TTL1 Flashcards

1
Q

who said that “We need technology in every classroom and in every student and teacher’s hand, because it is the pen and paper of our time, and it is the lens through which we experience much of our world”

A

David Warlick

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2
Q
  • Greek word ‘techne’ which means craft or art.
A

technology

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3
Q

is not just a product of human’s inventions, but a process done in working the outcomes.

A

Technology

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4
Q

Technology refers to all ways that humans utilize their inventions for their (?) and (?)

A

needs and desires.

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5
Q

in simpler words of technology

A

application of a scientific development.

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6
Q

technology’s involvement in the field of education how people utilize their inventions and discoveries as ways to attain their educational needs

A

Educational technology

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7
Q

Who said that “educational technology is the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources”.

A

Association for Educational Communications and Technology (AECT) (2004)

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8
Q

pertains to the theory and practice of developing, designing, integrating, managing and evaluating pedagogies, processes and resources to achieve learning.

A
  • Instructional technology
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9
Q

Technology in education is any application of technology to support the processes involved in education, such as (?) , (?), (?), (?) and (?).

A

finances, health, foods, grade reporting and scheduling.

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10
Q

TRUE OR FALSE
Technology was fastly integrated to support educational transactions.

A

FALSE

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11
Q

what are some of the technology in education used to help administrative works in the educational institutions

A
  • Sound system, programming software and survey administration applications
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12
Q

is the earliest medium of communication. Stories and folklores are transmitted through oral communication

A

Human Voice

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13
Q

(?) plays a very significant
role in teaching “ICT”

A

Communication

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14
Q

were first seen around the 5th century BC to transmit manuscript and other written documents

A

Written documents

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15
Q

After used in India during the 12th century, (?) were used in the schools around 18th century

A

slate boards and blackboards

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16
Q

were utilized around the 18th century as way to compile information and compile contents

A

Books

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17
Q

were first used in the educational programs around 1920’s after the British Broadcasting Company (BBC) used this for schools.

A

Radio

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18
Q

were used around 1940’s to 1980’s in giving inexpensive programmed instructions for educational films

A

Filmstrips and filmstrips projector

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19
Q

were used in lectures presentations for around 1950’s to early 1960’s

A

Overhead projectors

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20
Q

used fiber-optic cable around 1970’s to provide picture reception for educational television channels like the National Geographic and History Channel

A

Televisions

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21
Q

were used around 1970’s to 1980’s for video and audio recording

A

VHS tapes and audio tapes

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22
Q

were adapted from the analytical engines designed by Charles Babbage, and was used in the field of education around 1990’s

A

Computers

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23
Q

According to (?), the generation of computers has already five transitions. This will likely increase as people are continuously designing things digitally; and the education field is no exemption.

A

Jawad Khan (2013

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24
Q

(?) offers information through multimedia presentations that learners can grasp with clear details.

A
  • Television
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25
Q

(?) allow learners to access updated information and personal experiences of the individuals which are away from them.

A
  • Computers
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26
Q

What are the three functions of computer according to taylor, 1980

A

Tutor, tool, tutee

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27
Q
  • Computer is used to teach users specific concepts and skills
  • Computer dictates what the users should do and users will follow
A

TUTOR

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28
Q

-Computer helps facilitate tasks and help users work efficiently
- computers gives ways for users to manage and organize outputs

A

TOOL

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29
Q

-Computer does tasks based on the users instruction
- computer delivers what the users asked from it

A

TUTEE

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30
Q

TRUE OR FALSE
Although computers provide accurate information, it cannot understand how learners engage in the class and develop motivation among themselves

A

TRUE

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31
Q

According to (?) …it cannot substitute the role of the teacher in the instructional process

A

(Thomas & Boysen, nd)

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32
Q

Philippines is categorized under the Group (?) countries based on the progress of ICT in education.

A

Group 2

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33
Q

give some of the accidents in using the computers

A

Trailing Cables
Spilt Drinks or Food
Overloaded Power Sockets
Heavy Falling Objects

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34
Q

Mostly, computers are connected using lots of cables. If these cables are laid down on the floor, people may trip over them.

