Unit 1 Quizes Flashcards

1
Q

Stable, internal process

A

Motor Learning

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1
Q

The second stage of learning is characterized by greater fluidity of motion and accuracy

A

Associative stage

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2
Q

Stage of learning characterized by self-talk while developing an understanding of the pattern.

A

Cognitive stage

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3
Q

Signal to which an individual responds (starter pistol)

A

Stimulus input

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4
Q

Stage of movement characterized by automatic movement where thinking impairs the movement

A

autonomous

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5
Q

Environmental information perceived through the senses, especially light and audition

A

Stimulus input

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6
Q

Fluctuates based on motivation and attention

A

Motor performance

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7
Q

Stage of learning characterized by slow ridged movements and inaccurate/inconsistent performance!

A

Cognitive stage

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8
Q

Performed in a variable environment, one characterized by unpredictability

A

Open Skill

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9
Q

The interval that encompasses the three stages of information time

A

Reaction Time

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10
Q

What factors decrease reaction time?

A
  1. Decreasing the number of stimulus-response options
  2. Pre-load response selection and programming
  3. Practice
  4. Decreasing stimulus response options
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11
Q

What increases reaction time?

A
  1. Decreasing the naturalness of the response stimuli
  2. Descreasew response compatibility
  3. Increase the number of stimuli
  4. Increasing number of options to choose from
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12
Q

The Ability to Anticipate performance movement (where they will be)

A

Special Anticipate

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13
Q

The ability to predict the time and course of an event

A

Temporal Anticipate

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14
Q

Personal interpretation of a situation as threatening

A

Anxiety

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15
Q

General Level of Nervous System Activity

A

Arosual

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16
Q

Which stage of information processing in a healthy adult is a processing delay least likely to occur?

A

Stimulus identification

HANG UP:
in identification and processing

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17
Q

Early learning that is Deliberate, slow, serial, and attention-demanding

A

Controlled processing

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18
Q

When movements are chunked together and performed as one movement

A

Production unit/Motor program

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19
Q

Later learning that is quick, parallel, non-attention demanding.

A

automatic processing

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20
Q

The _____ Stage, which is the “input filter” information, is typically processed in a serial manner (when we can only pick one response)

A

response selection

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21
Q

Period of time between 2 closely paired stimuli must be kept at a certain time length if a fake is to be successful

A

Interstimulus interval

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22
Q

Provides evidence of parallel processing, that words and colors and words are processed together in the stimulus ID Stage

A

Stroop Test

23
Q

The Technical term for a “fake” that presents one stimulus followed closely by a second stimuli

A

Double Simulation paradigm

24
Q

Part of a response which are lumped together and treated as if they are one movement

A

unit production/ motor program

25
Q

The processing delay that occurs during the double simulation paradigm

A

Psychological Refractory Period

26
Q

Temporary workspace that is limited in capacity (rule of 7) conscious recall that requires effortful processing

A

Short term memory

27
Q

Information such as sight and sound that is processed in parallel in the stimulus ID Stage

A

Short-term sensory store

28
Q

2 Stimulus must wait for further processing until Stimulus 1 clears the response programming stages

A

Bottleneck effect

29
Q

The most important EXTERO (not ONTERO) information is ____ when processing. environmentally stimuli

A

Visual

30
Q

Slow, controlled movements that you can make adjustments for

A

closed loop

31
Q

____ Info from proprioceptors is defined as conscious awareness of the body

A

Kinestheis

32
Q

What is a muscle fiber, and where is it located?

What is a Golgi tendon organ, and where is it located?

A

A muscle fiber reflexively contracts.
It is located in btw the muscle.

The Golgi reflexive relaxation/ inhibits muscle force production
Located btw myotendinous junction

(Not just loss of tensions, it just relaxes)

33
Q
A
34
Q

Know the memory system. (chart)

A
35
Q

difference between Golgi and spindle

A

Spindle—

36
Q

closed loop

A

slow movements that we can make adjustments to

37
Q

What is our primary external way of processing information?

A
38
Q

Proprocpetors send info about muscle length and stimulate a strech relex

A

Muscle Spindels

38
Q

Proporceptors that send info about muscle forces and inhibt force producetion

A

Golgi tendon organ

39
Q

Concious awarness of the body

A

Kinethesis

40
Q

Considered the storage for experience

Considered the storage space for experiences accumulated over a life time

A

Long–term memory

41
Q

Info such as sight and sound that is processed in parallel in the thimulus ID Stage

A

short term sensory term

42
Q

Info regarding the current state of the room (et. room temature)

A

feedback

43
Q

Temperary workspace that is limited in capacity and requires concious recall and effortful processing

A

short-term memory

44
Q

Brains of the clooded loop control that determines what correvtive actions should be taken

A

Executive

45
Q

Component of closed-out control system that actully carries out the decisions (ie. the air conditioning)

A

effector

46
Q

Detects errors based on analyzing the desired amd actual states (eg. thermostate)

A

Comparator

47
Q

Carries out the decisiosns; Motor program and neuromusclar system (Nerves + Muscles)

A

Effector

48
Q

Information regarding the current or actual state; occurs as the result of movement

A

feedback
(back to comparator)

49
Q

Contains the stages of information processing; determines the ideal state

A

Executive

50
Q

The ideal/desired state

A

feetforward

51
Q

Detects errors based on analyzing the idea and actual states

A

Comparator

52
Q

Know the closed loop control of the conceputal modle.

  1. Stimulus ID, RS, Response prgraming
  2. Motor program, spinal cord, muscles
  3. Output (outter loop)
  4. Comparing 3 and 4
  5. Middle on the right side
A
  1. Executive (Paying attention)
  2. Effector System
  3. Feedback
  4. Comparater
  5. Feet forward
53
Q
A