ETECH WEEK 1 Flashcards

1
Q

deals with the use of different communication technologies such as mobile phones, telephone, Internet, etc. to locate, save, and edit information.

A

Information and Communication
Technology (ICT)

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2
Q

It is a study of computers as data processing tools. It introduces students to the fundamental of using computer systems in an
internet environment.

A

Information and Communication
Technology (ICT)

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3
Q

introduced Microsoft

A

BILL GATES

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4
Q

introduced Apple

A

STEVE JOBS

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5
Q

pioneered Facebook and later bought Instagram

A

MARK ZUCKERBERG

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6
Q

developed last-minute.com

A

MARTHA LANE FOX

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7
Q

Her website relied heavily on online
systems which other websites soon followed suit.

A

MARTHA LANE FOX

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8
Q

invented the World Wide Web, an Internet-based hypermedia
initiative for global information sharing.

A

TIM BERNERS-LEE

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9
Q

global system of interconnected computer networks
that use the Internet protocol suite to link billions of devices
worldwide

A

INTERNET

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10
Q

Top Internet Service Providers in the Philippines

A

1.Converge ICT Solutions
2.One SKY
3.PLDT
4.Globe Broadband/TELECOM
5. RISE

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11
Q

an information space where documents and other web
resources are identified by URLs, interlinked by hypertext links, and
can be accessed via the Internet.

A

WORLD WIDE WEB (WWW)

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12
Q

a hypertext document connected to the World Wide Web.

A

WEB PAGE

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13
Q

document that is suitable for the World Wide Web.

A

WEB PAGE

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14
Q

location connected to the Internet that maintains one or more pages on the World Wide Web

A

WEBSITE

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15
Q

It is a related collection of World Wide Web (WWW) files that includes a beginning file located a home page.

A

WEBSITE

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16
Q

displays a web page on a monitor or mobile device.

A

WEB BROWSER

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17
Q

a software application for retrieving, presenting, and traversing information
resources on the World Wide Web.

A

WEB BROWSER

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18
Q

It is also known as flat page or stationary page because the page is “as is” and cannot be manipulated by the user. The content is also the same for all users

A

WEB 1.0 STATIC

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19
Q

allows users to use web browsers instead of just using their operating system

A

WEB 2.0

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20
Q

Browsers can now be used for their user interface, application software (or web applications), and even for file storage.

A

WEB 2.0

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21
Q

Its examples include social networking sites, blogs, wikis, video sharing sites, hosted services,
and web applications.

A

WEB 2.0

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22
Q

allows users to interact with the page

A

WEB 2.0

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23
Q

instead of just reading a page, the user may be able to comment or create a user account

A

WEB 2.0

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24
Q

Browsers can now be used for their user interface, application sotware (or web applications), and even for file storage

A

WEB 2.0

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25
Q

Features of WEB 2.0

A
  1. Folksonomy
  2. Rich User Experience
  3. User Participation
  4. Long Tail
  5. Software as a Service
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26
Q

allows users to categorize and classify/arrange information using
freely chosen keywords ex. tagging (# sign)

A

FOLKSONOMY

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27
Q

content is dynamic and is responsive to user’s input.

A

RICH USER EXPERIENCE

28
Q

the owner of the website is not the only one who is able to
put content.

A

USER PARTICIPATION

29
Q

services that are offered on demand rather than on a one-time
purchase

A

LONG TAIL

30
Q

users will subscribe to a software only when needed
rather than purchasing them.

A

SOFTWARE AS A SERVICE

31
Q

is a movement led by the
World Wide Web Consortium (W3C)

A

SEMANTIC WEB (WEB 3.0)

32
Q

According to the W3C, “provides a common framework that allows data to be shared and reused across application, enterprise, and community boundaries”

A

SEMANTIC WEB

33
Q

Several problems of WEB 3.0

A
  1. Compatibility
  2. Security
  3. Vastness
  4. Vagueness
  5. Logic
34
Q

HTML files and current web browser could not support
Web 3.0

A

COMPATIBILITY

35
Q

user’s security is also in question since the machine is saving his or her preferences

A

SECURITY

36
Q

The World Wide Web already contains billions of web pages

A

VASTNESS

37
Q

Certain words are imprecise. The words “old” and “small” would depend on the user.

A

VAGUENESS

38
Q

Since machines use logic, there are certain limitations for a computer to be able to predict what the user is referring to at a given time.