A

Trailing Cables

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35
Q

Damage to the tool or electric shock to the user may be obtained if liquids are spilled to a computer or any electrical equipment.

A

Spilt Drinks or Food

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36
Q

Plugging too many power cables in a socket may lead to overheating and fire.

A

Overloaded Power Sockets

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37
Q

Computers do have equipment which are heavy like monitors, system unit, printers, etc. If they fall on people, it may cause injury to the user.

A

Heavy Falling Objects

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38
Q

enumerate some of the health-related effects of using computers

A

Eye-Strain
Back and Neck Ache
Repetitive Strain Injury (RSI)

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39
Q

Excessive use of computers may cause tiredness of the eyes, or eye strain. Usually, users experiencing this looks at the monitoring from constant distance away. With that, your eyes cannot focus and gets tired and painful.

A

Eye-Strain

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40
Q

: Bad sitting posture caused by working at a computer for a long time may result to a back and neck pain.

A

Back and Neck Ache

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41
Q

in Wrists and Hands: Movements done over and over again results to repetitive strain injury. Typing and using a mouse for long periods may cause RSI in the wrist.

A

Repetitive Strain Injury (RSI

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42
Q

This law is established by the National Privacy Commission to protect the basic right to privacy of the citizens while ensuring a smooth flow of information to promote innovation and growth, which all the citizens, and offices and agencies should abide. It aims to give protection to all forms of information – private, personal or sensitive.

A

Data Privacy Act 2012 (Republic Act 10173)

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43
Q

This law is signed by President Aquino on September 12, 2012 which sought to protect and safeguard the value of computer, computer systems, networks, and database, with the confidentiality and availability of information and stored from all forms of misuse, abuse and illegality. A Cybercrime and Cyberfraud Prevention law helped provide the legal basis for enforcing security measures and protecting the general public interest.

A

Cybercrime Prevention Act of 2012 (Republic Act 10175)

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44
Q

This law is passed by President Duterte to allow the Filipino citizenship to information that concerns the public. It is the right that gives access to official records, documents and papers about the official acts, transactions or decision. This law also gives clear guidelines on public access to government data, sharing of information among government agencies, and the utilization of information obtain under such law by the recipient government agency or private sector.

A
  • Freedom of Information Law (Executive Order No. 2, s. 2016)
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45
Q

it is a skill of searching for and producing information through the use of media for the society. This resulted to a digital culture that impacts the construction and distribution of information and power around the world.

A

Digital culture and digital literacy

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46
Q

Although less expensive laptops are advised to be used to attain the 1:1 basis, developing countries, like the Philippines, still finds it hard provide one . Instead, the country just built a computer laboratory to cater the needs of the learners for computer access in the schools.

A

One laptop per child

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47
Q

it is a small computers that the learners can use by themselves anytime at any place. It allows learners to explore application that they can use for learning. However, it is still far from reality for the Philippine public schools. Only some prestigious private schools of the country require this from their learners, like the De Salle schools

A

Tablets

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48
Q

it allows you and the learners to display, manipulate, drag, click or copy images. Handwriting, changes of projected images and ideas, and interactive activities are easily facilitated using these boards. However, only a few public schools utilize this board for class discussion.

A

Interactive White Boards or Smart

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49
Q

it is a electronic devices that contains numerous books and other files in digital form, which allows easy use, access and sharing of references. Although there are no e-readers freely given to the learners, other storage devices, such as flash drives, are utilized by the learners in the class.

A

E-readers

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50
Q

In this model, classroom is transformed by allowing you to discuss and practice concepts at home for the learners to continue enhancing the idea in the school. This interaction is facilitated by computer-guided instructions and interactive learning activities.

A

Flipped Classrooms

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51
Q

To ensure the investments in ICT benefit the learners, infrastructure in ICT, stable and affordable Internet connectivity and security measures must be provided to the schools.

A

Ensuring Benefits of ICT investments

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52
Q

To ensure the investments in ICT benefit the learners, infrastructure in ICT, stable and affordable Internet connectivity and security measures must be provided to the schools.

