Aggression Flashcards
1
Q
Aggression definition
A
The intent to physically, verbally or psychologically harm someone who is motivated to avoid such treatment and or physical destruction of property when motivated by anger.
2
Q
Types of aggression (2 types) (2, 4 things)
A
Hostile
- Referred to as reactive aggression and angry aggression.
- Hostile aggression has the primary goal of hurting someone, making them suffer pain, caused by anger.
Channelled
- Intention to cause harm in order to receive some type of reward
- Way to ensure that they meet their goals
- For winning or prestige
- Belief is that this is more legitimate in sport
3
Q
Assertive behaviour (3 things)
A
- This is closely linked to aggressive behaviour
- However, it is believed that this exists within the boundaries of the game, i.e. the legitimate use of physical or verbal force to attain the goals set.
- The area of ambiguity is the grey area between and assertion and aggression
4
Q
Causes of aggression (8 things)
A
- innate
- frustration
- copying others
- cues
- retaliation
- event importance
- pressure/external influences
- alcohol/drugs
5
Q
Instinct Theory - Freud (2 things)
A
- Stated that aggressive impulses would build up and if not released they would be dangerous to an individuals well-being
- You would gain a sense of catharsis from this – which is cleansing of the soul
6
Q
Instinct theory - Lorenz (2)
A
- Also agreed that the natural build up of aggression needed to be released and sporting situations were more acceptable
- You would gain a sense of catharsis from this – which is cleansing of the soul
7
Q
Evaluation of instinct theory (4)
A
- Human aggression is often not spontaneous
- Human aggression is often learned, and many cultural differences back this up
- Modern psychologists feel that this simplified view is too generalised
- Reasoning is involved in aggression, therefore learned so cannot be instinctive
8
Q
Frustration - Aggression Hypothesis (4)
A
- The theorists proposed that the inability to attain a goal leads to frustration.
- As the frustration increases it triggers the aggressive drive which in turn will lead to aggression.
- If the sports performer carries out an aggressive act it will lead to a reduction in the levels of frustration and catharsis will be achieved.
- However, the releasing of aggression can lead to negative responses within a sports setting, for example punishments.
9
Q
Frustration - Aggression Hypothesis Evaluation (3)
A
- Frustration does not always lead to aggression
- Aggression often occurs with no evidence of frustration
- Frustration can potentially make someone aggressive but it is not sufficient to cause it as it needs to be a learned response
10
Q
Social Learning Theory (3)
A
- Bandura (1973) suggested that aggression was a learned response.
- Bandura’s research showed that a performer can learn to be aggressive if such actions are positively reinforced, or through observation of aggressive behaviour.
- If a young performer sees a high profile player ‘getting away with it’ and achieving success then a young player is going to be more likely to imitate those actions.
11
Q
Aggressive Cue Hypothesis (4)
A
- Based on the Frustration-Aggression hypothesis and that of arousal levels.
- He suggested that as a sports performer became frustrated at events within the competitive situation his/her arousal levels would increase.
- The combination of which would lead to a readiness to be aggressive within that situation.
- Frustration alone is not sufficient to produce aggressive acts; it needs to be in combination with cues that are available within the environment.
12
Q
Aggressive cue hypothesis graph (2)
A
- Frustration leads to Increased arousal (anger), if aggressive cues are present there is a greater likelihood of aggression
- if no aggressive cue are not present there is a lower likelihood of aggression
13
Q
Methods to control aggression (6)
A
- Educate –make consequences clear e.g. what will happen if they hit someone
- Removal – remove from the situation e.g. substitute them off
- Reinforce non-aggression – praise appropriate behaviour e.g. positive reinforcement when they walk away
- Goals – use target setting e.g. give them a target of not getting a yellow card in next match
- Role models – use positive role model to show assertion e.g. captain who never shows aggression
- Self-talk – use positive self talk to raise self esteem e.g. tell yourself to stay calm