Memory Hooks Flashcards
Values of the Olympic Games
FED RICE
Friendship
Excellence
Determination
Respect
Inspiration
Courage
Equality
Causes of violence
SWARMS + D
S - Society - norms and values
W - Winning at all costs
A - Aggression / frustration
R - Rivalries
M - Media
S - Steroids (drugs)
D - Deindividualisation
Implications of violence
A NEED to stop violence
A - Attitude / behaviour
N - National governing body (rule changes)
E - Entertainment
E - Education
D - Domestic violence
Reasons for illegal drug use in sport
PROS
P = Pressure - from significant others / political
R = Rewards - financial gain and tangible items
O = Others - other people are doing it
S = Success - increased shop window effect
Consequences of drugs and doping
conSequenceS
Health - Increased health issues
Sponsors - Loss of sponsorship
Society - Societal conventions
Strategies to prevent drugs and doping in sport
STRATEaGencIES
S = Selected athletes
T = Tests are random
RAT = Punishment
E = Education
aGencIES = WADA - Changing culture
Pre-1850 Britain
CLEGITT
C = Classes -> 2 classes upper / lower, class dictated activities and roles
L = Law -> No police force or RSPCA, activities were cruel and violent
E = Education -> Upper class were literate, lower class were not. Literacy dictated activities
G = Gender -> Male dominated society, class dictated activities for women
I = Income -> Class dictated money which influenced equipment / facilities
T = Time -> Lower class had little time due to long working hours, games were occasional
T = Transport -> Upper class used horse and cart, lower class travelled by foot
Post-1850 Britain
CAPLEGITT
C = Class
A = Amateurs
P = Professionals
L = Law
E = Education
G = Gender
I = Income
T = Time
T = Transport
Influence of public schools on the promotion and organisation of sports and games
T-REx IF RICH
T = Time -> Plenty of time to promote rules and ethics (Promote)
R = Rules -> Helped develop them - university melting pot (Organise)
Ex = Ex-students -> In careers as Army officers, priests, politicians, head of NGB’s (Promote)
I = Intra-house -> Which meant the sport spread, more people playing codified sport (Promote + Organise)
F = Funds -> Money / space for facilties (Promote)
R = Role models -> Head boy inspired next generation (Promote)
I = Inter-school -> Which meant that more people played (Promote + Organise)
C = Coaching -> Specialist coaching in sport (Promote + Organise)
H = House support -> Support = fans and spectators (Promote)
Main factors of commercialisation
GAMES for TV
G = Golden triangle
A = Advertising increased
M = Media increased
E = Exposure to more sport
S = Sponsorship means more money
For
TV = More TV and radio coverage
Changes in media since 1850
News has become GRIM 24/7 SSSS
G = Global
R = Rewind live TV
I = Internet
M = Media
Access is 24/7
S = Social media
S = Sports stars
S = Starting times changed
S = Subscriptions