Work Design Flashcards

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1
Q

Critical Incident Technique

A

Asking via interview or questionnaire for descriptions of specific events that illustrate successful and inadequate job performance or job satisfaction.

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2
Q

Job Characteristics Model**

A

1.) Key job characteristics -> critical psychological states -> desirable work outcomes and stronger connections in people with high “growth need strength.”

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3
Q

Job Characteristics**

A
Skill variety
Task significance
Task identity
Autonomy
Feedback

Mnenomic device: STTAF (Staff)

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4
Q

Job Demands-Resources Model 1st

A

Job resources:

  • Promote engagement
  • Gain salience with increasing job demands
  • Augment the association of engagement and performance.
  • Add to “personal resources”

Mnemonic device: PGAA (PGA)

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5
Q

Job Resources

A
  • Physical, social, or organizational aspects of work roles that reduce job demands or their physiological or psychological costs.
  • Also aid in achieving work-related goals, and/or stimulate personal learning or development of skills and knowledge.
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6
Q

Moderator Variable*

A

Factor that defines conditions under which the relationship between 2/more variables differ(s).

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7
Q

Workspace

A

Work-station assigned exclusively to one worker.

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8
Q

Moderator variable example

A

Relationship of job satisfaction and quitting varies with availability of jobs: With low availability, they are unrelated; with high availability quitting correlates inversely with job satisfaction; job availability is a moderator.

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9
Q

Personal Resources

A
Motivation
Work competencies 
Job knowledge and skills
Self-efficacy 
Positive self-evaluations
Supportive non-work relationships

*Mnenomic device: MoWing Just KickS my ass and is Positively Stressful.

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10
Q

Job Demands-Resources Model 2nd

A

Employee engagement fosters:

  • Performance
  • Job-crafting = more job resources = enhanced engagement.
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11
Q

Job Demands-Resources Model 3rd

A

Job resources:

  • Reduce stress and strain from job demands
  • Reduce the relationship between job demands with strain and burnout.
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12
Q

Job crafting

A

Proactive role change.

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13
Q

Job Resources examples

A

Learning opportunities
Autonomy/job control
Skill variety
Supportive co-worker relationships

Mnemonic device: “LASS”

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14
Q

Workstation

A

A physical area designed to accommodate work by one person, potentially used by several different individuals.

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