12: Motion and Information Media Flashcards

1
Q

May refer to analog tape cassettes and digital CDs as well as to computer files containing audio in any number of digital format

A

Audio Media

Audio Formats

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2
Q

When was audio media founded?

A

1994

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3
Q

Who founded audio media?

A

T. Selvakumar

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4
Q

A known musician in Indian Film University who founded audio media in 1994

A

T Selvakumar

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5
Q

5 Types and Categories of Audio Information

A
  1. Radio Broadcast
  2. Music
  3. Sound recording
  4. Sound clips/effects
  5. Audio Podcast
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6
Q

live or recorded audio sent through radio waves to reach a wide audience

A

Radio broadcast

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7
Q

vocal and/or instrumental sounds combined in such a way as to produce beauty of form, harmony, and expression of emotion

A

Music

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8
Q

composed and performed for many purposes, ranging from aesthetic pleasure, religious or ceremonial purposes, or as entertainment product

A

Music

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9
Q

recording of an interview, meeting, or any sound from the environment

A

Sound recording

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10
Q

Any sound other than music or speech that is artificially reproduced to create an effect in a dramatic presentation

A

Sound clips/effects

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11
Q

Digital audio or video file or recording, usually part of a themed series, that can be downloaded from a website to a media player or computer

A

Audio Podcast

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12
Q

6 different ways of storing audio media

A
  1. Tape
  2. CD
  3. USB Drive
  4. Memory Card
  5. Computer hard drive
  6. Internet/Cloud
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13
Q

magnetic tape on which sound can be recorded

A

Tape

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14
Q

plastic-fabricated, circular medium for recording, storing, and playing back audio, video, or computer data

A

CD

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15
Q

external flash drive, small enough to carry on a key ring that can be used with any computer that has a USB port

A

USB Drive

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16
Q

other term for memory card

A

Flash memory card

storage card

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17
Q

small storage medium used to store data for use on small, portable, or remote computing devices

A

Memory Card

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18
Q

secondary storage devices for storing audio files

A

Computer hard drive

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19
Q

websites of file repositories for retrieving audio files stored in some datacenter full of servers connected to the internet

A

Internet/Cloud

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20
Q

4 Audio File Formats

A
  1. MP3
  2. M4A/AAC
  3. WAV
  4. WMA
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21
Q

MP3

A

MPEG Audio Layer 3

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22
Q

M4A/AAC

A

MPEG-4 Audio

Advanced Audio Coding

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23
Q

WMA

A

Windows Media Audio

24
Q

common format for consumer audio; standard of digital audio compression for the transfer and playback of music on most digital audio players

A

MP3

MPEG Audio Layer 3

25
Q

audio coding standard for lossy digital audio compression

A

M4A/AAC

MPEG-4 Audio/Advanced Audio coding

26
Q

designed to be the successor of the MP3 format generally achieving better sound quality that MP3 at similar bit rates

A

M4A/AAC

27
Q

Microsoft audio file format standard for storing an audio bitstream on PCs

A

WAV

28
Q

standard file format for game sounds

A

WAV

29
Q

audio data compression technology developed by Microsoft used with Windows Media Player

A

WMA

30
Q

2 Types of Audio Media

A

Analog Audio

Digital Audio

31
Q

audio recorded using methods that replicate the original sound waves

A

Analog

32
Q

audio recorded by taking samples of the original sound wave at a specified rate

A

Digital

33
Q

form of media that ahs the appearance of moving text and graphics on a display

A

Motion Information Media

34
Q

purpose is to communicate information in multiple ways

A

Motion Information Media

35
Q

Integrated sight and sound kinetic media

A

Motion Information and Media

36
Q

4 Formats of Motion Media

A
  1. Film
  2. Motion Picture in television
  3. Interactive Video
  4. Others
37
Q

also called a movie picture, a series of still or moving images

A

Film

38
Q

scene from the animated fil

A

Animation

39
Q

telecommunication medium for transmitting and receiving moving images that can be monochrome or colored, with or without accompanying sounds

A

Television

Motion picture in Television

40
Q

Usually refers to techniques used to blend interaction and linear film video

A

Interactive video

41
Q

allow users to adjust some variables and pay a video customized to the users’ particular references; no user-video interaction while the media plays

A

Customizable Online Interactive Videos

42
Q

allow users to interact with a video in a turn-based manner, almost as though the user was having a simple conversation with the characters in the video

A

Conversational Online Interactive Videos

43
Q

allow users to move through the digital space

A

Exploratory Online Interactive Videos

44
Q

platform that allows users to view and broadcast video content through the internet

A

live stream/live streaming

45
Q

better mastery of procedures, as opposed to stagnant images

A

Motion

46
Q

operations where sequential movement is needed can be shown

A

Processes

47
Q

observing phenomena that might be dangerous to view directly

A

Safe observation

48
Q

videos can be viewed over and over so repeated observation of skills is possible

A

Skill learning

49
Q

recreations of history and personalities; observing and analyzing human relations problem

A

Dramatization

50
Q

films for shaping personal and social attitudes; documentaries and propaganda films to affect atitudes

A

Affective learning

51
Q

open ended dramatizations can leave viewers to solve problems themselves

A

Problem solving

52
Q

appreciation for other cultures by seeing video depiction of them

A

Cultural Understanding

53
Q

people with different backgrounds can discuss topics after watching a video

A

Establishing commonality

54
Q

Cannot be interrupted still

A

Fixed pace

55
Q

Motion media is sometimes unsuitable to other topics

A

Phenomena

56
Q

messages can be quite deep and complex making young viewers who lack maturity misinterpret the message

A

Misinterpretation

57
Q

equipment and materials for motion media are expensive

A

Cost