4.3 language games Flashcards

1
Q

Who was Ludwig Wittgenstein?

A

one of the greatest philosophers, famous for Tractaus Logico-Philosophcus

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2
Q

How did Wittengenstein see language?

A

he saw language in terms of a game - to use language is to participate in games where we know and accept the rules - the rules of everyday language are neither right nor wrong

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3
Q

How did Wittgenstein apply language games to religious language?

A

an atheist and a theist are playing different games - for the atheist ‘God exists’ is meaningless BUT for the theist ‘God exists’ has so much meaning
- they have different sources of knowledge + different benchmarks for what constitutes a reliable source of knowledge

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4
Q

What is one of Wittgenstein’s most famous saying?

A

‘Whereof one cannot speak, thereof one must remain silent’

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5
Q

What does D Z Philips say about religious language?

A
  • religious language is meaningful to those who genuinely use it
  • statements such as ‘God is love’ are to be understood within their language game - as such it can only be judged by those who accept the rules
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6
Q

What does D Z Philips argue about statements such as ‘God is love’?

A

they are expressions of belief + can only be understood in the context of that belief

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7
Q

What are some strengths of language games?

A

+ highlights the non-cognitive nature of religious language
+ verification of meaning is internal to the religious language game and doesn’t need justification
+ truthfully is relative and context specific
+ cannot tests religious language in the same way as scientific language

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8
Q

What are some weaknesses of language games?

A
  • resembles fideism(faith must be held without the use of reason or even against reason)
  • doesn’t allow for believers claims to be empirically tested
  • it could separate religion from the ability to make scientific claims about the world or from engaging with science
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