A

LOGIC

39
Q

TRENDS IN ICT

A
  1. Convergence
  2. Social Media
  3. Mobile Technologies
  4. Assisstive Media
40
Q

Technological convergence is the synergy of technological
advancements to work on a similar goal or task.

A

CONVERGENCE

41
Q

is a website, application, or online channel that enables web
users to create, co-create, discuss, modify, and exchange user-generated
content

A

SOCIAL MEDIA

42
Q

The popularity of smartphones and tablets has taken a major
rise over the years. This is largely because of the devices
capability to do tasks that were originally found in personal
computers.

A

MOBILE TECHNOLOGIES

43
Q

6 TYPES OF SOCIAL MEDIA

A

Social Networks
Bookmarking Sites
Social News Blogs
Media Sharing
Microblogging
Blogs and Forums

44
Q

KINDS OF OPERATING SYSTEMS

A

a. IOS
b. Android
c. Blackberry OS
d. Windows Phone OS
e. Symbian
f. Web OS
g. Windows Mobile

45
Q

is a nonprofit service designed to help people who have visual and reading impairments.

A

Assistive Media

46
Q

CORE RULES OF NETIQUETTE

A

RULE 1: Remember the human.
RULE 2: Adhere to the same standards of behavior
online that you follow in real life.
RULE 3: Know where you are in cyberspace.
RULE 4: Respect other people’s time and bandwidth.
RULE 5: Make yourself good online.
RULE 6: Share expert knowledge
RULE 7: Help keep flame wars under control.
RULE 8: Respect other people’s privacy
RULE 9: Do not abuse your power.
RULE 10: Be forgiving of other people’s mistakes.

47
Q

RULES OF NETIQUETTE

A
  1. Online security, safety and ethics
  2. Internet threats
  3. Protecting reputations online
  4. Copyright
  5. Contextualized online search and research skills
48
Q

10 BEST RULES OF NETIQUETTE

A

> The Golden Rule
No Flaming
Don’t type in ALL CAPS
Follow the TOS (TOS-Term of Service)
Don’t talk with people you do not know
Obey Copyright Laws
Use proper Grammar and Spelling
Be honest/Be yourself
Don’t SPAM
Shop Secure Sites

49
Q

refers to the online security or safety of people and their
information when using the internet.

A

INTERNET SAFETY

50
Q

INTERNET THREATS

A

Malware
Virus
Spyware
Adware
Spam

51
Q

stands for malicious software

A

MALWARE

52
Q

It is a set of instructions that run on your computer and make your system do something that an attacker wants it to do.

A

MALWARE

53
Q

a malicious program designed to replicate itself and transfer from one computer to another (internet, local networks, FDs, CDs, etc.)

A

VIRUS

54
Q

a program that runs in the background without you
knowing it

A

SPYWARE

55
Q

It has the ability to monitor what
you are currently doing and typing through keylogging

A

SPYWARE

56
Q

A program designed to send your advertisement, mostly as pop-ups

A

ADWARE

57
Q

Refers to the transmission of unsolicited messages from
various origins using electric messaging systems

A

SPAM

58
Q

DANGERS ON THE INTERNET

A

Email Spam
Phishing
Pharming
Spyware
Computer worm
Trojan Horse
Rogue Security Software
Hacker

59
Q

Also known as junk email, it is usually unsolicited commercial email sent from one source with
identical message sent to multiple recipients.

A

EMAIL SPAM

60
Q

This is a deceitful practice of trying to get confidential information such as passwords and usernames and credit card details by making it appear as if it comes from a trustworthy source.

A

PHISHING

61
Q

This is a dangerous hacker attack on a website which directs all traffic to that website to another fictitious website.

A

PHARMING

62
Q

affect the performance and settings of the computer

A

SPYWARE

63
Q

This is a dangerous
computer program that replicates itself through a network.

A

COMPUTER WORM

64
Q

it can erase data, can allow
access of the victim’s computer, can corrupt files, and can be used in Phishing for bank accounts

A

TROJAN HORSE

65
Q

tricks the user into posing that it is a security software. It asks the user to pay to improve his/her security but in reality, they are not protected at all

A

ROGUE SECURITY SOFTWARE

66
Q

This is a person who is able to
enter and control other people’s computer without authorization.

A

HACKER