Pre-Battle System Flashcards
What is the general sequence for the pre-battle system?
- Determine invader/defender
- Determine territory type
- Set battle location (on PBS map)
- Select and place terrain
- Outscouting
- Deploy army (includes flank marches and ambushes)
(QRS)
How do you determine invader/defender?
- Roll a white to red die for mediocre to legendary army commander, rerolling ties.
- Winner chooses to be invader/defender.
- If won with a skull, winner can choose a strategic intercept as invader.
(QRS)
How do you determine the territory type?
- After invader/defender selected, each draws PBS cards as indicated by the army builder.
- Each the secretly chooses one which are revealed simultaneously.
- Winner choose a territory type from the defender’s list, ties go to defender.
(QRS)
During the pre-battle system, when are played cards returned to the pack?
After the entire pre-battle system has been completed.
(QRS)
How large are compulsory terrain pieces?
From 6 BW x 6 BW to 10 BW x 10 BW.
(QRS)
How large are optional terrain pieces?
From 4 BW x 4 BW to 8 BW x 8 BW.
(QRS)
How wide is a deep water secure flank?
Up to 6 BW.
(QRS)
How wide are the flank sectors?
10 BW.
(QRS)
What is the order of terrain selection and placement?
* Defender places a secure deep water flank, or:
* Defender followed by invader place secure flank terrain pieces. These are on player's own side, compulsory sized, not moved, and may touch each other. * Choose compulsory items alternately, starting with defender. * Place compulsory items alternately, starting with defender. * Choose optional items alternately, starting with defender. * Place optional items alternately, starting with defender.
(QRS)
How many terrain pieces are selected for the Very Dense terrain type?
- Compulsory: 2 Rough/Open Area and 2 Difficult
- Optional: Up to 3 any per player
(QRS)
How many terrain pieces are selected for the Dense terrain type?
- Compulsory: 1 Rough/Open Area and 2 Difficult (total)
- Optional: Up to 2 any (each player)
(QRS)
How many terrain pieces are selected for the Normal terrain type?
- Compulsory: 2 Rough/Open Area/Difficult (total)
- Optional: Up to 2 any (each player)
(QRS)
How many terrain pieces are selected for the Open terrain type?
- Compulsory: 1 Rough/Open Area/Difficult (total)
- Optional: Up to 1 (each player, no impassable)
(QRS)
How many terrain pieces are selected for the Featureless terrain type?
- Compulsory: none
- Optional: Up to 1 (no impassable)
(QRS)
When dicing for terrain placement, where do you place terrain based on the die roll?
- 1/2 = left flank (from rolling player’s perspective)
- 3/4 = center
- 5/6 = right flank
- odd = must touch edge
(QRS)