5 - Project Resource Management Terminology Flashcards
Acquire Resources
The process of establishing the availability of resources, internal and/or external to the organization.
Aggressors
A role with a negative attitude toward the project.
Attitude Power
A type of power that can involve using a middle person to negotiate for the project manager.
Authority
The power to assign resources, disburse funds, make or authorize decisions for the project.
Blockers
A role that interrupts information flow on the project.
Clarifiers
A role that helps focus on making sure people on the project understand what the details of the project entail.
Coercive/Penalty Power
A type of power that uses negative approaches including threatening and punishment to get people to do things they don’t want to do.
Colocation
A technique for improving team effectiveness, as well as communication and collaboration among team members, by placing them in close proximity to each other.
Commitment Power
A type of power that uses commitment via alliances and partnerships on the project team to tackle challenges to the project as they arise; has a potential connection with referent power.
Competition Power
A type of power that maximizes involvement in the project or idea in the form of competition to help enhance the commitment of those involved to work toward a more successful outcome of the project or idea.
Compromise
A conflict resolution technique in which a solution involves (typically) a little of what everyone is proposing for a solution.
Conflict Management
The management of conflict within the project by applying such techniques as problem solving, collaboration, forcing, compromising, accommodation and avoidance.
Confrontation
Directly dealing with a conflict via problem-solving techniques so that the parties can work through any disagreement.
Control Resources
The process of ensuring that the physical resources assigned and allocated to the project are available as planned and monitored throughout the project to determine that actual utilization conforms to planned utilization; non-conformance to the plan may require corrective action.
Develop Team
The process of enhancing the capabilities, interaction and environment of the project team in order to refine project execution.
Devil’s Advocate
A role that contradicts popular views or opinions about the work of the project.
Dictatorship
A decision-making technique involving one person making the decision for the group.
Dominators
A role that consumes project communication and focus with their own views without considering others.
Emotional Intelligence
The ability to determine, assess, and manage the emotions of individuals or groups.
Empathetic Listening
Listening with the goal of understanding what the sender is trying to communicate.
Encouragers
A role that helps the project and team by focusing on what the project is creating, not the challenges of the project.
Expectancy Theory
The premise that the reward for work achieved will be relative to the amount of effort or perceived effort.
Expert Power
A capacity in which one uses personal knowledge and expert opinion to get others to do what is desired.
Forcing
Applying an all or nothing (win/lose) to get the desired result.
Fringe Benefits
An extra, typically not used as a motivator, that is given to everyone in the company or on the project; examples are paid holidays and health insurance.
Gate Keeper
The role that regulates the flow of communication between groups, such as between the customer and the project team; in business school, it is more generally referenced as the role that prevents unauthorized users from accessing information, a process, or an application.
Ground Rules
Statements that describe the expected behavior of the project team.
Harmonizer
A role that helps evolve information and understanding on the project above the team members.
Hierarchy of Needs
A pyramid representation of Maslow’s Theory that a person’s motiviation is based on needs (and where the person fits in this pyramid).
Information Giver
A role that shares information and thus helps enhance communication on the project.
Information Seeker
A role that works to enhance information and knowledge associated with the project.
Interpersonal Skills
The abilities that maximize the establishment and maintenance of relationships with project stakeholders; examples include the ability to communicate clearly, to motivate others, and to effectively negotiate; also known as soft skills