Topic 2 Flashcards

1
Q

Fixed practice

A

Repeat a whole skill a whole session.
Usually done to improve a closed skill.
Good way to introduce a skill.
Ex:serving in tennis, basketball throw.

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2
Q

Variable practice

A

Good to practice open skill.
Training session that includes frequent changes of task so skill can be repeated in different situations.
Ex:conditioned game

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3
Q

Massed practice

A

Practice without breaks.
Good for low organization/basic skills.
Good for highly skilled performers.

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4
Q

Distributed practice

A

Practice with breaks for rest, feedback and mental rehearsal.
Good for learning new skills as it has breaks for feedback.
Breaks give chance for rest.
Complex skilled are often practices like this.

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5
Q

Intrinsic feedback

A

Comes from own feedback.
How performer feels about movement.
Good for elite athletes.

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6
Q

Extrinsic feedback

A

Information a performer receives feedback from coach or viewer.
Good for beginners.

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7
Q

Concurrent feedback

A

Information about their performance DURING activity.

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8
Q

Terminal feedback

A

Information about their performance AFTER activity.

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9
Q

Visual guidance advantages

A

Useful for all types of beginners.
Especially good for young/inexperienced performer.
Performers copy what seen.

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10
Q

Visual guidance disadvantages.

A

Some skills are complex to demonstrates.
Not effective if performer doesn’t pay attention.
Demonstration must be good quality.

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11
Q

Verbal guidance advantages

A

Especially useful for elite athletes.
Questioning makes performer think.
Good for highlighting key point.

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12
Q

Verbal guidance disadvantages

A

Can have a information overload.
Can be boring.
Sport arenas can be noisy.
Calmo,ex things are difficult to explain.

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13
Q

Manual guidance advantages

A

Good for complete beginners.

Allows some development of correct feel.

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14
Q

Manual guidance disadvantages

A

Movement can feel different when someone is moving the movement for you.
Performer may not think that they are not performing it themselves.

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15
Q

Mechanical guidance advantages

A

Good for dangerous skills.
Good for building confidence .
Performer feel movement

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16
Q

Mechanical guidance disadvantages

A

Equipment may be expensive.

Performer can rely in aid.

17
Q

Open skill

A

In an unpredictable enviroment and performer has to adapt to conditions.
Ex.Tackle in football

18
Q

Closed skill

A

Predictable enviroment

Ex. Jabelin in throw

19
Q

Basic skills

A

Simple skill requiring little concentration and few sub-routines.
Ex. Running 200m

20
Q

Complex skills

A

Skill requiring lots of attention and concentration.Made up of a lot of sub-routines.
Ex. Twisting somersault in gymnastics

21
Q

Low organisation skill

A

Basic skill that breaks down easily, each part can be practiced individually.
Ex. Swimming front crawl

22
Q

High organisation skill

A

Skill that can’t be broken down easily as they’re whole actions.
Ex. Golf swing