effect of the learning and performance of one skill on the learning and performance of another
What are the four types of transfer learning
Positive - When the learning of one skill helps another
Negative - When the learning of one skill hinders another
Zero - When the learning of one skill has no impact on the learning of another
Bilateral - When the learning of one skill is passed across the body from limb to limb
How to maximise positive transfer
Highlight the similarities - uses similar muscles, actions and timing
Make sure the skill is well learned and is autonomous
Plan progressions and make sure that practice situation are realistic
Confident and motivated players
How can you prevent negative transfer
Highlight the differences and eliminate bad habits
Identify elements that might hinder transfer
Misunderstanding movements
Whole practise
Practising the skill in it’s entirety
Should be used when the skill is fast, closed, self paced and simple
Gives fluency a feel of the skill
Not for beginners, too much info, can fatigue, lose motivation
Whole part whole practise
Assessing the skill, identifying a weakness to practise, then putting the skill back together
To be used when the skill is complex, fast, difficult to isolate parts of the skill
Shows weakness, corrects it
However time consuming, if the first part is incorrect all is lost, negative transfer
Progressive parts
Practising the first part of the skill then adding parts gradually.
Should be used when skill is complex, serial, and externally paced
Keeps links between stages , reduces danger, reduces demand, focuses on weaknesses
However time consuming, if the first part is incorrect all is lost, negative transfer
Learning
A permanent change in behaviour as a result of practise
Performance
A temporary occurrence that can change from time to time because of many extra and internal influences
What are the 3 stages of learning
Cognitive, associative and autonomous stage
What is the cognitive stage
You learn what is needed to complete the skill
Frequent errors occur
Attention to desicions and step by step procedures
Lots of thinking
Perform skill slowly
Requires feedback
What is the associative stage
A period of consolidation of correct or nearly correct movement responses
Learner begins to make use of intrinsic and kinaesthetic feedback
Begins to compare the performance to mental model
Begins to pay attention to concurrent feedback
Begin to use more complex and detailed cues
Learned performs the skill under various situations
What is the best way to learn the cognitive stage
Have skill demonstrated - ensure visual aid and mental picture
Allow time for practise and by re demonstrating the skill
Don’t overload learner with info