Chapter 4 Flashcards
Behavioural Contingency
Positive Reinforcement = the positive reinforcer is presented contingent
upon the performance of a response
Extinction = the positive reinforcer is withheld contingent on the
performance of a response
**Behavioural Contingency = same principles as above, but just specifies in
advance the behaviours to be performed for certain consequences to follow
Behavioural Contracts
Written agreements
outlining the
contingencies between
behaviours and
consequences
All parties involve in
negotiation, agree to
abide by the contract,
satisfactory to all parties,
and signed by everyone
All discussed in advance,
expectations are
managed
Behaviors must be able
to be monitored
Self-Control
Reinforcement
Contingencies:
(Self-Management)
Self-administered positive
reinforcers to increase desired
behaviours
Positive reinforcers can be
external or internal
Accidental Reinforcement Contingencies
Superstitions
* Accidently linked a response and a
reinforcer
* Even one trial learning
* Hard to extinguish
* Sports fans
Premack Principle
High probability R1 can increase the strength of low probability R2, only when R1 occurs after R2
Therefor R1 becomes a positive reinforcer through response deprivation
ie. can monitor free time to see how you choose to spend it
continuous reinforcement
A positive reinforcer is presented/withheld
EVERY time the behaviour occurs
Best for establishing a new behaviour or
strengthen one with low frequency
Intermittent Reinforcement
A positive reinforcer is presented on a noncontinuous schedule
Best for maintaining a behaviour
If used too early or too quickly, it may extinguish
a behaviour
Pros of intermittent reinforcement
Fewer reinforces needed to
maintain behaviour
More resistant to extinction
Positive reinforcer is effective for longer
(gradual satiation)
More closely resembles “real life”
environment
3 types of intermittent reinforcement with subtypes
- Ratio Schedule – certain # of responses for a reinforcement
- Interval Schedule – performance of a response after a certain
amount of time has passed earns a reinforcement - Duration Schedule – continuous response for a specific duration of
time in order to receive the reinforcement
Subtypes for each: - Fixed – prescribed number/amount
- Variable – a random number/amount
Fixed ratio vs variable ratio
Fixed Ratio like piecework – high response rate, post reinforcement pause, the ratio needs to be increased gradually (don’t strain the ratio)
* Variable Ratio like slot machines– highest response rate, no post reinforcement pause (don’t know when going to be reinforced)
Goal is: Continuous → Fixed Ratio (briefly) → Variable Ratio
Fixed interval vs variable interval
- Fixed Interval like pills every 4 hrs– rate of responding is slow at first, and then high towards the end of the interval, not much power in-between those interval time periods
- Variable Interval like fishing– consistent rate of responding, moderate response rates, must be working when the buzzer goes off
fixed durations vs variable duration
Fixed Duration like sitting in class – moderate development of continuous responding, but have a post reinforcement pause
* Variable Duration like racing – higher rates of responding, no post reinforcement pauses, resistant to extinction
habit reversal training
- Awareness Training – detect pre-urge signs
- Competing Response Training
* Blocks the behaviour over the duration of time (fixed/variable) - Motivational and Social Support
* Behavioural Reward System, Parent/Peer/Teacher praise