Lule Chapter 2: Studying media Flashcards

1
Q

theory

A

an idea or system of ideas intended to explain something– to study media effects, analysts needed a theory

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2
Q

direct effects theory of media

A

assumes that media audiences passively accept media messages and exhibit predictable reactions in response to those messages– largely abandoned in modern day (ex: War of the Worlds radio broadcast)

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3
Q

two-step flow theory of media

A

media influences people who, in turn, influence you– indirect effects of media (discredited direct effects theory)

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4
Q

agenda-setting

A

mass media determine the issues that are of most importance to society and thus determines the issue’s place within the public agenda– if media spends time talking about it, we spend time thinking about it

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5
Q

users and gratifications theory of media

A

consumers use the media to satisfy specific needs or desires– many people use the internet to seek information, entertainment, or to communicate

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6
Q

symbolic interactionalism theory of media

A

people learn to interpret, communicate, and give meaning to the world through their interactions with others, and these interactions take place through the use of symbols– words, images, and symbols share important cultural meanings

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7
Q

spiral of silence theory of media

A

those who hold a minority opinion often silence themselves to prevent social isolation– if you have a view that’s less mainstream, you’re less likely to share it with your peers because it’s less socially expected

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8
Q

media logic theory of media

A

common media formats and styles shape how the media create shows and programs, and also how people understand those shows and programs

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9
Q

cultivation analysis theory of media

A

heavy exposure to media causes individuals to develop, or cultivate, a perception of reality based on the most repetitive and consistent messages of a medium– the “mean world syndrome”

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10
Q

the “mean world syndrome”

A

when watching violent TV or playing violent video games, consumers believe violence to be more likely to happen to them

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11
Q

content analysis (research method)

A

a research technique that involves analyzing the TRENDS in media, in which researchers hope to understand the people who created the content and the people who consume it

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12
Q

archival research (research method)

A

focuses on reviewing historical documents and analyzes older media

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13
Q

surveys (research method)

A

descriptive survey finds the current state of things (public opinion or preference) while analytical survey finds out why a particular situation exists (answering hypothesis about media)

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14
Q

social role analysis (research method)

A

examines various individuals in the media and analyzes the type of roles that each play– people play roles in their daily lives to navigate between responsibilities (ex: analyze media for the roles depicted for women)

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15
Q

depth interviews (research method)

A

allowing researchers to ask a study participant specific questions to gain a fuller understanding of the participant’s perceptions and experiences

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16
Q

focus groups (research method)

A

Allows participants to establish a group dynamic that more closely resembles that of normal media consumption

17
Q

rhetorical analysis (research method)

A

closely examining the “styles” used by different media and attempting to understand the kinds of messages those styles convey

18
Q

experiments (research method)

A

comparing a control group to a test group to measure a key element about experiences and effects involving media use

19
Q

ethnography/ participant observation (research method)

A

researchers try to become a part of the group they are studying

20
Q

stereotypes

A

ordered, more or less consistent picture of the world, to which our habits, our tastes, our capacities, our comforts, and our hopes have adjusted themselves– incomplete picture of the world