Lule Chapter 10: Online gaming Flashcards
1
Q
Gaming’s popularity surge during COVID-19
A
It offered gamers a way to connect with one another
2
Q
“Spacewar!”
A
- developed at MIT during in 1960s
- coin-operated arcade games were placed in public establishments
3
Q
Pong (1972)
A
- first popular arcade game (developed by Atari)
4
Q
Magnavox Odyssey (1970s)
A
- first console for the home TV
- launched “Table Tennis”
- developed by Ralph Baer
- Sanders Associates
5
Q
first game cartridge-based home systems
A
late 1970s
6
Q
Atari 2600 released
A
1977
7
Q
Video game crash of 1983
A
- caused by an oversupply of games and waning demand
- Pac-Man failed as a home game, despite arcade success
8
Q
E.T.: The Extra-Terrestrial
A
became known as one of biggest failures in
gaming history
9
Q
Nintendo Entertainment System (NES)
A
- 1985 released
- released Super
Mario Brothers - ended the reign of the Atari 2600
10
Q
Sega Master System
A
- released 1986
11
Q
Sega Genesis
A
- first 16-bit home system
- released 1989
- Sega Genesis branded for teen market
12
Q
GameBoy
A
- ## released in 1989 with tetris
13
Q
Super NES
A
- released 1991
- 16-bit Nintendo
14
Q
Sony PlayStation (2000)
A
Failed launched of Sega Saturn in 1995 led to PS popularity
15
Q
Success of first-person shooters on PCs (1980s-90s)
A
Wolfenstein 3D in 1992, Doom in
1993, Quake in 1996