Chapter 4: Managers as Decision Makers Flashcards

1
Q

Define problem solving

A

involves identifying and taking action to resolve problems

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2
Q

Define knowledge workers

A

add value to organizations through their intellectual capabilities

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3
Q

Define information competency

A

the ability to gather and use information to solve problems

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4
Q

Define performance threat

A

a situation where something is wrong or likely to be wrong

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5
Q

Define performance opportunity

A

a situation that offers the possibility of a better future if the right steps are taken

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6
Q

Define decision

A

a choice among possible alternative courses of action

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7
Q

Define programmed decision

A

applies a solution from past experience to a routine problem

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8
Q

Define nonprogrammed decision

A

applies a specific solution that has been crafted to address a unique problem

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9
Q

Define systematic thinking

A

approaches problems in a rational and analytical fashion

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10
Q

Define intuitive thinking

A

approaches problems in a flexible and spontaneous fashion

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11
Q

Define cognitive style

A

the way an individual deals with information while making decisions

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12
Q

Define certain environment

A

offers complete information on possible action alternatives and their consequences

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13
Q

Define risk environment

A

lacks complete information but offers probabilities of the likely outcomes for possible action alternatives

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14
Q

Define uncertain environment

A

lacks so much information that it is difficult to assign probabilities to the likely outcomes of alternatives

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15
Q

What are the 5 steps to the decision-making process

A

o Step 1 is to identify and define the problem
o Step 2 is to generate and evaluate alternative courses of action
o Step 3 is to decide on a preferred course of action
o Step 4 is to implement the decision
o Step 5 is to evaluate results

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16
Q

Define decision-making process

A

begins with identification of a problem and ends with evaluation of implemented solutions

17
Q

Define cost-benefit analysis

A

involves comparing the costs and benefits of each potential course of action

18
Q

Define classic decision model

A

describes decision making with complete information

19
Q

Define optimizing decision

A

chooses the alternative providing the absolute best solution to a problem

20
Q

Define behavioral decision model

A

describes decision making with limited information and bounded rationality

21
Q

Define satisficing decision

A

chooses the first satisfactory alternative that presents itself

22
Q

Define lack of participation error

A

failure to include the right people in the decision-making process

23
Q

Define spotlight questioning

A

highlight the risks of public disclosure of one’s actions

24
Q

Define creativity

A

the generation of a novel idea or unique approach that solves a problem or crafts an opportunity

25
Q

Define availability heuristic

A

uses readily available information to assess a current situation

26
Q

Define representativeness heuristic

A

assesses the likelihood of an occurrence using a stereotyped set of similar events

27
Q

Define anchoring and adjustment heuristic

A

adjusts a previously existing value or starting point to make a decision

28
Q

Define framing error

A

solving a problem in the context perceived

29
Q

Define confirmation error

A

when we attend only to information that confirms a decision already made

30
Q

Define escalating commitment

A

the continuation of a course of action even though it is not working

31
Q

Define crisis

A

an unexpected problem that can lead to disaster if not resolved quickly and appropriately