learning Flashcards

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1
Q

learned helplessness

A

if you feel like you are not in control of your situation, you will give up and accept your situation

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2
Q

what are the three types of learning

A

classical (association)
operant (reward/punishment)
Observation (observing)

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3
Q

acquisition

A

linking a conditional stimulus and unconditional stimulic
the learning of a skill/habit

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4
Q

extinction

A

the link between conditional stimulus and unconditional stimulic is broken

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5
Q

spontaneous recovery

A

recovering a stimuli after extinction

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6
Q

stimulus generalization

A

respond to similar stimuli

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7
Q

stimulus discrimiation

A

only responding to specific stimuli
(dogs only doing a trick for food and nothing else)

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8
Q

operant conditioning

A

learning based on reward and punishment

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9
Q

the law of effect

A
  • if you reward a behavior it continues
  • if you punish a behavior it stops
  • aka instrumental learning
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10
Q

bf skinner

A
  • father of operant conditioning
  • team nurture
  • used skinner box to prove his concepts
  • ex: rats playing basketball, pigeons pecking a colored dot
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11
Q

classical conditioning

A

learning based on association

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12
Q

Ivan Pavolov

A
  • pavlovs dog
  • unconditional stimulus (food) —-> Unconditional response (drool)
  • unconditional stimulus (food) + conditioned stimuli (bell) —-> unconditional response (drool)
  • conditioned stimulus (bell) —-> conditioned response (drool)
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13
Q

reinforcement shchedules

A
  • how often you give the reinforcement
  • there is continuous and partial
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14
Q

continuous reinforcement

A
  • reinforcing the behavior every time it is exhibited
  • when the subject is first learning the behavior
  • acquisition comes fast but so does extinction
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15
Q

partial reinforcement

A
  • reinforce the behavior only some of the times it’s exhibited
  • acquisition comes more slowly
  • extinction is less likely though
  • four types of partial reinforcement schedules
    1. fixed ratio
    2. fixed interval
    3. variable ratio
    4. variable interval
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16
Q

fixed ratio

A

rewarded after a set number of correct responses

17
Q

fixed interval

A

rewarded after a set amount of time

18
Q

variable ratio

A

rewarded after a random number of correct responses (most powerful)

19
Q

variable interval

A

rewarded after a random amount of time

20
Q

reinforcer

A

anything that increases a behavior

21
Q

positive reinforcement

A

given something —-> you’re happy

22
Q

negative reinforcement

A

something taken away —-> you’re happy
(like taking away your chores)

23
Q

primary reinforcer

A

things themselves are rewarding (food, water, oxygen)

24
Q

secondary reinforcer

A

learned value (money, clothes, jewelry)

25
Q

punishment

A

decreases a behavior

26
Q

positive punishment

A

given something —-> not happy

27
Q

negative punishment

A

something taken —-> not happy

28
Q

chaining

A

subjects are taught a number of responses successively in order to get a reward

29
Q

shaping

A

rewarding little baby steps to get to the bigger picture

30
Q

token economy

A

every time a desired behavior is performed a token is given
tokens are able to be traded for a variety of prizes

31
Q

how does learning occur in classical, operant, and observational

A

go more in depth about association (ivan pavlov), reward/punishment (skinner), and observation (bandura)

32
Q

observational learning

A

-albert banduara
- bobo dolls
- we learn through modeling behavior from others
- aka social learning

33
Q

examples of learning in classical, operant, and observational

A

pavlov dogs, rats playing basketball, bobo doll experiment

34
Q

taste aversion

A

A taste aversion is a tendency to avoid or make negative associations with a food that you ate just before getting sick.

if you ate sushi for lunch and then became ill, you might avoid eating sushi in the future, even if it had no relationship to your illness.

35
Q

reciprocal determinism

A
  • behavior
  • cognition
  • environment
    are all interlocking determinants and influence eachother
    *key theory to social learning theory
36
Q

self efficacy

A
  • an individuals belief in their ability to be successful on any given task
37
Q

latent learning

A
  • learning occurs but does not become apparent until there is an incentive
  • rats knew how to go through the maze but they only did it faster when they were shown a food reward