Chapter 7: Learning Flashcards

1
Q

positive reinforcement

A

give something to increase behviour

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2
Q

learning

A

a lasting change caused by experience

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3
Q

learning graph

A

graph showing change in preformance of a task over time

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4
Q

non associative learning

A

learning that does not involve forming associations between stimuli

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5
Q

sensitization

A

strong stimulus results in exaggerated responses to subsequent weaker stimuli (uses interneurons)

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6
Q

associative learning

A

learning involving associations b/w stimuli

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7
Q

classical conditioning

A

ppl/animals learn to associate previously neutral stimulus w/ unconditioned stimulus that elicits natural response

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8
Q

unconditioned stimulus

A

a stimulus that elicits an unconditioned response

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9
Q

unconditioned response

A

it is any original response that occurs naturally and in the absence of conditioning

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10
Q

conditioned stimulus

A

a neutral stimulus that is repeatedly associated (see pairing) with an unconditioned stimulus until it acquires the ability to elicit a response that it previously did not

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11
Q

conditioned response

A

the learned or acquired response to a conditioned stimulus

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12
Q

extinction

A

reduction of CR after repeated presentation of CS alone

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13
Q

spontaneous recovery

A

re-emergence of CR some time after extinction

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14
Q

stimulus generalization

A

similar stimuli generate same response as CS

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15
Q

systematic desensitization/desensitization psychotherapy

A

condition extinction of phobia through gradual exposure

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16
Q

conditioned taste aversion

A

association b/w some food and subsequent stomach illness

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17
Q

operant conditioning

A

behaviour is modified depending on its consequences

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18
Q

law of effect

A

behaviors that lead to satisfying outcomes are likely to be repeated, whereas behaviors that lead to undesired outcomes are less likely to recur

19
Q

reinforcements

A

increase likelihood of repeating behaviour

20
Q

punishments

A

decrease likelihood of repeating behavior

21
Q

positive

A

consequence that is added following a behaviour

22
Q

negative

A

consequence that is removed following a behaviour

23
Q

primary reinforcers

A

intrinsically pleasurable

24
Q

secondary reinforcers

A

associated with primary reinforcers

25
Q

schedules of reinforcement

A

continuous, intermittent, fixed/variable ratio schedule, fixed/variable interval schedule

26
Q

shaping

A

the use of reinforcement of successive approximations of a desired behavior

27
Q

learned helplessness

A

repeated exposure to inescapable punishment produces failure to attempt to escape

28
Q

spatial navigation learning

A

involves forming associations among stimuli relevant to navigation space

29
Q

insight learning

A

sudden realization of solution or leap in understanding

30
Q

observational learning

A

learning that occurs w/o training in response to watching others

31
Q

long-term potentiation

A

form of synaptic change that involves increased activity in postsynpatic cells after strong, repetitive stimulation

32
Q

stereotype threat

A

awareness of negative stereotype affects oneself to leading to worse preformance

33
Q

dyslexia

A

deficiency in learning to read and write

34
Q

dyscalculia

A

inability to acquire info about math

35
Q

attention deficit disorders

A

inability to pay attention

36
Q

ADHD

A

inability to pay attention + hyperactivity

37
Q

Skinner’s learning

A

when the likelihood of action is modified by its consequences in the environment

consequences = rewards

38
Q

negative reinforcement

A

remove something to increase behaviour (waterboarding)

39
Q

positive punishment

A

a consequence you add that reduces the behaviour (spanking)

40
Q

negative punishment

A

a consequence where you take away something to reduce the heavier (time out)

41
Q

social learning theory

A

theory of learning process social behavior which proposes that new behaviors can be acquired by observing and imitating others
Albert Bandura 1961

42
Q

Bandura, Ross & Ross experiment

A

that children are able to learn social behavior such as aggression through the process of observation learning, through watching the behavior of another person

43
Q

reinstatement

A

learning requires an occasional reinstatement of the CS and US