7 Flashcards

1
Q

Incidental Teaching

A

Teaching procedure in which LOs are embedded into natural environment; follows learner’s interests/MO

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2
Q

Pros/Cons of Incidental Teaching

A

Pros: high MO, high generalization, increased spontaneity
Cons: fewer learning trials compared to DTT

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3
Q

Errorless Instruction

A

A teaching procedure in which there is a gradual transfer of stimulus control with minimal errors occurring

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4
Q

Errorless Methods

A

Stimulus fading, stimulus shape transformation, stimulus superimposition, time delay

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5
Q

Stimulus Fading

A

An errorless method in which a feature of a stimulus is highlighted or exaggerated and then gradually reduced to the natural stimulus

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6
Q

Stimulus Shape Transformation

A

An errorless method in which the topography of the stimulus is altered and slowly changed to the original topography

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7
Q

Stimulus Superimposition

A

An errorless method in which an extra stimulus is present that controls responses and then gradually removed

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8
Q

Time Delay

A

An errorless method in which a prompt initially provided immediately and then the amount of time between the SD and prompt increases. Can be a constant increased time or progressive increased time.

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9
Q

Example of Stimulus Fading

A

Correct choice in an array is much larger than the rest and slowly reduces to normal size

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10
Q

Example of Stimulus Shape Transformation

A

Reading “happy” written with smiley faces and slowly spelled with normal ink

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11
Q

Example of Stimulus Superimposition

A

Pictures of food are presented with sight word and the pictures are slowly removed

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12
Q

Example of Time Delay

A

Asked “what is it?” and initial 0s delay of “banana” verbal prompt, next trial asked “what is it?” and a 2s delay of “banana” verbal prompt

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13
Q

Behavioral Cusp

A

A behavior that has sudden and dramatic consequences that extend beyond itself because it exposes the person to new environments, reinforcers, punishers, contingencies, responses, and stimulus controls

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14
Q

Examples of Behavioral Cusps

A

Reading, writing, learning to type, tolerating a face mask

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15
Q

Contingency-Shaped Behavior

A

Behavior acquired by direct experiences with contingencies

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16
Q

Rule-Governed Behavior

A

Behavior controlled by a rule without any direct experience with contingencies

17
Q

Rule

A

Verbal statement that describes behavior contingencies

18
Q

How behavior comes under control of rule

A

Coming into contact with the consequences, seeing someone else come into contact with the consequences

19
Q

How to evoke rule following

A

DR of rule following, expose learner to contingencies where rule is not met, have learner observe others exposed to contingency

20
Q

Why rules fail

A

There are competing sources for reinforcement by an incompatible response that make rule following less likely, reinforcement is too small

21
Q

Influences rule following

A

History with the person stating the rule, magnitude / size of consequence, and immediacy of consequence