MOOC Adoption Lifecycle and Innovation Adoption at the Individual Level Flashcards

1
Q

Adoption

A

Acceptance of an innovation by people in society or by specific markets - different people reach differently to new things

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2
Q

Adoption lifecycle

A

Represents number of people adopting a product over time from the moment it becomes available

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3
Q

Adoption lifecycle 5 different sections

A
Innovators
Early adopters
Early majority
Late majority
Laggards
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4
Q

Innovators

A

No difficulty with complex, new tech and embrace the challenge instead

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5
Q

Early adopters

A

Don’t focus on tech itself but are more enthusiastic about applications of an innovation and are very imaginative about uses

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6
Q

Early majority

A

Innovations more practically and care about how the innovation can be useful to them - need clarifications about use

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7
Q

Late majortiy

A

Need to be extremely sure that the product has strong support system and that it will not disappoint

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8
Q

Laggards

A

Assess innovations skeptically and only accept very few that seem interesting to them

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9
Q

Chasm (innovation lifecycle)

A

Gap that indicates that there is a big difference between early adopters and early majority. Early adopters are visionaries, early majority need to be confident before accepting innovation

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10
Q

Early adopters vs early majority

A

Early adopters - intuitive, take risks, motivated by possible opportunities
Early majority - analytical, manage risks, choose for certainty, choose products that have use for them

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11
Q

For innovators and early adopters to accept, innovation should be: (innovation central)

A

Best product
Elegant architecture
Unique functionality

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12
Q

For mainstream market accept: (market central)

A

Cater to largest group of customers in its category
Current standard
High quality of customer support

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13
Q

Crossing the chasm

A

Adapt innovation to fit more attractive mainstream market

e.g. Apple mini no graphical interface - next iteration graphical interface for mainstream market

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14
Q

Kahneman evaluation of alternatives points

A

Value is subjective
Point of reference - when evaluating innovation
Improvements are gains, shortcoming are losses
Losses have far bigger impact than improvements

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15
Q

Kahneman conclusions (betting scenario)

A

People only participate when the value of the potential gain is higher than the value of potential loss
Once people have something they want to keep it

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16
Q

Status quo bias

A

Phenomenon that people prefer to keep things the way they are

17
Q

Endowment effect (Kahneman)

A

Tendency of people to attach more value to what they have than to what they gain (mug example)
People ask two to four times more for giving up what they have than for what they are willing to spend