visional feedback Flashcards

1
Q

intro of visual feedback

A
  • skilled motor performance is series of accurate movements
  • for slow movements
  • visual feedback guides to make them more accurate
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2
Q

history

A
  • attempts to determine processing time for visual feedback
  • woodworth & Schlosberg (1954) found that visual choice reaction time is ¼ sec or longer
  • therefore, processing visual error info is thought to be ¼ sec longer
  • in repetitive movements at 100-180 strokes per minute, accuracy was no better with eyes open than with eyes closed
  • study included time reversing direction which overestimates visual processing time
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3
Q

Keele and posner

A
  • this study compared discrete movements with and without vision
  • significance: estimate visual processing time not biased by the time to reverse movements ensuring consistent pre-movement strategy due to no knowledge about light on/off
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4
Q

apparatus

A
  • 16x16 inch metal plate mounted on a table
  • home position ¼ in diameter target contacts 6-inches away from the home position
  • each side of the home position on the 45-225 degree axis
  • white feedback light positioned 8 inches above back end of metal plate illuminated entire plate
  • programmed to turn off immediately on leaving home position and the entire room remained dark until either the target or the metal plate was touched with the stylus
  • a western union tape transmitter programmed order of target lights and whether feedback light stayed on or turned off
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5
Q

experiment

A
  • movement times measured in hundredths of a second from the time a stylus left home position until touched target or metal plate
  • if plate was touched before the target, a red light came on informing subject of a miss
  • 8 subjects with no previous experience participants for two 1 hr sessions
  • eight different sequences of 24 targets randomly constructed
  • with restoration that each combination of the two targets with the feedback light on/off occurred equal number of times each sequence
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6
Q

procedure

A

-two practice sequences (self-determined movement speeds)
-followed by three sequences in each of four pacing conditions
-15, 25, 35, 45 seconds
-first of the three sequences in each condition was practice
-4 second pause between successive responses
day 2:
-same conditions but in a reverse order from the first day
-first of the three-sequences in each condition was for practice again

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7
Q

instructions

A
  • movements as accurately as possible
  • keep movement duration within + or – 10% of the intended time
  • keep durations constant whether the feedback light stayed on/off
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8
Q

results

A
  • small SD of movement times
  • indicates consistent movement durations
  • mean movement times slower than indicated on fastest pace but relatively close to intended on others
  • reliable differences in feedback conditions at .25 and .35 movement but not at others
  • fastest movement pace
  • no difference in misses between lights on/off
  • no visual feedback processing
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9
Q

hypothesis

A

1st hypothesis:
-speed-accuracy tradeoff in absence of visual feedback is that at slower speeds movement correction is made on kinesthetic spatial info. Found evidence kinesthetic reaction time as short as 11-13 sec
-if corrections made on bases of kinesthetic feedback, movements of too short duration for visual control could still be under kinesthetic control
2nd hypothesis:
-speed-accuracy tradeoff in light off conditions
-actual motor commands issued to muscles are compared to intended motor commands and adjustments are made
-researchers concluded that rapid movements in absence of vision are not under kinesthetic control
-evidence for motor programs in limited duration movements

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10
Q

what was the activity

A
  • target shooting with gun (video game)

- different trials changing the target life span

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11
Q

open and closed loop

A
  • open loop is the control system that has no feedback effects on the system
  • closed loop is the control system that has feedback effects on the system
    ex) throwing a dart
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12
Q

what is visual processing time

A

the time needed to identify and correct an error in terms of feedback

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13
Q

summary

A
  • visual feedback processing occurs between 190msec and 260 msec
  • so for fast movements creates evidence for motor programs
  • open loop system
  • visual feedback can affect the spatial accuracy of movements with durations less than 190mec
  • with absence of direct visual input
  • accurate representation of the environment is contained for 2 seconds after visual occlusion
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14
Q

application

A

ballistic movements:
boxing, tennis serves, throwing dart, reaching
-rehab for brain injury
-reaching/grasping tasks with injury is open loop
-after injury closed loop to relearn movements

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15
Q

other researchers found what

A
  • motor program theory: feedback does not influence the execution and control of limited duration movements
  • found that visual feedback can affect the spatial accuracy of movements with durations much less than 190 msec
  • visual feedback can aid motor control via processes not associated with intermittent error corrections
  • they support Keele &posners theory: when the movement time is fast enough, the visual feedback will not have an affect on the motor system
  • found Keele and posner overestimated the visual feedback processing time
    reason:
  • uncertainty & uncertainty of visual feedback for the subjects which increases reaction time
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16
Q

what did schenk and hesse find

A
  • with absence of direct visual input
  • accurate visual representation of the environment is contained for 2 seconds after visual occlusion
  • it supports the point of Zelanznik’s. when the subjects are uncertain of the condition, the movement is less accurate
17
Q

when movement is faster, you have less

A

proprioceptive info

18
Q

what is more specific the slower the movement is

A

motor commands

19
Q

change in keele and posner

A

Visual time in keele and posner was probably over estimated

-biggest change: they knew what was going to come: blocked: they knew random: they did not know