A

Ensuring Benefits of ICT investments

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53
Q

As a developing country, the Philippine public schools find it difficult to require learners to bring their own laptop, smartphones or tablets to be used in the teaching-learning process.

A

Resource Constrained Contexts

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54
Q

TRUE OR FALSE
Technology is not just a product of human’s inventions, but a
process done in working the outcomes.

A

TRUE

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55
Q

refers to all ways that humans utilize their
inventions for their needs and desires.

A

TECHNOLOGY

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56
Q

AECT stands for?

A

Association for
Educational Communications and Technology

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57
Q

Due to the (?) , ancient people utilized traditional technology to facilitate
the mode of communication.

A

lack of knowledge

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58
Q

Written documents were first seen around?

A

5th century BC

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59
Q

the slate boards and blackboards was used in India during?

A

12th century

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60
Q

Books were utilized around?

A

18th century

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61
Q

Radio were first used in the educational programs around?

A

1920’s

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62
Q

Filmstrips and filmstrips projector were used around?

A

1940’s to 1980’s

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63
Q

Overhead projectors were used around?

A

1950’s to early 1960’s.

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64
Q

Televisions used around?

A

1970’s

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65
Q

VHS tapes and audio tapes were used around

A

1970’s to 1980’s

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66
Q

Computers was used in the field of educational around?

A

1990’s.

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67
Q

Learners were able to hear the accents of the other nationalities through the use of?

A

radio and audio tapes.

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68
Q

the use of computers has already been studied and subjected to?

A

research

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69
Q

TRUE OR FALSE
Computers is an efficient
storage of information
for managing data and
retrieval of such data.

A

TRUE

70
Q

TRUE OR FALSE
Reports and
presentations will be
interactively and
meaningfully conducted.

A

TRUE

71
Q

TRUE OR FALSE
Multimedia resources is
facilitated to offer
learners to learn
realistically.

A

TRUE

72
Q

TRUE OR FALSE
Access to knowledge
and information is made
hard.

A

FALSE (easy)

73
Q

TRUE OR FALSE
Homework, take-home
tasks and other
requirements may be
submitted online; thus,
consume papers.

A

FALSE (Save)

74
Q

TRUE OR FALSE
Other references in any
forms are available to
simply and enhance the
delivery of difficult
topics.

A

TRUE

75
Q

TRUE OR FALSE
Computers may affect
the health and social
development if used
excessively

A

TRUE

76
Q

c
* When you were still learning how to use technology independently, you rely on the
instructions provided online through different sites and videos.

A

TUTOR

77
Q

what role of computer it is? As you start to develop yourself to be a teacher, you are slowly exploring different
software that will allow you to design presentations for your instructions

A

TUTEE

78
Q

what role of computer it is? * After learning how computer works, you were able to utilize it to record and input data
to secure your references and other files

A

TOOL

78
Q

what role of computer it is? * After learning how computer works, you were able to utilize it to record and input data
to secure your references and other files

A

TOOL

79
Q

According to (AECT, 2004). (?) is the study and ethical practice of facilitating learning and
improving performance by creating, using, and managing appropriate technological
processes and resources

A

Educational technology

79
Q

state the 4 traditional technologies used in ancient education.

A

1.Human voice
2.written documents
3.slate board and blackboard
4.books

80
Q

state the 6 technological
advancements that support learning in a digital manner

A
  1. Radio
  2. filmstrips
  3. projectors
    4.televisions
    5.tapes
    6.computers
81
Q

it is a modern tool which provides immense effect in all fields of living.

A

ICT

82
Q

TRUE OR FALSE
ICT tools may also provide
negative impact to you and the learners

A

TRUE specifically in the physical and social wellness.

83
Q

Group 1 countries based on the progress of ICT in education

A

Malaysia and Brunei Darussalam,

84
Q

what does CICT stands for?

A

Commission for Information
and Communications Technology

85
Q

it provides accessibility of ICT resources,
such telecommunications and Internet access, to the people living in the different
localities of the country.

