Movement Flashcards
What are the movement distances and terrain effects for close infantry?
3 BW in Good Going
3 BW in Rough (Affected)
2 BW in Difficult (Badly Affected)
(QRS)
What are the movement distances and terrain effects for loose infantry?
3 BW in Good Going
3 BW in Rough
3 BW in Difficult (Affected)
(QRS)
What are the movement distances and terrain effects for skirmish infantry?
4 BW in Good Going
4 BW in Rough
3 BW in Difficult (no effects in any terrain)
(QRS)
What are the movement groupings for Cv/Cm?
- Close Cv/Cm or those with ArmHrs
- Other loose Cv/Cm
- Skirmish Cv/Cm
(QRS)
What are the movement distances and terrain effects for close Cv/Cm (or with ArmHrs)?
4 BW in Good Going
2 BW in Rough (Badly Affected)
1 BW in Difficult (Badly Affected)
(QRS)
What are the movement distances and terrain effects for loose Cv/Cm (excl with ArmHrs)?
5 BW in Good Going
3 BW in Rough (Affected)
2 BW in Difficult (Badly Affected)
(QRS)
What are the movement distances and terrain effects for skirmish Cv/Cm?
6 BW in Good Going
4 BW in Rough
3 BW in Difficult (Affected)
(QRS)
What are the movement groupings for chariots?
- Close chariots or those with ArmHrs
- Other loose chariots
(QRS)
What are the movement distances and terrain effects for close chariots (or with ArmHrs)?
4 BW in Good Going
1 BW in Rough (Badly Affected)
not allowed in Difficult
(QRS)
What are the movement distances and terrain effects for loose chariots (excl with ArmHrs)?
5 BW in Good Going
2 BW in Rough (Badly Affected)
not allowed in Difficult
(QRS)
What are the movement distances and terrain effects for elephants?
4 BW in Good Going
3 BW in Rough
2 BW in Difficult (Affected)
(QRS)
What are the movement distances and terrain effects for battlewagons and mobile camps?
2 BW in Good Going
1 BW in Rough (Badly Affected)
not allowed in Difficult
(QRS)
What are the movement distances and terrain effects for artillery SuGs?
2 BW in Good Going
1 BW in Rough (Badly Affected)
not allowed in Difficult
(QRS)
How large a block can a general prompt?
2 to 5 UGs for mediocre -> legendary.
(QRS)
What modifiers are there when determining evade distance with a variable move distance roll?
- -2 BW if skirmish response
- -1 to die roll if poor
- -1 to die roll if cantabrian or african
- +1 to die roll (optional) if superior or exceptional
(QRS)
In what direction can you make a skirmish or run away response?
- away from charge
- to front
- to rear
(QRS)
What happens when a standing alone general is contacted by friends?
It is displaced the minimum necessary to make room.
(p. 79, #7)
What happens when a standing alone general is contacted by enemies?
It gets an immediate free move.
(p. 79, #7)
What happens when a general with a UG is contacted by another UG (either friend or enemy)?
In order of preference:
- Shift to the other side of the current file
- To the nearest file with space available
- Treat as with original file and replace when space becomes available
(p. 79, #7)
When with a UG, what free moves can a general choose to make?
None for elective moves. You move, you pay a card.
(p. 79, #7)
Can a general move to join a UG in the charge phase and then prompt them to charge?
No, a general only gets one move in a phase.
(p. 79, #8)
What happens to a general with a UG if that UG moves off the table?
The general stops at the table edge.
(p. 79, #8)
When can you apply a general’s colour upgrade?
- Once per phase
- For a prompted action they are involved in.
(p. 79, #9)
When can you hold more cards than your allowance?
- A professional general can hold one more than their allowance at the end of a turn.
- When a general is killed, their card allowance drops by 1 (unless mediocre - but then your are stunned and do lose your cards), but you don’t have to lose any cards as a result.
(p. 79, #10; p. 93, D3)
When can UGs violate the normal formation rules.
- When in combat, they may end up any any formation as dictated by the combat mechanics.
- They can also contract 1 rank during a charge as long as they remain at least 2 files wide.
(p. 79, #11; p. 119, penultimate bullet)
What prompted actions are allowed for UGs when in combat?
- MF1/MF2
- Breakoff moves F2-F4
(p. 79, #11)
What is a legal formation when out of combat?
- At least 2 files wide
- No more than 4 ranks deep
(p. 80, #12)
If a UG is not in a legal formation, when does it reform?
Immediately when out of combat. (And so before executing a pursuit after their opponent has routed.)
(p. 80, #13)
When can you employ the universal 1/2 BW shift and for what purposes?
With any move to:
- Align with or join to friends to form a block or overlap
- Avoid friends
- Avoid terrain
- Avoid the table edge
- Avoid non-charging enemy if doing a skirmish, run-away or break-off move.
(p. 80, #15)