Lecture 3 Flashcards

1
Q

Skill vs movement

A

the ability to bring about some end result with maximum and minimum outlay of energy, or of time and energy

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2
Q

how do we define a skill

A
  1. Skills have a desired environmental goal
    - handstand
    - walking after a stroke
    - reaching to touch a button
  2. Skills have a performance goal
    - luck does not play a large role
  3. Efficiency is required for optimum performance
    - mechanics
    - physiological energy efficiency
    - psychological/mental energy efficiency
  4. Time
    - with practice, time is minimized
    - balance between time and accuracy – faster may mean less accurate
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3
Q

what are the components of a skill

A
  1. Perception of the relevant information- taking in the important environmental info needed to perform the skill, pick the most relevant regarding the skill
  2. Deciding how to achieve the goal (skill outcome)- deciding what to do, when and where to achieve the goal
  3. Production of processes to achieve the goal- organization of muscles of body, chooses what the body needs to do
  4. Execution-
    a) quality of execution- early learner vs skilled learner
    b) perception- action- taking in visual info and asses and processes info and gain info about environment
    c) muscle activation- how fast, how small, ect the body should move
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4
Q

2 classification of skills

A
  1. open skills and closed skills

2. discrete, continuous, and serial skills

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5
Q

open skills

A

a) open skills:
- environment is variable and unpredictable, therefore performer cannot effectively plan entire movement in advance
- with practice of an open skill, we know we can learn to adjust to our environment (football)
ex) drivers education: uncontrolled to more control and learn to predict

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6
Q

closed skills

A

b) closed skills:
-environment is stable and predictable
ex) swimming in an empty lane in a pool, drilled a hole into a black of wood
TABLE 1.1 open and closed skills continuum
predictable environment: gymnastics, archery, typing
semipredictable: walking a tightrope, steering a car, playing chess
unpredictable: playing soccer, wrestling, chasing a rabbit

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7
Q

discrete skills

A

a) discrete skills:
-easily defined beginning and end
-often results in a measured outcome score
-can be cognitive and can be primarily a motor task
Ex) throwing a ball, turning on a light switch

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8
Q

continuous skills

A

b) continuous skills:
- no particular beginning or end, the behavior flows for several minutes
ex) swimming in a pool
- unique continuous skill: the tracking task: the performer controls a type of lever/handle (steering wheel) to follow the movements of a target ex) typing, writing
- measured using RMSE- root mean square error

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9
Q

serial skills

A

c) serial skills:
- grouping of discrete skills performed together to create a more complex action
- with practice: can become smoother, and more rapid
ex) teaching how to throw a ball

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10
Q

3 ways: how do we measure skill accuracy

A

constant error
absolute error
variable error

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11
Q

constant error

A
  1. Constant error: measure of average bias/directional error
    E= sum, i= the trail number, X= score, T= target distance, N= the number of trials
    -the error deviation of each throw, relative to the target
    -these error deviations are then averaged (divided by N, the number or trials)
    -interpretation- participant A tended to overthrow by 4ft, participant B tended to underthrow the target by 2.6ft.
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12
Q

absolute error

A
  1. Absolute error: an absolute measure of error
    E= sum, i= the trail number, X= score, T= target distance, N= number of trials
    -the sum of the absolute value of the error scores, averaged
    -interpretation-the direction of the error is disregarded, participant A was more/less off target than participant B
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13
Q

variable error

A
  1. Variable error: measure of consistency/inconsistency
    - OR each individual score in comparison to his/her average CE score
    - interpretation- even though participant A’s throw was closer to the target than was participant B’s average throw, A was more inconsistent in those throws than was B
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