week 10 technology, gamification and rewards in education Flashcards
what is the google effect
A phenomenon where access to information impacts memory; studied by Sparrow et al. (2011).
Describe Sparrow et al.’s (2011) Experiment 3 design.
Participants typed trivia statements and were told if the entry was saved, saved in a folder, or erased. Recognition tests measured memory for the statement’s content and storage condition.
Describe Sparrow et al.’s (2011) Experiment 3 results
when ptsp thought information had been erased, greater precision in their memory for the statements than if was saved
So, knowing the information isn’t available later on, affects the way we encode the information. - encode more detail and more depth.
saving information and more esp when it was saved to a folder, ptsp remembered the info better when saved than erased.
So, believing the info is not there anymore, improved memory for learning.
What did Giebl et al. (2022) find about “thinking before Googling”?
Thinking before Googling improved recall more than guessing or Googling immediately - idea of desirable difficulty
gamification
the application of game features
What is Landers’ (2014) theory of gamified learning?
It explains how gamified tasks enhance learning through mediating (direct) and moderating (indirect) processes.
give 4 assumptions by landers 2014
1.Learning outcomes of student performance is only going to be as good as the instructional content is. - eg poor teaching
2. Student attitude directly affect learning
3. Game characteristics can affect students behaviour and attitudes - more fun learning = more motivated to learn
4. by changing students attitude - game characteristics can moderate the effect of instructional content on learning outcomes
How did Landers and Landers (2014) test gamification effects?
Participants worked on a wiki-based project; the gamified group had a leaderboard, which significantly increased their edits and academic performance.
What did Murayama and Kuhbandner (2011) find about extrinsic rewards?
Monetary rewards improved memory only on delayed tests, and only for uninteresting questions.
What is the “undermining effect” as shown by Murayama et al. (2010)?
Extrinsic rewards decreased intrinsic motivation to engage in an interesting task, even after rewards were removed
How do extrinsic rewards affect memory?
They can improve memory under certain conditions but may undermine intrinsic motivation for enjoyable tasks.
If we were to extrapolate Sparrow et al.’s (2011) findings on the effects of saving information on memory, how would we expect taking photographs to influence memory
Impaired memory for objects in the photograph
When presented with _____ trivia questions, people are faster to respond to the the colour of _____ words than _____ words.
difficult, computer-unrelated, computer-related
Seabrooke, Mitchell et al. (2019) found that pretesting improved people’s _____ the information that they were pretested on, relative to simply studying the information.
motivation to learn
Gruber et al.’s (2014) results suggest that
Being curious to learn an answer can improve encoding of both the answer and unrelated information that is encountered in that state of curiosity.