Information Processing. Flashcards

Whiting's Model.

1
Q

Define Information Processing.

A

The way we process and interpret information from the enviroment and use it to create movement.

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2
Q

Order the stages of Information Procssing.

A
  1. Input.
  2. Decision-Making.
  3. Output.
  4. Feedback.
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3
Q

Define Input.

A

Information that is picked up by the senses.

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4
Q

Explain the Input Stage.

A
  • Performer uses their sense to pick up information from the display.
  • Receptor system / 5 main senses are used to collect info.
    External Senses : sight and hearing.
    Internal Senses : touch, balance, kinesthesis.
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5
Q

Which Receptor Organ’s collect Information for the Senses [External and Internal]

A

External:
- Sight - Eyes.
- Auditory - Ears.
Internal:
- Touch - Skin.
- Balance - Inner Ear.
- Kinesthesis - Golgi Tendon Organs.

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6
Q

Define Decision-Making.

A

Gathered information is used to make a motor programme.

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7
Q

Explain the Decision-Making Stage.

A
  • Using recieved information from the 5 senses to make a decision.
  • Important information must be selected to make a quick and effective plan.
  • Perception might be used to determine important information.
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8
Q

Define Selective Attention.

A

Filtering relevent information from the irrelevant information.

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9
Q

Explain how Selective Attention can be Developed.

A
  • Overlearning skills to become automatic.
  • Focus on important and relevant stimuli.
  • Increase intensity of stimuli.
  • Practise with distractions.
  • Improve motivation / Positive reinforcement.
  • Mental practise - know what’s coming next.
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10
Q

List the Benefits of Selective Attention.

A
  • Improve reaction time.
  • Can begin movement quicker [response time]
  • Focusing on relevant stimuli improves chancs of making correct decision.
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11
Q

Define Output.

A

Completion of motor programme.
Movement.

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12
Q

What does a Good Playmaker do?

A
  • Looks at the Environment [Team Mates, Opposition, Direction of Play]
  • Decides the best option available to them.
  • Plays that option.
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13
Q

What Year was Whiting’s Model?

A

1969

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14
Q

Define the Environment.

A

Contains all information required to perform the skill/action, both outside and inside the athlete. Contains display.

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15
Q

Define the Display.

A

The sporting sensory information surrounding the performer e.g. teammates, opponents, ball.

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16
Q

Define Receptor Systems / Sensory Organs.

A

The organs by which we receive this sensory information e.g. auditory from ears, visual from eyes, proprioceptive information [position of the body]

17
Q

Order Whiting’s Information Processing Model.

A

Input.
Perceptual Mechanisms.
Transitory Mechanisms.
Effector Mechanisms.
Output.
Feedback.

18
Q

Explain the Input Stage.

A

Comes from Receptor Systems.
Senses pick up Information from the Display.

19
Q

What are the Central Mechanisms?

A

Perceptual Mechanisms.
Transitory Mechanisms.
Effector Mechanisms.

20
Q

Explain the Perceptual Mechanisms.

A

Selective Attention Occurs.
Filters out information being received by the Receptor Systems.

DCR Process takes place and a Decision is made.

21
Q

What is the DCR Process?

A

Detection of Information.
Comparison with Memory.
Recognition of Response.

22
Q

Explain the Translatory Mechanisms.

A

Decisions made in our Perceptual Mechanisms are converted to motor programs.

Commands are formed.

23
Q

Explain the Effector Mechanisms.

A

Neural impulse stimulates muscles [has an effect] via CNS.

24
Q

Explain the Output Stage.

A

Movement is produced.

25
Q

What happens after the Movement is Produced?

A

Feedback on the Movement.
Can br Intrinsic or Extrinsic.