6B: Cognition Flashcards
Schema
Mental model providing a framework to organize and interpret new information
Assimilation
Taking new info and experiences into our our scheme
Accommodation
Adjusting a scheme to account for new experiences
Problem solving (Ps): trial and error
Repeated attempts to solve the problem without a systematic approach
Ps: Algorithm
Systematic approach to solve the problem, including logical step-by-step procedure to test solutions
Ps: Heuristic
rule of thumbs= mental shortcuts, help to solve problems that are complex with incomplete info
Ps: Means-end analysis
Identification of the differences between the current state and the goal state
Ps: Working backward
problem-solving strategy where you start with the goal state and work backwards toward the current state
Ps: Intuition
prblem-solving relying on instinctive feelings
Ps: Fixation
Inability to view a new perspective in problem solving
Decision making: availability heuristic
Mental short-cut relying on quickly accessible info and examples that come into mind
Decision making: representativeness heuristic
Mental short-cut where decisions and judgements are based on comparing a situation to mental prototype
Decision making: conjunction fallacy
Erroneous assumption that multiple specific conditions are more probable than a single condition
Dm: belief perseverance
Persistently maintaining a belief despite evidence and facts to the contrary
Dm: Framing effect
Decisions are influenced based on how options are represented, either by positive or negative connotations
Ex: half-f