A
  • The Community e-Center Program
86
Q

(iSchools) stands for?

A

Internet in Schools

87
Q

Providing adequate bandwidth to the community is keep to the ICT
development. In this way, adequate use of ICT will be available in most, if not all, parts
of the country.

A
  • National Broadband Plan
88
Q

The government believes their role, along with the private sector, in providing
ICT services to the people should ensure a free and fair competition in the marketplace.

A
  • Last Mile Initiative
89
Q

it aimed to craft the National Framework
Plan for ICTs in Basic Education (2005) that will focus on faculty development in
ICT.

A

ICT in Education Masterplan

90
Q

The (?) which converted DepEd’s
instructional materials into interactive multimedia content, and promote the
development of web-related content in education.

A

Open Content in Education Initiative (OCEI)

91
Q

The (?) which acted as a digital collection of learning contents and
application approved by the DepEd which can be accessed by the Filipino learners
and teachers

A

PhEdNet

92
Q

The (?) established Community eLearning Centers for out-of-school youth
that gave them ICT-enhanced alternative education opportunities.

A

eSkwela

93
Q

The (?) is designed for tertiary education that the state universities
and colleges (SUCs) used to improve the quality of IT education in the country.

A

eQuality Program

94
Q
  • The (?) used Open Source technologies to build digital
    media skills to beneficiary agencies, including the SUCs.
A

Digital Media Arts Program

95
Q

The (?) allowed inter-agency approach in designing
strategic, policy and program recommendations to address gaps of ICT skills.

A

ICT Skills Strategic Plan

96
Q

three key areas of interest

A
  1. English competency
    2.industry certification programs
  2. career advocacy programs
97
Q

The (?) is strengthened to keep a competitive advantage in the
global BPO market.

A

English competency

98
Q
  • The (?) were done along with the industry
    associations to identify the necessary competence of human resources needed by
    the industries, and will then be taught by the educational institutions like TESDA.
A

industry certification programs

99
Q

The (?) aimed in educating the parents, teachers,
administrators and ICT jobseekers in successfully obtaining fulfillment in ICT
careers.

A

career advocacy programs

100
Q

state the laws related to ICT

A

Data Privacy Act 2012 (Republic Act 10173)
Cybercrime Prevention Act of 2012 (Republic Act 10175)
Freedom of Information Law (Executive Order No. 2, s. 2016)

100
Q

state the laws related to ICT

A

Data Privacy Act 2012 (Republic Act 10173)
Cybercrime Prevention Act of 2012 (Republic Act 10175)
Freedom of Information Law (Executive Order No. 2, s. 2016)

101
Q

TRUE OR FALSE
Integrating technology in the classroom goes beyond just teaching basic computer
skills and different software applications.

A

TRUE

102
Q

TRUE OR FALSE
Technology integration is making the technology drive curriculum usage, not
making curriculum drive the technology

A

FALSE. Technology integration is making the curriculum drive technology usage, not
making technology drive the curriculu

103
Q

According to (?) in his work on Technology Integration Matrix as presented
on the next page, there are 5 levels of technology integration in the curriculum

A

Baker (2014)

104
Q

state the 5 levels of technology integration

A

entry, adoption,
adaption, infusion, and transformation.

105
Q

state the characteristics of the learning environment

A

active, collaborative, constructive, authentic, and
goal-directed.

106
Q

what characteristics of the learning environment it is….

Students are actively engaged in using technology as a tool rather than passively receiving information from the technology?

A

active learning

107
Q

what characteristics of the learning environment it is…
students use of technology tools to connect new information to their prior knowledge rather than to passively receive information

A

constructive learning

108
Q

what characteristics of the learning environment it is….
students use of technology tools to collaborate with others rather that working individually at all times

A

collaborative learning

109
Q

what characteristics of the learning environment it is….
students use the technology tools to set goals, plan activities, monitor progress, and evaluate results rather than simply completing assignments without reflection

A

goal-directed learning

110
Q

what characteristics of the learning environment it is….
students use technology tools to link learning activities to the world beyond the instructional setting rather than working on decontextualized assignments.

