Skill classification Flashcards

continuim, skilful peformance

1
Q

Characteristics of skill

A

aesthetically pleasing
consistent
efficient
fluent
accurate
controlled
economical

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2
Q

Self paced skill

A

choose when the movement starts. usually closed.

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3
Q

Externally paced skill

A

control is not determined by the performer. usually open.

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4
Q

Discrete skill

A

clear beginning middle and end. repeat=start again

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5
Q

Serial skill

A

discrete skills that are put together in an order

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6
Q

Continuous skill

A

no beginning middle and end. end of one = start of next.

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7
Q

Simple skill

A

small amount of info to process. low number of decisions

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8
Q

Complex skill

A

many decision’s

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9
Q

Low organisation

A

parts of a skill can be separated and practiced

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10
Q

High organisation

A

one whole movement

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11
Q

What is a skill

A

a learned ability (to bring about predetermined results with a maximum certainty often with minimal outlay of time energy or both.)

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12
Q

What is an ability

A

a genetic characteristic that underpins sports performance. they can be developed through training but cannot be fundamentally changed.

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13
Q

Gross skill

A

large muscle groups. lots of movement

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14
Q

Fine skill

A

small muscle groups. intricate movement.

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15
Q

Open skill

A

movement effected by environment. lots of decision making.

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16
Q

Closed skill

A

not affected by the environment. self-paced.

17
Q

Gross skill example

A

rugby tackle, triple jump.

18
Q

Fine skill example

A

throwing a dart.

19
Q

Open skill example

A

rugby tackle, football tackle.

20
Q

Closed skill example

A

100m sprint, triple jump, weightlifting.

21
Q

Self paced skill example

A

triple jump, weight lifting.

22
Q

Externally paced skill example

A

100m sprint.

23
Q

Discrete skill example

A

netball shot.

24
Q

Serial skill example

A

gymnastics routine.

25
Q

Continuous skill example

A

running, cycling, swimming.

26
Q

Low organised skill example

A

triple jump, netball shot.

27
Q

High organised skill example

A

100m sprint.

28
Q

Kinaesthetic

A

internal feeling.

29
Q

Things to consider when choosing how to practice

A

task, performer , environment

30
Q

Task

A

nature/type of the skill. serial? open? physical/mental demands of the task

31
Q

Performer

A

ability/stage of learning/experience. gender. motivation. age/maturity

32
Q

Environment

A

time constraints. size of facility/group. danger/risk. sustainability of venue. fitness levels.