A

authentic learning

111
Q

what does SAMR stands for?

A

Substitution, augmentation, modification, redefinition

112
Q

TRUE OR FALSE
we should always remember that SAMR model is a spectrum, rather than a ladder

A

TRUE

113
Q

what degree it is in SAMR model?
* When teaching a government lesson in the Constitution,
you may use electronic or web-based version of the
documents instead of a hard copy, that is impractical due to
the large number of pages.

A

Substitution

114
Q

what degree it is in SAMR model?
To summarize the contents of the amendments, you create a
graphic organizer using the different multimedia resources
that presents ideas and synthesize contents of the existing
materials.

A

Modification

115
Q

what degree it is in SAMR model? To supplement the ideas on the topic about the
Amendments of the Constitution, you may choose to insert
a video clip of how equal protection under the law was
enforced during the amendment process.

A

Augmentation

116
Q

what degree it is in SAMR model?
* After the completion of the class’ group works and
soliciting feedback from their classmates, learners may use
technology to connect with several places away to discuss
how constitutional amendments impact their lives

A

Redefinition

117
Q

what does TPACK stands for?

A

The Technological Pedagogical Content Knowledge

118
Q

Who created the TPACK?

A

Mishra and Koehler

119
Q

what are three forms of knowledge?

A

Pedagogical Knowledge (PK)
Content Knowledge (CK)
Technological Knowledge (TK).

120
Q

in the venn model ug TPACK who are responsible in the center of the model?

A

TPACK

121
Q

concerns on your knowledge about the subject matter as
given by the curriculum. It is based on how deep your learning in your discipline,
as well as the higher order thinking and high-level communication in the
curriculum

A

Content Knowledge (CK)

122
Q

concerns on your knowledge about the skills in
manipulating and using technological media in teaching. It encompasses how you
utilize the different educational technologies to support learning

A

Technological Knowledge (TK)

123
Q

concerns on your knowledge about teaching
practices, strategies, learning environments, and other teaching-learning situations.
It also gives emphasis on how you apply theories and values towards your
classroom management, lesson planning, and assessments.

A

Pedagogical Knowledge (PK)

124
Q

concerns on your knowledge about what
teaching methods and strategies should be used in order to enhance the delivery of
the learning content.

A

Pedagogical Content Knowledge (PCK)

125
Q

concerns on your knowledge about
how you utilize technological advancements as you incorporate it to your teaching
practices in order to improve the development of your lesson even more.

A

Technological Pedagogical Knowledge (TPK)

126
Q

concerns on your knowledge about the
impact of technological perspectives in understanding and gathering learning
content for your subject area.

A

Technological Content Knowledge (TCK)

127
Q

it is the way of describing the different combinations and interest based on the
three areas of content, pedagogy, and technology in order design an effective teaching lesson
and content using the educational technology

A

TPACK

128
Q

who is the proponent of The Cone of Experience

A

Edgar Dale

129
Q

Give the two symbolic experience (Learning through abstraction)

A

Verbal symbols
visual symbols

130
Q

Give the 6 iconic experience (learning through observation)

A

Recordings, Radio and still pictures
motion pictures
educational television
exhibits
study trip
demonstration

131
Q

Give the 3 direct purposeful experience (Learning by doing)

A

Dramatized experiences
contrived experiences
direct, purposeful experiences

132
Q

it is where learners are actively involved in doing learning task

A

– direct experiences

133
Q

it is where
learners observe as learning is constructed

A

iconic experiences

134
Q

it is where learners critically
think and analyze the symbols presented for learning

A

symbolic experiences

135
Q

These are visualized explanation of significant fact, idea or process
using photographs, drawings, displays, or guided motion through showing how these
things are done

A

Demonstrations

136
Q

These are visits to places in which learning is made closer to the learners
as important ideas are not within the context of the classroom.

A

Study trips

137
Q

These are displays to be seen by the learners which showcase the best work
to represent the entire concept. The pictures, models, charts, and posters may just to the
eyes of the learners only, though there are some exhibits that allow them a sensory
experience

A

Exhibits

138
Q

These are audio-visual display of a certain situation
or event in order to bring these experiences closer to the learners. With the creativity
of the films used, learners get to explore the different perspective of portraying the
message and events of what has been watched.

A

Television and motion pictures –

139
Q

– These are visual and auditory devices used to
express an idea of the concept. Still pictures may be pictures and photographs, while
radio and recordings are audio records to broadcast events and discussions.

A

Still pictures, radio and recordings

140
Q

The images portrayed may not be seen in the environment around
you, since these are highly abstraction representations of reality

A

Visual symbols

141
Q

These are not objects nor images that usually express idea, but are
written symbols incorporated in an abstract way for learning. Written words belong in
this category.

A

Verbal symbols

142
Q

it is a visual model
that presents the band of experience for the learners that is arranged according to the degree of abstraction.

A

Cone of Experience

143
Q

(?) play significant role in the Cone of Experience especially in realizing
iconic and symbolic experiences.

A

Technology

144
Q

one of the most famous theorists that made impact in the field of education,
highlighted that learning takes place through conditioning – classical and operant. who it is?

A

Pavlov

145
Q

(?) is a very intrinsic process that is hard to observe

A

thinking

146
Q

(?) is a cognitive process of conceptual information that is taken in and how
that process occurs

A

Learning

147
Q

In this, learning is based on the how the learners will
respond to the particular object presented for them. In Pavlov’s study on the dog,
the bell, and the food, the ringing of the bell followed by the food makes the dog
salivate whenever a bell is rung. With this, learning is a reaction to an
environmental cue that will tell you what happen next to your learners.

A

Classical conditioning

148
Q

In this, learning is strengthened using rewards and
punishment. In Skinner’s study, a rat placed in a cage knows that whenever it
presses a button, a food comes out and when it steps of to something, it will be
electrocuted. So as a teacher, you will know that a good behavior of the learners
should be rewarded and bad behavior will be given a punishment

A

Operant conditioning –

149
Q

you prefer using sound & music

A

aural

150
Q

you prefer using pictures & images

A

visual

151
Q

you prefer using your body, hands, sense of touch

A

physical

152
Q

you prefer to learn in groups or with others

A

social

153
Q

you prefer to work along & use self-study

A

solitary

154
Q

you prefer using logic, reasoning & systems

A

logical

155
Q

you prefer using words in speech & writing

A

verbal

156
Q

it is systematic approach of teaching. It includes taking consideration
on how learners learn and understand based on the different theories of education.

A

Instructional design

157
Q

it is a five-step approach developed by the U.S.
Air Force. This model is applicable in fields when it comes to planning, including in the field
of education.

A

ADDIE Model

158
Q

what does ADDIE Model stands for?

A

Analysis, Design, Develop, Implement, Evaluate

159
Q

Needs requirements, tasks, participants’ current capabilities

A

analysis

160
Q

learning objectives, delivery format, activities and exercises

A

design

161
Q

create a prototype, develop curse materials, review, pilot session

A

develop

162
Q

training implementation, looks in place, observation

A

implement

163
Q

awareness, knowledge, behavior, results

A

evaluate

164
Q

it is an instructional design model that is
exclusively made for educational application.
it serves as guide for you to plan and conduct
your instruction using the different technological aids in learning.

A

ASSURE Model

165
Q

who developed ASSURE MODEL?

A

Hainrich and Molenda in 1999.

166
Q

The design phase
focuses on creating ways to realize your learning expectations. The development and
implementation phase is putting all that’s planned in your instructional practice. In this phase
also, you are to decide whether revisions will be made in the instruction.

A

Hannafin and Peck Model

167
Q

what does ASSURE stands for?

A

Analyze learners
State objectives
Select methods, media, materials
Utilize media, materials
Require learner participation
Evaluate & revise

168
Q

it refers to the various physical settings, cultures, and contexts in
which learners’ learning is achieved.

A

Learning environment

169
Q

3 domains of learning

A

cognitive, affective, and psychomotor.